The most annoying "GT Wishes" ever - Hall of Fame

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^ 'Unknown half-baked cars' in GT is what makes the game separate from any other racing or should I say driving game. Most people don't know about Pagani, ASL, Tommy Kaira, Cizeta ,Alpine and other special marques until PD brings them to life in GT. :)

Pagani had already received a fair amount of positive press prior to GT3. ASL was the natural progression from Tommy Kaira, which is hardly unknown over in Japan. Cizeta was more a technological achievement than a genuinely good-driving car (that engine should've been mounted longitudinally, damnit!), and Alpine's a very old company, so the only reason I would assume people didn't know about it is because a good portion of GT players are barely old enough to drive, much less know about cars that are far older than them. When I say half-baked, I generally am referring to companies that sprout up, make impossible claims, maybe produce a real-life working prototype, and never do anything again. A quick glance at the wishlist shows the AADA car, which through my admittedly short google-sleuthing, I never found anything further than a sketch. And Acura; people complain about Skylines, but show me the significant chassis changes between the LS and RS Integras. I know there's a difference between a normal GT-R and a V-Spec one. Aston DB-One is just an art student's design rendering. Show me where there's a 5.0, 5.8, or M X5 from BMW. Or this "Bugatti =Unnamed= Hyper Sedan [950hp] '10".

I won't lie; GT's always been about the cars for me too. But this just gets rediculous after a while. People list near-identical trim levels for cars, or cars that are rumours, just for the sake of listing them, and that's what has disappointed me with the current list. Give me all the cars that have shown up in the past games (including the old LM cars, because I miss the Del Sol), and new models that have been released since GT4, and I'll be happy. Flesh it out, and I'll be even happier. But don't waste disc space for every conceivable variant of a 1 or 3 -series.

-> In fact, unlike before, I verify each car requested by the poster. So its not 100% fictional, I'm still on the process of eliminating any inaccuracies on my wish list.

In all serious, good luck, that list is quite simply massive.

^ That is really true, as I add each car or manufacturer. I also learn the significance of these manufacturers like Monteverdi and ZIL, as well as various of significant cars that are flying under the radar. ;)

This I do appreciate, and I definitely want a return to the old "Info" screen for each car, as I felt that did more for GT's encyclopediac approach than a few added cars ever did.

Oh, and call me crazy, but with the fact most SUV's are car-based now, I don't see too much of a problem with them in the game. The Forester was actually quite effective in GT2 :(.
 
I don't see anything wrong with SUV's being in the game. I really want more SUV's, Trucks, and vans in the game because you can upgrade them and race them, even if it is just drag racing. There are many car-based SUV's nowadays (as mentioned above) as well as several sporty versions of older vehicles (GMC Syclone/Typhoon anyone?) As long as they don't make several races for them, most people should be happy, because lets face it: they're just large econoboxes! People complain about how slow they are, yet forget that there are cars like the Daihatsu which are just as slow or even slower.
 
I would have the ever so popular "Paintshop like in Forza" or "customization like in Forza" wishes. People can't seem to say they want a Paintshop or customization in GT without saying "like the one in Forza". I hate this wish because it tells me that they want a PS3 Forza instead of GT.
I don't have much of a problem when they say "paintshop [or customisation] better than in Forza" ...
 
Ad reverse lights - it's so easy to add and just a little detail adding to the realism, when I see car going reverse and no reverse light, it's just weird feeling. Compare with Kazunori raving about "leather stiches in Ferrari" and you must know.

About cars, one and big problem in GT is, that physics and overall good feeling of this driving game comes from high end and very strong cars (300HP+,FR,RR,MR). There's absolutely nothing enjoying on driving with small and even FF cars. This is the thing to change, otherwise there will be many cars just wasted and nobody will want to drive them. I can't remember me enjoying drive in lancia integrale or fiat 500 in GT. They are like dead mules, no distinct suspension, character and even engine sound is wrong. In reality, I drove both them and they are both cars to love!
 
. Flesh it out, and I'll be even happier. But don't waste disc space for every conceivable variant of a 1 or 3 -series.
:(.

true, I also believe that the best of every model should be represented (ie M3 for 3 series etc) in GT5 which would be sufficient when listing every car ever produced.
 
