Tuning for oversteer 2.09

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This might be a vague thread but here goes.

2.09 seems to have caused a lot of people's front engine rear drive racecars to under steer.

What's a "goto" suspension setting to loosen car,add under steer?
 
If you want less understeer for corner entry then use softer front bound, softer front spring rate, softer sway bar, adjust LSD decel, adjust front toe, lower front ride height.

If you have understeer in a FR car on corner exit then I think you either entered the corner with too much speed or your tuning is backwards, but you could try much more LSD initial and acel, adjust front negative camber, higher rear spring rate, higher rear bound, higher front rebound, less rear toe, higher rear roll bar.
 
Front end lower
Front springs softer than rear
front damper roll bar etc all softer than rear.
 
Front end lower
Front springs softer than rear
front damper roll bar etc all softer than rear.

A low front end won't produce oversteer in this game, if you want to use ride height to encourage rotation, you have to lower the rear ... I know that's counter intuitive, that's just the way it is. There are reports from reputable individuals that ride height is not as effective a tool as it used to be post 2.09, but it is still hinky...

{Cy}
 
A low front end won't produce oversteer in this game, if you want to use ride height to encourage rotation, you have to lower the rear ... I know that's counter intuitive, that's just the way it is. There are reports from reputable individuals that ride height is not as effective a tool as it used to be post 2.09, but it is still hinky...

{Cy}

IF I have a car with understeer and I lower the front, I get less understeer and more oversteer.
But you're saying if I raise the front, I will get better results?
Not doubting you, it's just in my experience, if i have understeer on a car, I lower the front and it gets better. As it should. I can accept the physics are messed up if they are, I just want to be clear.
Thanks

:)
 
IF I have a car with understeer and I lower the front, I get less understeer and more oversteer.
But you're saying if I raise the front, I will get better results?
Not doubting you, it's just in my experience, if i have understeer on a car, I lower the front and it gets better. As it should. I can accept the physics are messed up if they are, I just want to be clear.
Thanks

:)

That's exactly what I'm saying. It's a contentious issue and not one I like to dive into too often. What you say is right, in the real world lowering the nose produces more rotation. However, in the game, I've always found the opposite. This is an often and long debated topic, so let's not dwell too long on it. If you're getting the right results with ride height, carry on doing what you're doing. But for those that find it doesn't work how you would expect, flip it and see how your car drives.

Just so we're clear, I'm not saying you're wrong or right and neither am I saying I'm right or wrong, just that some of us have found ride height to be a bit peculiar 👍

{Cy}
 
That's exactly what I'm saying. It's a contentious issue and not one I like to dive into too often. What you say is right, in the real world lowering the nose produces more rotation. However, in the game, I've always found the opposite. This is an often and long debated topic, so let's not dwell too long on it. If you're getting the right results with ride height, carry on doing what you're doing. But for those that find it doesn't work how you would expect, flip it and see how your car drives.

Just so we're clear, I'm not saying you're wrong or right and neither am I saying I'm right or wrong, just that some of us have found ride height to be a bit peculiar 👍

{Cy}

You'll never be able to check this anymore .:) This is the good point. I'm sure they did this only to stop the polemic ,BUT IT WAS BACKWARD ..... YES:scared::crazy:
backward.jpg
 
You'll never be able to check this anymore .:) This is the good point. I'm sure they did this only to stop the polemic ,BUT IT WAS BACKWARD ..... YES:scared::crazy:

I love that picture!! It is true that the effects of ride height seem drastically reduced, but they still have a small effect. When I get some time, I'll take my RX8 out again and repeat some of the tests I did for 2.08 (when they told us they'd fixed ride height).

I have so far found that with RWD cars, lifting the rear still increases your grip, but I've not test the rotational effects...

{Cy}
 
Correct. If you get different to this, you must have put your GT5 disk in backwards!

My disc isn't backwards, my dampers and springs are way higher at the front than the rear, ride height a little (3-9mm) too on some cars and I got all the oversteer I'll ever need.

That's with the LSD set to 'grip' too...

Maybe what's backwards is that you think real life and video games are the same, when they're not..

Try what was mentioned earlier..

Negative rear toe, Lower Rear ride height, less rear camber, lower rear spring.

