Thrustmaster T500RS users, please respond!

  • Thread starter Thread starter ccjcc81
  • 46 comments
  • 11,611 views

Does your T500RS have “FFB fade?”

  • Yes, I experience “FFB fade” while racing

    Votes: 4 20.0%
  • No, I don’t experience any “FFB fade” while racing

    Votes: 16 80.0%

  • Total voters
    20
I originally had it on 10 because it felt insane and I liked that. However, I was missing some of the nuances that the games ffb had to offer. I turned it down to 7 to try and I liked it, so I left it. :)

Again, the graph is just an example, not output from anything. It's to illustrate what "clipping" is. Not to show exactly how much, or even close to what really happens. Just an example.

Gotcha. I'll definitely give it a try then when I get back home from work. I literally just finished building my rig last night so I'm excited to officially give it a try today haha
 
michelcleo, what basher is trying to get across to you is that the wheel can only ever provide 100% of its available torque. It apparently provides this when it is set to 60% or higher in the FFB menu. So if you are running at 60%, your available wheel torque will range from 0%-100% depending on what is going on in the game. If you set your FFB to 80%, you are basically boosting everything on the low end by 20%. However, the very strongest forces are already at 100% of the wheel's available torque, so the max torque can't be increased. All the forces under 100% will be boosted higher, but maximum is still maximum no matter what setting you're on from 60%-100%. Basically you are losing some available dynamic range by running over 60%. However, if you like the feel better this way that is just fine, everyone has their preferences.

BTW I run GT5 at in-game FFB level 6 with my modded CSW. I think it feels great there and it helps keep the motors cooler.
 
michelcleo, what basher is trying to get across to you is that the wheel can only ever provide 100% of its available torque. It apparently provides this when it is set to 60% or higher in the FFB menu. So if you are running at 60%, your available wheel torque will range from 0%-100% depending on what is going on in the game. If you set your FFB to 80%, you are basically boosting everything on the low end by 20%. However, the very strongest forces are already at 100% of the wheel's available torque, so the max torque can't be increased. All the forces under 100% will be boosted higher, but maximum is still maximum no matter what setting you're on from 60%-100%. Basically you are losing some available dynamic range by running over 60%. However, if you like the feel better this way that is just fine, everyone has their preferences.

BTW I run GT5 at in-game FFB level 6 with my modded CSW. I think it feels great there and it helps keep the motors cooler.

Great post. I learned something new
 
michelcleo, what basher is trying to get across to you is that the wheel can only ever provide 100% of its available torque. It apparently provides this when it is set to 60% or higher in the FFB menu. So if you are running at 60%, your available wheel torque will range from 0%-100% depending on what is going on in the game. If you set your FFB to 80%, you are basically boosting everything on the low end by 20%. However, the very strongest forces are already at 100% of the wheel's available torque, so the max torque can't be increased. All the forces under 100% will be boosted higher, but maximum is still maximum no matter what setting you're on from 60%-100%. Basically you are losing some available dynamic range by running over 60%. However, if you like the feel better this way that is just fine, everyone has their preferences.

BTW I run GT5 at in-game FFB level 6 with my modded CSW. I think it feels great there and it helps keep the motors cooler.

Great information Eric. What settings do you run on the wheel?
 
I am running SENS off, DPR off, SPR at 0, FOR at 100, DRI at 0, and everything else at baseline. No deadzone or linearity adjustment.
 
I'm torn here. The CSW faded so quickly, especially with HistorX mod, with exactly the same settings eKretz listed a few posts ago. In iRacing it lasted a little longer, and faded a little less, but it was still noticeable. I bought the wheel hoping to run at much higher settings, as close to real forces as possible. It sounds as thought the T500 won't be able to accomplish these levels either. Unless I sell a kidney, I won't be able to get a Bodnar wheel any time soon.

Check out this fantastic video. Watch the jolt forces the driver must fight, especially around the carousel. Some day I hope to be able to get this out of a sim wheel. I would have thought that $750 would do it, but alas . . .

http://www.youtube.com/watch?v=q547mgSI_UE

btw, how do you get the YouTube tags to work?
 
Yes I understood the clipping part, I was just wondering if the motor was overheated when the clipping was there and wondering if it was normal clipping or clipping due to ffb fade, that's the reason wanted to test if I could.
What about the iracing clipping tool ? I see id have to buy a months membership though to test ?

Heatsinks went on most the things on the pcb which in turn would help the motor also as the motor would be cooling but mobo red hot id think, already blown 1 t500rs at 100% ;)

Rochshaz fan mods and he can even close the top, from pcars forum

 
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michelcleo, what basher is trying to get across to you is that the wheel can only ever provide 100% of its available torque. It apparently provides this when it is set to 60% or higher in the FFB menu. So if you are running at 60%, your available wheel torque will range from 0%-100% depending on what is going on in the game. If you set your FFB to 80%, you are basically boosting everything on the low end by 20%. However, the very strongest forces are already at 100% of the wheel's available torque, so the max torque can't be increased. All the forces under 100% will be boosted higher, but maximum is still maximum no matter what setting you're on from 60%-100%. Basically you are losing some available dynamic range by running over 60%. However, if you like the feel better this way that is just fine, everyone has their preferences.

BTW I run GT5 at in-game FFB level 6 with my modded CSW. I think it feels great there and it helps keep the motors cooler.

Our ongoing mutual affirmations continue eK. It can be likened to audio while watching tv. You would swear that the ads are louder, but they just have highly compressed audio. The maximum volume output remains the same, it's just that bringing up the lower level sounds creates a barrage of audio chaos.
 
Well, the results have stopped trickling in, and they all look in favor of the T500. It looks like just under 5% of the combined sample experience “FFB fade” with the T500. Those are reassuring odds. I will be ordering one soon.

As I mentioned before, I posted this on several forums, so I’ll give the results per each forum.

Thank you all for your participation and feedback. I’m grateful that the sim-racing community is so full of helpful people.

[voters with “FFB fade”] / [total voters]

iRacing
4/45

GTPlanet
1/15

Inside Sim Racing
0/20

Race Department
0/11

rFactor forums
0/10

Gone Broke Racing
0/1

Total
5/102, so roughly 5% of the combined sample
 
I like this and here's why... It has nothing to do with a low percentage of people feeling fade in the T500 either...

Out of all the people that looked at this poll and others, only 5 voted that they feel fade on the wheel. Thousands of people surely looked at it, many whom do not own the T500RS. However, apparently none of those without felt compelled to vote "against it." This fly's in the face of the theory that people vote against what they dislike... A theory I previously subscribed to... I suppose there is hope after all.

Just something to think about next time you see a poll... I know I may be taking them a little less for granted going forward.
 
Well at least we know there aren't a whole lot of trolls, heh. As for the poll itself, I'm curious what the results would be for the CSW/Elite. I'm thinking the numbers might be very similar. Before I brought it up on a few different threads it wasn't mentioned by anybody. I have had people swear up and down that there's no such thing happening with Fanatec wheels. Of course there are also plenty I've been in contact with who know better.
 
You know I actually forgot to vote. I've have the T500 and yes it did fade.
And the CSW most definitely fades after about 15mins
 
I have 2 T500, (no fade)
I had a CSR Elite (no fade)
I have a Porsche 911 GT2 (fade or failure)

I am curious to see what settings people used with wheels that had fade. My self I always use the manufacturers recommendations. As noted with the T500 some people went above the recommended 60% strength.
 
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