>Functional Lights: lights that actually do something and have the ability to flash your lights toward slower cars ahead that will get out of the way when you do flash them.
>Temp changes together with weather changes. Example: Suzuka 1000km race starting temp 90degrees F. lap 100 93degrees F lap 150 85degrees F(clouds move in mostly cloudy no rain). And so forth.

I'd really like to see more personality with the AI racers ... I mean, if there were a hundred or so actual names with associated skill levels, then it could be kinda interesting over the course of a championship or even across multiple races when you see the same guys (and gals) reappearing.

Add to this some form of 'grudge' system and you could end up entering a race in which you wiped out one particular driver a few races back and he's not too happy about it, potentially being a little more willing to bump and grindyou right back this time around.

Engine swaps. If PD is going to continue to have the old cars in the game they should recognize that noone with a '78 Honda Civic is dumping $60,000 into modding the stock engine when for a fraction of that price they could buy a brand new Civic Type R and transplant the drivetrain and end up with more power than the modded 1500cc stock engine. It would even be fine if it had to be the same manufacturer, you had to buy both cars, and only the same engine layout-I4, I6, V8 etc. Then the mods should have the same effect as they would have in the car that donated the engine.

More expensive mods. Multi-million dollar mods. Taking your old Suzuki Cappucino and modding it to LMP (or at least JGTC) levels of performance.

Hmm other thing??
I'd liek to see some body kits in the game and some exhaust tips that makes the car have a different sound to it... Ummm some neon lights get some more rims in the game and get different paintjobs on the cars hich have designs in it
What else???
Umm a tournament for drag racing and races like that...
and i want to see alot of body modifications for the cars like....headlights, tale lights, hood scoops,carbon fiber hoods and spoilers,interiors, windows tintings, spedometer gages and i guess thats it!!....
But one more thing id liek to see more exotic cars liek ferrari and lamborghini
And we should get some Crotch rockets in the game to 👍 :)

MORE smoke and it should stay for a while like in real life, and be effected by the wind.

That would be wonderful for drifters.

Pit babes.

it would be nice if the muscle cars could do wheelies(super soft tires of course) like in real life instead of burning out up to sixth gear.....oh and wheelie bars too :D


and burning out in 4th or 5th gear when you press nos is really pissing me off :banghead:

yessss the exaust tips too

I would love a script such as a career in racing (eg. Race Driver). Get a manager who can advise you, take them car shopping because they would know everything about the cars, help you with tuning when you are new, organise sponsorship deals when you are kicking arse. Choose your nationality is always good for health on-line competion. You would have to start off by karting in your country, win some national camps, then move into the big league and fly around in your private jet and get all the hot pit babes

Just a few highlights from the first 5 pages of this 111 page thread
 
Cracker is THA Man:tup:
 
I don't see anything wrong with SUV's being in the game. I really want more SUV's, Trucks, and vans in the game because you can upgrade them and race them, even if it is just drag racing. There are many car-based SUV's nowadays (as mentioned above) as well as several sporty versions of older vehicles (GMC Syclone/Typhoon anyone?) As long as they don't make several races for them, most people should be happy, because lets face it: they're just large econoboxes! People complain about how slow they are, yet forget that there are cars like the Daihatsu which are just as slow or even slower.

I agree there should be SUV's in the game, even if they are just the performance ones. I really would like to race the BMW X5.

I've heard people asking for a track editor. I'm just curious how on earth PD would be able to go about that and still keep some sort of realism in the game. A track editor would be an insanely large file to place on the disc and you probably wouldn't be able to make the track on the same level as the ones already programmed.
 
the EASY- Spec mode....GT 4 has the A-spec and B-spec... i would love to see the circuit city EASY BUTTON thingy in game... press it once, and youve won teh race :P
 
I would say the most annoying has to be the ppl asking for SUVs to be added. As if elephant races will add to a GT experience.

Too late. The Range Stormer, Audi Q7 (Pikes Peak concept), Infiniti FX45, Mitsubishi Pajero and Airtrek, and Honda Element are already in GT4. if those ain't SUVs, I don't know what are.

and they look pretty good jacked up in the air on Dirt tires.

I'm not even against the Playah 'Sclades...so long as my lightened, modified version is faster.

Not to mention, the JDM Honda Odyssey and the Renault Avantime minivans are in GT4

I'm surpised no-one's brought up the NASCAR hatred yet: oh, yeah, because that'd make this a flame fest...
 
