Tread Marks and Section Widths

  • Thread starter Thread starter DDAAVVIIDD82
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PutItInH
I was throwing a Lister Storm around Monza earlier and couldn't help but notice the rather narrow tire tread marks being left on the track. I got to wondering, are these representative of the tire width? If so, why so narrow? I've seen a couple Storms at events and they have some fairly substantial rubber out back. If not, well then nevermind. :lol:
 
I dont know the proper dimensions but if you're not seeing 15" of rubber or more I'd venture to say PD got it wrong, as 6.9L of V-12 thrust requires some big tires to compete with LMS cars traction wise.
 
No doubt, but it's not as though the car suffers from a lack of traction. Honestly, the only track I use a significant amount of downforce on is the 'Ring, and specifically for the foxhole and the sudden off-trackedness (my word) that it can cause. It seems likely that the marks left aren't representative of the tires but that doesn't sound like PD either.
 
Could it also have to do with camber and angle when the car makes the mark? (Not knowledge here, pure conjecture.)
 
Could it also have to do with camber and angle when the car makes the mark? (Not knowledge here, pure conjecture.)

Not an unreasonable assumption, but the car is a tire-fryer on SS and lower if care isn't taken to maintain traction. It'll leave rubber anywhere and everywhere and none of my tunes include enough camber to make a noticeable difference in contact patch (except in the area of maintaining lateral grip). Good call, though.
 
I've noticed really wide marks on the road after some cars like the ACR and really thin ones after I 'tested' the hand brake on a Fiat 500 so perhaps this is just a premium car thing.... maybe standards have a preset tyre mark width.
 
Not an unreasonable assumption, but the car is a tire-fryer on SS and lower if care isn't taken to maintain traction. It'll leave rubber anywhere and everywhere and none of my tunes include enough camber to make a noticeable difference in contact patch (except in the area of maintaining lateral grip). Good call, though.

Yeah, i figured since it happens in real life maybe it'd be in the game as well but again I'm not 100% if GT5 cares at all about this, and it would have to be some serious camber adjustments to make serious tires make narrow skids, though angle could do that if for instance you got on 2 wheel or maybe a combo of weird camber (positive camber I would assume) and hard turning.
Like the next person said, maybe it's another difference between premium and standard cars.
I'm at work now, but next time I'm on I'll see if i can mess with things.
 
I believe the main issue behind this is that every car doesn't have it's own tread image.

Instead - to cut production time - a cheap, general tread image is created. Also saves disk space.

Forza even has it. Come to think of it, I think 95% of racing games do this. Sad, but true.
 
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