The way I figure it, in order for us to enjoy a sim console game, some compromises have to be made in order to attract the casual fans to move more units to improve the bottom line. SMS/WMD is in the business of making money after all but they want to do it with a nod to the sim racer. The more they sell, the better the game next time. So long as the physics and gameplay can be made sim-like I don't care much what anyone else does with the game. Racing online will be the same. Lobbies without aids and racing tires will not attract the casual racers same as in the GT series. I'm just hoping the sim-lobbies are more popular than they are in the GT series.