All of the AIDS for every CAR should Be turned off.. ( its really annoying turning them off every time i get into a car i just won/bought (dont we all?)

TrackIR should be in the game... it would be great add on so that you can view the interior more throughly and being able to know where the AI cars are :)
its good that you can have an 8 way view with the wheel, but the TrackIR would be more accurate

for those who dont know about it...

 
All of the AIDS for every CAR should Be turned off.. ( its really annoying turning them off every time i get into a car i just won/bought (dont we all?)
Or even for those that don't agree, how about in options where can turn them all off if that person desires, that or cars that were in a year with AIDS have them off by Default. Because when you think about it, not all of us are skilled behind the wheel without AIDS.
 
Now there's a valid, non-annoying wish: I don't want to see ASM and TCS even available on my Cobra, thanks!
 
Now there's a valid, non-annoying wish: I don't want to see ASM and TCS even available on my Cobra, thanks!
exactly, make AIDS for only cars that have them. for example his cobra never came with AIDs. and a Mercedes benz does... so there should be a part that you can buy AIDs for cobra... and for Mercedes u decide if u need them or u dont.
 
I actually like having the driving aids on the cars, makes me not want to chuck the controller through the TV. Games are supposed to be fun, not frustrating.
 
I'm kind of thinking what's next- functional blinkers? I responded in the past that I haven't really seen those in most forms of racing except maybe rally. How do you call what you can't see?

Actually Need for Speed: High Stakes which came out in 1999, had functional blinkers along with controllable headlights (ability to turn on and off). Now, I believe that this was the best NFS game they ever came out with, before the street tuner games we all know today. Were they useless? Yes, but they were neat, but I don't think that they're necessary in any future racing games. Just a quick FYI. 👍
 
i'm a laid bck guy and i have many friends here at GTP, but still, i have to say that the cars/tracks wishlists are the worst.

i mean, no offense to the guys running, i know they are great with the community, but rather than being something useful for PD to look at it, it ends up as a good attempt of a list of all the cars ever made.

seriously, we should just focus on making a real list, with cars that are significant enough to bid for a place in a GT game.

when i looked at this thread, first thing that came to my mind was: "volkswagen - brazil - brasilia '77" or something like that. to me, ask for a car like this is just as nitpicking as those useless reverse lights.

but peace out, no harm to those that like those lists...

edit - well, minus one for me for not reading the second paragraph of the original post. still, asking for 10,000 cars that most people have never heard of, still fits the idea of the thread IMO
 
I actually like having the driving aids on the cars, makes me not want to chuck the controller through the TV. Games are supposed to be fun, not frustrating.

I suppose I get this, but if you want an easy, anycar driving game, why play GT? NFS is understandable, because it's never been meant as anything too realistic, but I want accurate aids based on the fact GT's a driving sim, so it should be reproducing real life. It's still fun throwing a Cobra around on N1's at El Capitan with no aids (and just on DS2), it has a learning curve, but what doesn't? Especially with the coming online feature, I find the game fun knowing that I won't be beat by some 12 year old because all the cars handle like toys.

I'll throw TCS on an over-powered RWD car on a low-speed twisty circuit, but never on a setting greater than 2. It's like the F1 game and the rediculous aids it has, you literally have to be an idiot to crap up a lap in that game. Having the game drive for me doesn't seem fun.
 
^absolutly right.Besides I find the fact people who throw things at the tv have either a very short attention span, or are not true racing lovers.Many a time people have come to my house and wanted a go on my DFP with GT or EPR, only to question why they couldnt take a corner at 220KPH in a Viper????? If this game is a true sim, casual gamers who prefer arcade physics, need not REPLY.
 
I gotta say the main requests that irritate me, are the ones where the guys request 'nfs like' features. eg:

- Constant flames emitting form the exhaust tips when using nitrous. [ Helloo! that does'nt happen in reality]
- Vinyl graphics. [ I saw an an M3 with a huge chequered flag emblazoned on its side, the other day.:yuck: I prayed for him]

etc.

-Body kits however, i have mixed feelings about.
I hate those 'nfs style' kits, but if Kazanori makes tasteful kits[ Brabus, Schnitzer] available for download, it could work for me.
 
