- 35
- Daytona Beach, FL
- KAWIGREEN23
After much testing and trial and error, I was finally able to get this car to behave without having to resort to radical tuning. Basically, I left the front end alone and concentrated on the rear of the car. The end result is a bit of differential tuning, softening the rear end response, and more travel out back.
So happy as I am with the car now, I started wondering.... I saw the video on YouTube of Chris Harris testing the car.
Based on what he said, the car was very forgiving and manageable - a gentlemen's racecar. So how in the world did the car go from a gentleman in real life to a horribly oversteering, spinning mess in GT6?
One comment got me thinking... Audi is known for their quattro 4WD system, but it is not allowed in GT3 racing. Therefore, Audi put a traditional RWD setup in the LMS ultra. Relating that tidbit to my tuning to get the rear end under control with GT6's version of the LMS ultra lead me to this question...
What if PD modeled the LMS ultra as a 4WD car, but coded it as a RWD car? PD got the road car with the quattro system right and have had the model for years. Could there be a mistake/shortcut at work here?
Since 4WD naturally understeer due to the front wheels braking, turning, and accelerating at the same time, you need a stiff(er) spring in the back to get the rear to rotate more in a corner. There is also the matter of people claiming that the front end has too much grip and overpowers the rear... That could be a valid observation - in a 4WD, power to the front wheels can counter slipping in the rear and lessen total grip up front at the same time...
Hmm.... That may explain why the car oversteers so bad. To test my theory, I bought a R8 5.2 FSI quattro '09 and built it up with suspension, racing hards, bumped power up to match the LMS, did the chassis stiffening. Then I took the stock suspension settings from the LMS ultra and put the values on the 5.2 FSI then headed to the track. Now, I know that I won't get exact times due to the lower downforce, but I should get within 2 or 3 seconds if my theory is right....
On the track using a built up FSI with the LMS ultra suspension values, guess what??? I have a very manageable, gentlemanly near racecar!!! The car slides predictably, tracks well over bumps and curbs, oversteer can be controlled and saved, there is no hint of twitchiness on braking, no ridiculous snap lift-off oversteer (there is still some, it is an MR after all) AND I was within my 2 second test time comparing to the LMS ultra.
I've noticed many on this forum saying that dialing in a bunch of understeer, reducing grip at the front, or using harder tire compounds on the front than the rear got the LMS ultra to handle right for them. I tried it too and using the different compounds front to rear worked especially well. Using a harder compound up front would, in effect, reduce grip up front enough to reproduce the natural understeer a 4WD has when the fronts are doing most of the cornering work. That may explain why reducing grip up front made the LMS ultra handle better.
So, did PD make a mistake in the model and/or coding of the car? I will stand up and say that I believe the car is NOT broken, but rather, there seems to be a disconnect between the modeling and the coding...
So happy as I am with the car now, I started wondering.... I saw the video on YouTube of Chris Harris testing the car.
Based on what he said, the car was very forgiving and manageable - a gentlemen's racecar. So how in the world did the car go from a gentleman in real life to a horribly oversteering, spinning mess in GT6?
One comment got me thinking... Audi is known for their quattro 4WD system, but it is not allowed in GT3 racing. Therefore, Audi put a traditional RWD setup in the LMS ultra. Relating that tidbit to my tuning to get the rear end under control with GT6's version of the LMS ultra lead me to this question...
What if PD modeled the LMS ultra as a 4WD car, but coded it as a RWD car? PD got the road car with the quattro system right and have had the model for years. Could there be a mistake/shortcut at work here?
Since 4WD naturally understeer due to the front wheels braking, turning, and accelerating at the same time, you need a stiff(er) spring in the back to get the rear to rotate more in a corner. There is also the matter of people claiming that the front end has too much grip and overpowers the rear... That could be a valid observation - in a 4WD, power to the front wheels can counter slipping in the rear and lessen total grip up front at the same time...
Hmm.... That may explain why the car oversteers so bad. To test my theory, I bought a R8 5.2 FSI quattro '09 and built it up with suspension, racing hards, bumped power up to match the LMS, did the chassis stiffening. Then I took the stock suspension settings from the LMS ultra and put the values on the 5.2 FSI then headed to the track. Now, I know that I won't get exact times due to the lower downforce, but I should get within 2 or 3 seconds if my theory is right....
On the track using a built up FSI with the LMS ultra suspension values, guess what??? I have a very manageable, gentlemanly near racecar!!! The car slides predictably, tracks well over bumps and curbs, oversteer can be controlled and saved, there is no hint of twitchiness on braking, no ridiculous snap lift-off oversteer (there is still some, it is an MR after all) AND I was within my 2 second test time comparing to the LMS ultra.
I've noticed many on this forum saying that dialing in a bunch of understeer, reducing grip at the front, or using harder tire compounds on the front than the rear got the LMS ultra to handle right for them. I tried it too and using the different compounds front to rear worked especially well. Using a harder compound up front would, in effect, reduce grip up front enough to reproduce the natural understeer a 4WD has when the fronts are doing most of the cornering work. That may explain why reducing grip up front made the LMS ultra handle better.
So, did PD make a mistake in the model and/or coding of the car? I will stand up and say that I believe the car is NOT broken, but rather, there seems to be a disconnect between the modeling and the coding...