tired of hearing AI complaints about GT5

  • Thread starter Thread starter mikeonthebike
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If you want to face a "good AI" (or should I say, impossible to catch up AI that cheats by being faster in a car that is the same as yours), try Shift 2, you'll cry and beg them to give you a chance to catch them... and then return to GT5.
 
In arcade mode and with AI agression turned to 10 they dont do that anymore (and they didnt do it upon release) but in A-spec it is still a very stupid behavior... (approching from the outside in a turn and the AI backing off) no driver I know does that IRL and it totaly ruins the racing...

Yup I only race in arcade mode.
Just did a 10 lap around monza with overcast in 500 pp camaro.It was a tight race too.
We need to let it be known that we need the AI option in gt life mode in next update.
The A.I isnt bad they are just way too slow.
 
Your defense of the AI doesn't take into account something I and others have noticed that is central to a lot of the critiques you're reading, and that is their driving behavior. Yeah, they may be more challenging if you get yourself on worse tires and de-tune, but if you run a car that in real life would be competitive, and you've been playing GT games for a while, it will still be a breeze. Very few races give challenge in a-spec, some of the "special" races and the historic racing cup, some of like the wind, etc. At least for me they were challenging, but everything else was easy.

I think we may have had different encounters with ai drivers because you are saying they challenge you aggressively. I've never had this happen. In fact I take the OUTSIDE line to pass, and the drivers will slow down tremendously because they're confused as to why I'm blocking their track out, rather than take the superior inside line and compromise. I have NEVER been re-passed by an AI unless their car was just that much faster (I drove the 60s vette in the historic cup for a challenge and had to block for a majority of the race after getting lucky) or I wrecked my car.

The main problem I have with the ai isn't the ease with which I can pass them on sticky rubbers, it's that they lackadaisically allow me to do so without challenging me, holding their lines or ever, ever reaching that aggressive stance that the b-spec drivers get to in the red. When they wreck out themselves it isn't from aggression but, it seems, some programing mistake that doesn't allow them to foresee a certain scenario in the physics system.
 
AI is one big weak spot of GT5. The first and biggest problem is that they are NOT PLAYING THE SAME GAME AS YOU. AI physics is simplified, AI sounds are simplified, AI do not think, not even very simply, AI don't have strategy or character, AI just drive the rails with some exceptions like obstacles in their path and randomly generated driver mistakes.

The second big problem directly connected with AI is the game system. We are not in year 1997 to carefully tune and thoroughly look for competitive races. Today game should give you on a silver plate exactly the race where opponents are directly comparable to your actual car as it is. Such as type of car, the same era, similar weight, tyres, PP). Especially when there's around 1000 cars to choose from. If you choose stock Ferrari F40, the game should give you fantastic race with Mclaren F1, RUF CTR Yellowbird and such cars. If you choose heavily upgraded 70's Mustang, then the game should give you another fantastic race with souped up Cobras, Mustangs, Chargers etc.

The simulation, the graphics and sound are slightly above average, but AI and game system missed its time about five or ten years for me...
 
Camaroyenko
I'm just sick of all the GT5 complaining period. It's your choice to play it, so if you don't like it you don't have to.
Same goes for reading. It's your choice to read it, so if you don't like it you don't have to.
And I paid money for the louzy A.I. while you didn't have to pay anything to read the complaining here, so it's easier for you to just ignore it than it is for me.

The complaining will stop when PD fixes it.
 
Kobooi
Same goes for reading. It's your choice to read it, so if you don't like it you don't have to.
And I paid money for the louzy A.I. while you didn't have to pay anything to read the complaining here, so it's easier for you to just ignore it than it is for me.

The complaining will stop when PD fixes it.

Ditch the X2010 and the racing tyres. Problem solved.
 
AI is one big weak spot of GT5. The first and biggest problem is that they are NOT PLAYING THE SAME GAME AS YOU. AI physics is simplified, AI sounds are simplified, AI do not think, not even very simply, AI don't have strategy or character, AI just drive the rails with some exceptions like obstacles in their path and randomly generated driver mistakes.

This.

