too many "DRIFT" threads

come on people....if you cant do it by now youre never gonna be able to...

lets STOP posting "DRIFT SETTINGS" as a thread, and just refer to the older threads cause its ALL the SAME info.

nuff' said
 
Well...

Yes, what people commonly refer to now as 'drifting' means to deliberately set the car up for massive oversteer, and try to take corners with opposite lock for as long as possible. In GT3 it's an outgrowth of an anime (you and I would call it a Japanese cartoon, but that seems to mightily piss off some of the fans) called Initial D, which is itself an outgrowth of something called 'touge racing' in Japan. Like many things Japanese, they seem to take a side effect (oversteer car control) and turn it into an end in itself.

Several of us have developed a theory concerning why it's so popular, but at the risk of starting a flame war, I won't repeat it here. PM me if you want to talk about it.
 
We drift because it looks cool and id fun. We dont do it to go faster because it is slower to drift, we do it solely ofr exhibition. Check out some of the Drift video's on GTP...
 
Personally I'm much more excited by seeing a car roll through a turn at the maximum possible speed it can before it starts to slide... knowing those settings were tweaked and tuned over time to best suit the driver and the car. That takes a certain sensitivity to pull off and that's how people can do such amazing lap times. Now if you decide to drift you have already thrown any chance at that limit pushing away because you have already broken it simply so your car will slide. It's along the lines of the Dukes of Hazzard or something, screeching tires on dirt roads, jumps, big clouds of smoke and dust. It's a spectacle, the motorsport equivalent of tastelessly causing a scene.

Also, I have only very rarely found settings on the internet to help me. I need to try out different things myself and experiment until I like it. And that's what all you drifters should do, too, rather than being lazy and fishing for easy answers. At the end of the day, you still can't tune a car.
 
I know what you mean, you can just tell when your car is performing to its optimum. When you just push the car through the corner just a little to hard and the rear end starts to break away and you catch it, just in time before it starts to lose you time.

I have 100% GT3 and made drift video's.
Watching exibition Drifting = Good
Doing exibition drifitng = Pain in the arse
Going as fast as possible using the optimum line = The reason I play the bloody game
 
I just wish they'd come out with a realistic sim for race driving on Playstation. GT3 is very userfriendly and fun but overall not that great as a sim:(. Tirewear is very unrealistic especially for endurance sportscars. No gas mileage is taken into account which should be. I.E. a car with a turbo kit may have more power, but will burn gas quicker requiring more stops. Secondly there is no telemetry or data acquisition. The tire wear indicators can help in tuning and balancing a chassis but what about temps and wear side to side for camber adjustment. The anylizer is very nice but what about a G-force anylizer for chassis performance. A corner weighting scale for bias in the chassis would be nice as would independent adjustment at each wheel for further fine tuning and oval racing. My last complaint is how ****ty the AI drivers are. They brake way early and in weird spots, corner slowly, and easily punt you from the track. Some series they seem to have 1500 hp and blow by me on the straights like I'm standing still. I think the opponents should be more in number, smarter and based on a percentage of the cars capability. For instance, in beginner they should pace at 80% of the cars capability, in amateur they should go 90%, and expert like 97%. This would make the game much harder and thus more fun. Each series should have a very clearcut allowance for weight and modifications too, in order to prevent just blasting away the competition with power or vice versa. Alas, for players like me the common player wouldn't know how to use these and they'll never be included. The only thing I could hope for is expansion discs with material like this or something of that sort. They have good ones on the computer but I don't feel like upgrading my computer and buying a wheel and pedals just to play a computer game.
 
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