Best advice yet..


A car which is too planted, something as simple as reversing toe from negative front and positive rear to positive front and negative rear can work wonders..

One thing no-one has yet mentioned, very simple test to determine if a rear that is too planted is causing understeer - change rear tyres to 1 compound less.

If car feels better and doesn't understeer as much, or at all, then you know rear is too planted. If car becomes undriveable through inbalance or wheelspin/ovesteer, you know the rear was 'ok' and itt's the front end you need to look at.
 
Negative rear toe, Lower Rear ride height, less rear camber, lower rear spring.
Best advice yet..
I agree with Highlandor. Although I'm fully willing to admit I haven't really done any testing since 2.09. But what I've stated is how the game has worked for the past 2 years. If 2.09 has reversed that, then feel free to disregard what I've stated.
 
What front damper settings give the front the nost grip. Ext8 comp4 or reversed EXT 4 comp 8.. And stiffer front springs will help get front grip to help with understeer.. That game is backwards from real life the stiffer the spring the more grip ya get to a point.. For 2.09 I think we all need to figure out how to get more grip from the front tires.. Stiffer or smaller sway bar gives more front grip?? I dont know that one. And what damper setting in the front gives the front good turn in and mid corner grip..???
 
Softer front spring and softer front bound give more grip for turn in. Don't be afraid to try soft front bound and even softer front rebound either. Also don't be afraid to try springs higher than normal with dampers softer than normal.
 
Softer front spring and softer front bound give more grip for turn in. Don't be afraid to try soft front bound and even softer front rebound either. Also don't be afraid to try springs higher than normal with dampers softer than normal.

In other words don't be afraid to try anything...lol. That's pretty much how I feel tuning now. In tuning my dreaded Civc RM for an upcoming race I've got the springs at Max/Min dampers all at Max or Min settings toe at something like -.30/-.50 and it's barely acceptable and certainly nowhere near what it would have been before the update. At this point I'm not tuning for oversteer, just steer!!
 
No it won't, never has, never will, but then I'm one of those that puts his disc in back to front...

{Cy}

Provide an example please. 2 sets of settings for the same car where spring rate or ride height has been adjusted backwards to achieve a more neutral handling car.

As yet, nobody has been able to provide one shred of evidence that any of the suspension model is backwards.
 
As yet, nobody has been able to provide one shred of evidence that any of the suspension model is backwards.

LOL

You complete :dunce:

This goes WAY back, almost to the start of the game... If you haven't been paying attention to WWIII that has gone on about this then don't come on hear spouting your rubbish.

https://www.gtplanet.net/forum/showthread.php?t=202692

This isn't even the 'start' of it, it goes way back further to when the "SKILLS" Xbox (FORZA) 'clan' gave GT5 a go. They topped the time trials immediately, people started asking questions about their ride height and the "SKILLS" guys explained how the affects on the car when there is difference in ride height (from front to back) was 'reverse' to what it should be. They took this to the extreme with max fr min rr.

Check the 2.08 update thread on this tuning subforum where guys 'checked' and confirmed the same was still happening, well over 1 1/2 years later. The suspenson ISN'T backwards, the ride height ISN'T backwards, but the affects of having a difference between fr and rr ride heights IS "backwards".

Well over 1 1/2 years and you say there's not a shred of evidence..??

Pffffft, thought I was crazy and on a different planet....

There's so much evidence of this in GT5 it's ridiculous you say this, from the threads about the subject, the tuners who setup their cars like this, the guys who checked the last updates or some of the faster/fastest GTP racers (who run LOWER rears - gee, they're really going to give themselves understeer aren't they?).

For someone with as much xperience of tuning subforum as you to say this, only one conclusion...

MrGrado = blatantly trolling us

EDIT:

Just had a look at some of your "tunes"...

Cizeta V16 '94

600 Performance Points
812 Horsepower
1550 Kilograms

Ride Height: 29 / 32


Sooooooo... a car with serious oversteer, and you RAISE the entire car even more (when most cars in real life are lowered to improve handling or stability) and you have rear ride height higher than front...

Pfffffffffftt - troll-lol-lol-lol-lol-lol-lol-lol
 
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