I suppose I get this, but if you want an easy, anycar driving game, why play GT? NFS is understandable, because it's never been meant as anything too realistic, but I want accurate aids based on the fact GT's a driving sim, so it should be reproducing real life. It's still fun throwing a Cobra around on N1's at El Capitan with no aids (and just on DS2), it has a learning curve, but what doesn't? Especially with the coming online feature, I find the game fun knowing that I won't be beat by some 12 year old because all the cars handle like toys.

I'll throw TCS on an over-powered RWD car on a low-speed twisty circuit, but never on a setting greater than 2. It's like the F1 game and the rediculous aids it has, you literally have to be an idiot to crap up a lap in that game. Having the game drive for me doesn't seem fun.

The GT series isn't all that realistic, there are many criticisms of it here on these boards. And I play it because I do like the game and seeing all the cars, also photomode is pretty neat as well. Isn't the point of playing a game to entertain? Driving around with the aids on make the game more entertaining for me.
 
The GT series isn't all that realistic, there are many criticisms of it here on these boards. And I play it because I do like the game and seeing all the cars, also photomode is pretty neat as well. Isn't the point of playing a game to entertain? Driving around with the aids on make the game more entertaining for me.

for sure the AIDS need to be in the game... but i think they should Be off.... there are many racing games that have all off the AIDS on when you first buy the game and pop it in.. since its a sim... i always turn them off.. that way i learn way faster... and especially in GT4 game, they are ON for every car, its very annoying, a slow car like a 200 HP or less car dont really need AID to help you.. there should be off for all since most cars are slow...
i only turn the spin wheel control for cars with about 800HP or more to have more control..
 
-> Hmm...

Pagani had already received a fair amount of positive press prior to GT3. ASL was the natural progression from Tommy Kaira, which is hardly unknown over in Japan. Cizeta was more a technological achievement than a genuinely good-driving car (that engine should've been mounted longitudinally, damnit!), and Alpine's a very old company, so the only reason I would assume people didn't know about it is because a good portion of GT players are barely old enough to drive, much less know about cars that are far older than them.
^ Well a lot of people in the world are not as well documented as most people in GTP. Especially gamers from developing countries (like the Philippines, my native land) that are not familiar on these type of cars outside Lambo, Ferrari and Porsches. It may not be new to us, but it may be new to the rest of the world. ;)

When I say half-baked, I generally am referring to companies that sprout up, make impossible claims, maybe produce a real-life working prototype, and never do anything again. A quick glance at the wishlist shows the AADA car, which through my admittedly short google-sleuthing, I never found anything further than a sketch.
Aston DB-One is just an art student's design rendering.
^ Can you explain about the Nike One in GT4? The car that no one knew that shook us like a cell phone vibrator. And has that funny morse code on its side! ;)

And Acura; people complain about Skylines, but show me the significant chassis changes between the LS and RS Integras. I know there's a difference between a normal GT-R and a V-Spec one.
^ Modest engine, tire, suspension, and packaging differences, and not to mention the coupe and sedan variants. Just like the Mustang [S197] GT and the GT/CS. :indiff:

Show me where there's a 5.0, 5.8, or M X5 from BMW.
^ Can I show some pics on these cars:

BMW X5 M:
BMW_X5_M_photo_small.jpg

Article by Motor Authority

Article on the 5.0 and 5.8 by Edmunds Inside Line.

Or this "Bugatti =Unnamed= Hyper Sedan [950hp] '10".
^ Ok. Here are the rendered speculations from two sites/images:

bugatti.sketch.500.jpg


or

bugatti_royale_2010.jpg


^ And heres the article.

I won't lie; GT's always been about the cars for me too. But this just gets rediculous after a while. People list near-identical trim levels for cars, or cars that are rumours, just for the sake of listing them, and that's what has disappointed me with the current list. Give me all the cars that have shown up in the past games (including the old LM cars, because I miss the Del Sol), and new models that have been released since GT4, and I'll be happy. Flesh it out, and I'll be even happier. But don't waste disc space for every conceivable variant of a 1 or 3 -series.
^ Thats why right now, everytime someone posts a list, I have to verify each of these cars listed. And if I don't see some significant differences I'll just list the top-spec model. Its a tedious job, but its fun, I learn quite a few things. :crazy:

-> And theres a thread for past GT cars wish list here.

