- 1,109
- Trinidad
- MLD_DriftMonkey
Hey guys,
I've been reading a lot of posts and seeing some people post their tunes but I don't see any modifications to the toe. Sometimes the toe angles on both front and rear are set to 0.0.
My tunes usually are setup with more extreme toe angles for slower cars(300-550hp) and moderate for higher horsepower cars (550-1000hp). I use it as a way to stabalize my car while in drift so that I don't over correct or over rotate while transitioning. Also it helps me keep more angle and maintain it as long as I can. It also affects my speed so depending on the car I can slow a car down if I need to or make it slightly quicker.
But with 0.0 toe angles, how does this benefit the driver? To me with no toe angles my car feels to stiff and it's hard to achieve any extreme angle and hold it without correcting.
My question is what are your toe angles usually at (if you're willing to say) and why do you prefer that method. What does it do for you that adding/taking out toe will take away?
I've been reading a lot of posts and seeing some people post their tunes but I don't see any modifications to the toe. Sometimes the toe angles on both front and rear are set to 0.0.
My tunes usually are setup with more extreme toe angles for slower cars(300-550hp) and moderate for higher horsepower cars (550-1000hp). I use it as a way to stabalize my car while in drift so that I don't over correct or over rotate while transitioning. Also it helps me keep more angle and maintain it as long as I can. It also affects my speed so depending on the car I can slow a car down if I need to or make it slightly quicker.
But with 0.0 toe angles, how does this benefit the driver? To me with no toe angles my car feels to stiff and it's hard to achieve any extreme angle and hold it without correcting.
My question is what are your toe angles usually at (if you're willing to say) and why do you prefer that method. What does it do for you that adding/taking out toe will take away?