fernandito
(Banned)
- 797
- Spain
I thought It would be worth its own thread just as a heads up in case you didn't know like me.
I have tried linearity=0 on my ps4 controller, and the game has literally transformed into a complete different thing, very close to cmr2 in what it comes to fly around the track. You can now properly counter-steer everything and anything at everytime and force your softs to the death; powersteer like mad and dramatically control every reaction of the car.
With that I can now fly around the track with even the understeery groupA cars; literally levitate above the track with the ugly modern wrc ones, and drive all hard-nightmare to drive rwd cars (from Alpine to the very Porche) with the confidence of some innocent child.
I do encourage everyone of you who thought the physics of this game were bad to try that, and if you raise sensivity to 60 all the better at least in my case. You will now be able to drive like in cmr2, literally, and the tarmac experience will now be just like the old times with the controller.
I use bumper camera with all to the left fov+1.
I have tried linearity=0 on my ps4 controller, and the game has literally transformed into a complete different thing, very close to cmr2 in what it comes to fly around the track. You can now properly counter-steer everything and anything at everytime and force your softs to the death; powersteer like mad and dramatically control every reaction of the car.
With that I can now fly around the track with even the understeery groupA cars; literally levitate above the track with the ugly modern wrc ones, and drive all hard-nightmare to drive rwd cars (from Alpine to the very Porche) with the confidence of some innocent child.
I do encourage everyone of you who thought the physics of this game were bad to try that, and if you raise sensivity to 60 all the better at least in my case. You will now be able to drive like in cmr2, literally, and the tarmac experience will now be just like the old times with the controller.
I use bumper camera with all to the left fov+1.