In all serious, good luck, that list is quite simply massive.
^ Its mostly a carry-over list by German Muscle's Vers. 1 thru 4, in all respects is slightly flawed. The 5.0 will be the final version for GT5. I'll start over once I get started the GT6 version. :dopey:

This I do appreciate, and I definitely want a return to the old "Info" screen for each car, as I felt that did more for GT's encyclopediac approach than a few added cars ever did.
^ I do miss that feature though. 👍

I'm a laid back guy and i have many friends here at GTP, but still, i have to say that the cars/tracks wishlists are the worst.

i mean, no offense to the guys running, i know they are great with the community, but rather than being something useful for PD to look at it, it ends up as a good attempt of a list of all the cars ever made.
^ Not all cars (me) and tracks (Jim Prower) are not significant enough to be put in GT (like the tricycle back in the PI or the that go-kart track for kids here in Vegas). Only the highlights by each company and country that represents this wish list. I mean its not only PD who will benefit these wish lists, but to the majority of people who will use these lists. ;)

seriously, we should just focus on making a real list, with cars that are significant enough to bid for a place in a GT game.
^ Like what Forza, PGR, TD, and NFS offers. Well that lacks GT's true meaning of automotive encyclopedia don't you think? :confused:

when i looked at this thread, first thing that came to my mind was: "volkswagen - brazil - brasilia '77" or something like that. to me, ask for a car like this is just as nitpicking as those useless reverse lights.
^ Not every country in the world has the VW Brasilia nor does the Pontiac Aztek and the Honda City [SX] Type-Z. :)

-> I do apologize for being defensive for the matter.
 
I pretty much agree a with TVB. Just having cars significant to be on there over putting both big and small companies conflicts heavely with Kaz's vision of GT as a Car Encyclopedia.


Do You race?
I don't have much of a problem when they say "paintshop [or customisation] better than in Forza"

I would't mind them saying that as that would say "okay they want GT", but I'm yet to hear that.
 
Too late. The Range Stormer, Audi Q7 (Pikes Peak concept), Infiniti FX45, Mitsubishi Pajero and Airtrek, and Honda Element are already in GT4. if those ain't SUVs, I don't know what are.

and they look pretty good jacked up in the air on Dirt tires.

I'm not even against the Playah 'Sclades...so long as my lightened, modified version is faster.

Not to mention, the JDM Honda Odyssey and the Renault Avantime minivans are in GT4

I'm surpised no-one's brought up the NASCAR hatred yet: oh, yeah, because that'd make this a flame fest...

Dude...I am a devoted GT fan - stop acting like a smartass. Just about everyone here knows the SUVs are already in GT4, and stupid vans. SO!? I was just saying it's annoying that people actually want more!

I sure am not a constant poster, but I read a lot, for at least 4 years. So I think I don't need to be taught what's in the game. You joined the forum like what? 3 years after me? Pfffft.
 
Dude...I am a devoted GT fan - stop acting like a smartass. Just about everyone here knows the SUVs are already in GT4, and stupid vans. SO!? I was just saying it's annoying that people actually want more!
in the game. You joined the forum like what? 3 years aft
I sure am not a constant poster, but I read a lot, for at least 4 years. So I think I don't need to be taught what'ser me? Pfffft.

Dude, calm down. He just wanted to show you how much he knew. And I believe that SOME (emphasis on "some") 4x4s should be allowed into the game but only if they have a relation to motorsports (Bowler is all I can think of off the top of my head). I'm kind of torn on the CUVs (or at least the SUVs that are closely related to a car like the X5). I am personally against adding vehicles like the Jeep Wrangler and having rock traversing exercises like someone mentioned in one of the thousands of threads beforehand. We don't need more tedious exercises in a videogame. I'd be happy if PD stuck to its guns and just kept advancing them. I know I've made my own obnoxious wishes: multi-class races, a flag system, and a useful pacecar during rolling starts and restarts.
 
Well I think they should have more 4x4s like the Wrangler, just to expand, but mainly have the 4x4s racing on the dirt tracks and maybe even create a track specifically for the 4x4s, but just as a fun track (hills, logs, rocks, streams, etc). Of course they should add more sporty SUVs and trucks though.
 