A lot of people seem to be mistaking lack of competitiveness as being poor AI. How good the AI is and how hard a race is to complete are completely differnet things - think about GT3: the Pro Vitz race was nigh-on impossible despite the AI being awful, they just drove on rails and that was that, they just drove on rails really quickly.

The problem with the AI in the GT series is that the AI cars have the bad habit of just sticking to the racing line and that's it. If your car is on said racing line, they won't do a lot to avoid running into it. It's a lot better in GT5 than it has been in the previous games and has definitely improved since the 2.0 update. The biggest issue with the AI is that they don't really react to what you do around them, they just race their own race and don't really try to compete with you in any way. The result od this is that GT is, and always has been, essentially a series of time trials.
 
Just posted this on the wrong thread:-)

The reason I'm enjoying the AI now is because I've decided to drive as close to the way I would race in a real car.
I use cockpit view now and I don't take any chances when overtaking that I wouldn't take IRL.
I also go out of my way to avoid any collisions with any other cars, even small nose to bumper touches under braking, and if I don't know if there is a car on my inside at a corner, I drive a wide line.

Also I use no aids, just ABS at 1. Pro difficulty and AI at 10. Tyre wear on.

Had a brilliant race yesterday using a stock Yellowhat GT500. No upgrades at all. 20 laps of Suzuka East and I came 3rd. Just excellent with just one slight collision and one mistake to cause me to run slightly off track.

Was very realistic.

If I find I'm still winning easy with a certain car, then I just reduce my BHP until the AI are giving me a hard time, rather than use lesser tyres that change the way the car usually drives. (I'm talking about more powerful cars)

I think GT5 has a few more options now.
 
I think GT legends have nice AI. They are rather ferocious there. So no excuse for PD. And if you tired of other tired people, who post about their tiredness. You know. Close that browser of yours, relax. At least that's advise complainers recieve a lot.
 
I am getting real tired of clusters of threads devoted to how crappy gt5 AI is because john or jane doe thinks that the AI sucks. Has anybody watched the GT5 vs F4 AI video on youtube? worth a watch. The f4 AI can't even make it around a parked car.

What does that childish test have to do with simulating the actions of a racing driver?


Most people just think the AI suck because they are running racing tires AND just barely squeaking their car in the HP or performance point category.

No we're not. Are you not reading these posts you speak of? We are detuning the vehicles that are in the same class as the A.I. AND running on harder tires! I consistently run on Comfort tires with 80-100 less hp to fabricate good battles with these bots. Thats a darn shame! :grumpy:


and while you are at it when you finally get a chance to pass the AI rough a few up a lil bit and just see if they don't return the favor!!!! I have had the AI come up the inside in a corner and literally gas it and turn right into my quarter panel and pit maneuver me out of the corner after I had roughed him up pretty hard previous laps back.

Sir, you have experienced a random event. It is understandable that such an event would be prevalent in your mind- due to it's significance, but this is as rare as finding the Starion Rally car in the UCD.



And one could forget about the AI altogether and try out some online shuffle racing as well for some real competitive racing running realistic tires and cars and racing real people.

So you don't want us to point out the A.I.'s obvious problems- AND you want us to forget about it altogether? I didn't pay a cold $100 to watch racecars pop in and out of existence like quantum particles and dance like waterbugs online. Until we get the full physics model online, I'll consider it a novelty. We paid this money to play the darn game, this isn't iRacing.


One thing I think we could really use is more time trials with LOCKED tuning like the sls amg at top gear test track. Right now I they feel like they are expert tuning challenges.

The whole of A-spec is a time trial! The ONLY way to get some decent (using that word lightly) races is in Arcade Mode, as many respondants have stated here.

....Arcade Mode. 👎

.
 
I really don't understand posts saying to forget the AI, just play online. Being one who loves career modes in racing games, AI is a big deal. Online is secondary for me. Sorry, but from my experience, GT5's online is a joke. And yes, I am part of a GTP racing series at the moment, but I should not have to wait a week for the next month or so to have one decent race.

Fortunately, the AI in Arcade Mode is pretty good set to 10. Did a 10 lap race on Spa in the Skyline R32 TC. Came in 10th but I was just happy that I didn't destroy everyone right at the start of the race. If PD could just get this same AI in GT Life where it's really needed, along with the ability to adjust the difficulty, things might get a bit better. I just hope I can keep getting decent races like the one I just mentioned.
 
