three mistakes and one nice detail

  • Thread starter Thread starter icefox1983
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icefox1983
I wonder if all of you have noticed the following trivia:

Mistake 1: the info of EVO VI is mistakenly about EVO IV (it mentions how IV is not so good as III but led to the revolutionary V)

Mistake 2: If you look at MINI Cooper's in-car tachometer, it is off sync with true rev, and is about 1k lower at high revs.

Mistake 3: The "Ferrari" letters on 458's left brakes are mirrored (meaning they appear like if you see the word in a mirror). So is the kanjis on RE Amemiya RX-7's left side livery. I believe PD generally only make one texture for the right side of the car and mirror it to use on the left side, so many letters and kanjis will appear mirrored.

Detail: When driving an open-wheel car like FGT, driving onto grass makes the wheel a bit dirty, then dirt wears off in a few seconds. I remember reading somewhere that in GT5 cutting track will reduce the wheel's traction for a few seconds, but I never knew it is visualized as well.
 
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Detail: When driving an open-wheel car like FGT, driving onto grass makes the wheel a bit dirty, then dirt wears off in a few seconds. I remember reading somewhere that in GT5 cutting track will reduce the wheel's traction for a few seconds, but I never knew it is visualized as well.

Add-on: Unfortunately, when the wheel is dirty like that... Well, just take a look at the inside of the wheel :(
 
I noticed the dirt when i first raced karts. It truly makes a huge difference traction wise
 
The info for the Corvette C2 (or C1) is about the SST truck or whatever. Also, the original Mini's year is listed as '02 or '98 (something like that).
 
^^^ you beat me, lol... must of been typing at the same time..

I've noticed quite a few description errors as well, another is the description on a classic Corvette, it's actually about the Chevy SS & SST concept trucks.
Not really a big deal to me, but it is kinda terrible considering the length of time this game has been in the works (still in the works)...
 
There are plenty of mistakes. Mini Cooper 1.3i is listed as being 1271cc but in fact was 1275cc. They also got the final drive ratio wrong at 3.27 or something in fact was 3.67.

I think there was a thread full of these somewhere
 
There are plenty examples of terrible grammar in the descriptions as well. :dunce:


And spelling - one of the descriptions (I think it was for the '70 Challenger R/T) described it as a competitor for the "Camero". Seriously, there's freaking Camaros in the game! Couldn't they at least spell its name correctly?
 
About the kanji, some race cars have the words reversed on the passenger side of the car on purpose. It's really common on drift cars. Not sure if the car you mention fits in this though.
 
The FC tachometer in the cockpit doesn't match what it's supposed to be either. The redline is at like 4500rpm lol.
 
The info on the Mini might be right, though.

And I quote: "The 1st generation Mini was a very long-selling model, that continued manufacture for 40 years since it's first appearance in 1959."

1959 + 40 = 1999, right? So the model year of '98 fits that range.
 
About the kanji, some race cars have the words reversed on the passenger side of the car on purpose. It's really common on drift cars. Not sure if the car you mention fits in this though.

That I never knew. I fear the reason drifters often put them mirrored is because they don't know the language! I'm Chinese and Kanji is just Chinese characters used in Japanese, so I can read them. Mirroring Kanji doesn't make any sense to me.

In my example, the "RE Amemiya" is also mirrored so there's no excuse, they slacked!!!
 
Anyone notice that if you modify a BMW M5 and let the rev go over 8,000RPM, the cockpit tachometer sticks at 8,000RPM even when it's higher?
 
Driving the X1 in the cockpit view, notice how the mirrors are next to the dash. But the view behind that is all car, there is no way you can see the back using those mirrors.
 
I believe on the X1, or the FGT description, might possibly be another car... they typo'd their own game name and called it "Grand Turismo". This made me lol inside...
 
Driving the X1 in the cockpit view, notice how the mirrors are next to the dash. But the view behind that is all car, there is no way you can see the back using those mirrors.

it's rear view cameras.. they're LCD screens.
 
Anyone notice that if you modify a BMW M5 and let the rev go over 8,000RPM, the cockpit tachometer sticks at 8,000RPM even when it's higher?

This is a very interesting point, I suppose they don't have multiple tachos for a car, so whenever you tune a car to higher than redline rev the tacho should stick at its limit.

On a second though, in real life if you tune a car but don't change the tacho, it should stick at the limit too, right?
 
The F2007 description has some poor grammar and dodgy 'facts' like Kimi winning the championship with Ferrari in 2007 on his 'debut' year. (It was his 7th season in F1, 1st year with Ferrari.)
 
one that i remember also
in a race (i cant check now cause b-spec is running) at typical opponents lists veyron as 640hp? 648? or something like that.
 
In the description of the Holden Commodore it says that in real life the Commodore went around Australia in 6 and half days, a record, and that the distance was 5.0km.


Average speed = 0.032km per hour.
 
Driving the X1 in the cockpit view, notice how the mirrors are next to the dash. But the view behind that is all car, there is no way you can see the back using those mirrors.

They are indeed screens, not mirrors.

Theres a worse error in X1 cockpit view, in the rain the rain texture flickers horribly and is inconsistent. A shame, because when its not flickering its probably one of the very few redeeming qualities about actually driving the thing.
 
The '98 Mini is correct, it was manufactured by Rover until 2000.

True.

Unfortunately, neither the '98 Mini nor the newer MINIs are eligible for the British Lightweight event... Seems that PD think they are German cars!

Yes, BMW designed and markets the new MINIs, but they are built in England.
And, yes, BMW owned the rights to Rover for a while, but the last of the classic Minis were also built in England!

Still... a great game, and no denying it!

_Dave_
 
I also noticed today there's an '03 Scion xA. The similar Toyota ist was sold in Japan as an '03, but the Scion brand's first model year was '04. Small thing, I know, and I'm still very happy and impressed with GT5 overall.

That I never knew. I fear the reason drifters often put them mirrored is because they don't know the language! I'm Chinese and Kanji is just Chinese characters used in Japanese, so I can read them. Mirroring Kanji doesn't make any sense to me.

In my example, the "RE Amemiya" is also mirrored so there's no excuse, they slacked!!!

I'm sure it was all on purpose, not them 'slacking'. I've always assumed the reason drifters do it, is as a joke on the fact they don't go the direction you'd normally expect to.

Here's a similar RE Amemiya drift RX-7:
0708_turp_01_z+mazda_rx7+right_rear_view.jpg


Here, though, is another mirrored error, on the Acura NSX. It also has a tachometer & speedometer that are maxed out when parked in photo travel, and what looks like white-painted "ACURA" & "SRS" lettering on the steering wheel (they are normally the same black plastic as the rest of the wheel):
Siena-PiazzadelCampo_11.jpg
 
And the SL55 tachometer doesnt work at all...which is weird since the same car in Test Drive Unlimited didn't work the same exact way.
 
Detail: When driving an open-wheel car like FGT, driving onto grass makes the wheel a bit dirty, then dirt wears off in a few seconds. I remember reading somewhere that in GT5 cutting track will reduce the wheel's traction for a few seconds, but I never knew it is visualized as well.
Works for all cars that I've driven that is premium.
 
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