^ Actually back when PD was developing GT4, I saw them test the Jeep Wrangler Sahara, Land Rover Discovery V8, Range Rover [BMW] HSE and the Pajero 3-door at the Twin Ring Motegi Circuit. So those SUV's are already on their database now. ;)
 
My votes for the 8 Dumbest requests ever, no particular order:

+1 for working reverse lights, btw. I agree, Polyphony should boycott this due to its incredible longevity. People havent even been asking for Ferraris for as long as this.

More power: This is crap. There are constantly people driving ludicrously powerful cars like the Escudo with 1300+ hp, then bitching to people in the WRS that they cant beat the AI.. um.. my guess would be 'operator error'.:dunce:

Drivable horses Would probably be fun if you were really stoned..

bikes. Why do people want bikes in GT? Its a car game. When was the last time you saw a CBR 1000 on track at the same time as a 787B? I like bikes, if PD came out with a game with bikes exclusively, personally Id buy it, just dont put them in a GT game.

Physics/ AI, not a stupid request, especially when comparing the game to real high performance driving, or even competitors like GTR or Forza, IMO but one of those things from the latest batch of Hyundai commercials comes to mind (DUH, DUH, DUH, duh.... DUH!!!!...) Now drink half a bottle of Nyquil and take a nap, PD will make it all better..

Drift competitions As an optional extra maybe, but if I have to spend hours blowing smoke and going slowly sideways around a race track just to get a gold trophy based on someone elses subjective scoring, no thanks.

Offroad/ SUV Great idea, with tons of potential even. Offroad driving is really very difficult and technical in real life, but you know that the vast majority of people who play a game like this will put their foot to the floor and bounce off whatever comes near them to get to the finish line first. This seems like another good candidate for a separate game, for the right crowd.

more cars: If I counted my fingers and toes correctly, there have been more than 900 cars in all the GTs produced so far. How about a show of hands... Who here has driven every car in every GT... anyone??... Didnt think so, now STFU.

Paint booths/ riced out bodies pretty good idea in principle, but have you seen some of the crap people are painting on their cars in Forza 2? ..nah, skip it, unless its a penis. man, that would be funnyhaha. As far as riced out bodies go, Im all for realism in a simulation game, but really, for the most part, who is going to put one of those huge, 85lb, gaping mouthed, fiberglass, primer painted, downforce killing tributes to childish taste on a real racecar anyway? Functional front covers, splitters and functional rear wings? sure, but the other stuff is just stupid.

P.S.: Dont get pissed off, this is supposed to be a funny thread.:dopey:👍
 
SlipZtrEm
Originally Posted by SlipZtrEm
I suppose I get this, but if you want an easy, anycar driving game, why play GT? NFS is understandable, because it's never been meant as anything too realistic, but I want accurate aids based on the fact GT's a driving sim, so it should be reproducing real life. It's still fun throwing a Cobra around on N1's at El Capitan with no aids (and just on DS2), it has a learning curve, but what doesn't? Especially with the coming online feature, I find the game fun knowing that I won't be beat by some 12 year old because all the cars handle like toys.

I'll throw TCS on an over-powered RWD car on a low-speed twisty circuit, but never on a setting greater than 2. It's like the F1 game and the rediculous aids it has, you literally have to be an idiot to crap up a lap in that game. Having the game drive for me doesn't seem fun. .

The GT series isn't all that realistic, there are many criticisms of it here on these boards. And I play it because I do like the game and seeing all the cars, also photomode is pretty neat as well. Isn't the point of playing a game to entertain? Driving around with the aids on make the game more entertaining for me.

Unfortunately, thats true, GT isnt all that realistic, but IMHO thats part of the reason its been so popular for so long. TCS and ASM (the root of the unrealism) are godsends for people who only play casually, but I think they also benefit those of us who take it more seriously by allowing PD to appeal to a broader audience while at the same time making the game realistic enough to be a challenge to anyone.

It seems an odd lapse of judgement for someone who obviously loves GT to tell someone who is more casual about it to play a different (crappier) game. With or without aids, GT is as close as most of us will get to driving most of these cars in real life, theres no reason you shouldnt be allowed to play it if you want to use traction control.

Besides, not to sounddick or anything, but if youre not faster in GT4 without the aids, you probably need more pracitce. As far as Im concerned, PD can throw in all the aids they want as long as they keep making it possible for those of us who want the sim effect to set it up to be as realistic as possible, while making sure its still possible to go faster without them.
 
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