You say that like it's a tiny issue. The core detail of any AI car is it's speed.

If you want to see good AI try some of the Simbin games on PC. Adjustable by percentage and very competitive.

That's because that game has the luxury of an actual computer processor doing the AI code justice, something which the PS3 has to limit on.

PC comparisons should really be thrown out because they will always have superior tech compared to the current generation console.
 
But in Forza 4 and Shift the AI fights you and bashes you off the road like in a Michael Bay movie. Thats is 100x more realistic than GT5 AI.
 
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Same goes for reading. It's your choice to read it, so if you don't like it you don't have to.
And I paid money for the louzy A.I. while you didn't have to pay anything to read the complaining here, so it's easier for you to just ignore it than it is for me.

The complaining will stop when PD fixes it.

👍

Ditch the X2010 and the racing tyres. Problem solved.

I could beat GT5s ai in a granny mobility scooter, it IS that awful.
 
Cars bashing each other off the road like an action film is realistic to motor sports?

Why do you have to go to the other extreme. What you say is not realistic (unless it's massa and hamilton ;) ), but then again neither is GT5s ai slowing down to a crawl to let you past...no matter what tyres you have, get near the ai in even a slower car on crappy tyres and the Ai backs off. It never used to do it but one of PDs so called improvement patches added it in. I was happier with the Ai before the patch.
 
The A.I does drive like trains if you follow them on Nordschleife you will see that on every lap all the cars hit exactly the same kurbs or edge of the grass every time none of them make errors or over estimiate corners the only time i see the A.I mess up is on the Nurburg track during the Formula Gran Turismo Cup which is weird. i do think the A.I needs remodeling and made better Plus i hate the fact of when i am lapping them they still fight and try to drive through me you would think they would let you past easily :(
 
Why do you have to go to the other extreme. What you say is not realistic (unless it's massa and hamilton ;) ), but then again neither is GT5s ai slowing down to a crawl to let you past...no matter what tyres you have, get near the ai in even a slower car on crappy tyres and the Ai backs off. It never used to do it but one of PDs so called improvement patches added it in. I was happier with the Ai before the patch.

I keep forgetting my warped humor doesn't translate well on the interweb. I would like AI that use proper racing technique and don't back down (versus them being on a track like the trucks in Jurrasic Park) and also don't cause avoidable contact or cause wrecks. But that's too much to ask, if you're asking PD :dopey:

My opinion of the AI is that I hardly even notice what they do. They're docile and forgettable.
 
I never understood the point of these PD defense threads. Nobody is forcing the OP to read threads at GT Planet. Just don't visit the site if you don't like what people are saying.
 
I never understood the point of these PD defense threads. Nobody is forcing the OP to read threads at GT Planet. Just don't visit the site if you don't like what people are saying.

The point is clear... the OP was so tired about the AI complaints that he oppened another thread for us to complain some more about the AI... pointless really...
 
take the cizeta around nordsch with sports soft on arcade pro and try not to hit anyone.

👍 Or the F40 with no ABS.

The point was that AI is useless unless player severely handicaps himself. In that test scenario that you proposed I could use even the outside line of the carousel to overtake. The hardest part was the thrombus of six cars slowly crawling side by side along the narrow arteries that are the Nordschleife and my Mother calling me in middle of this. The AI still wasn't good... :p
 
I totally agree with the comments made on this thread saying AI is one of the weakest parts of GT5. I think PD could take a good look at the AI on F1 2011 and learn a lot. Although the F1 games are far more arcadey the AI feels so much more up to date compared to GT. When I read that there was a "Big" AI update in Spec 2 I got really excited only to be really disappointed on my first Spec 2 Race. There is very little difference and once you've overtaken any of the AI cars the race is over.
 
on some tracks the ai has improved some, been side by side for multiple corners while overtaking. in the suzuka s's they let me pass and slow down still.
don't need the ai slider for a-spec but it should be used, 1-2 for first tier a-spec 8-10 for later tiers.
as for pc ai gp4(2004) had well used ai that could easily outpace me if set high enough plus safely overtake me if i was in front and they were faster.
 
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