Tuning Guide

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206
Okay, has anyone published a tuning faq. By tuning, I am NOT referring to what parts do what for the car. There are plenty of resources for that. I'm talking about tuning.

Being an engineer who has basically designed the suspension in my race car, I know LOTS about tuning suspensions in the real world. But GT3 acts very differently.

Can anyone publish a good summary?
 
For instance, a guide to setting gearing (I could write this part)...

But what about ride height and spring rate. In a real car, ride height functions for both aero and for suspension geometry (something that is not taken into account in this game...). What about GT3? What does ride height change?

And the spring rate seems screwy in the game. Is it just me? Raising the rear spring rate should make the car generally loose (by increasing the rear roll couple distribution) but it really does not do that....
 
Oh, and one more thing.... what about aero?

It seems as if aero acts flatly (as in same amount of aero-induced grip regardless of speed....) but in real life it is anything but. If a car is neutral without aero, and you give the car tons of rear down force, then at low speeds it will still be pretty neutral but at speed it should push (understeer) like a beeeaaatttccchh! But it does not work that way... Ugh....
 
I knew it!

Ty, verification that as great as this game is to play, its mechanics are screwy.

Yes or no, is there understeer at times when there should not be?
 
i find that i need to tune the supension i need a couple of hours to get to your driving style. I got car set up that i can drive and my buddys can't

:p
 
I'd love to have some kind of guide about tuning gears and suspension and stuff in the game. I have no clue at the moment and I tend to leave them as they are.
 
In official GT3 winners guide has some tuning stuff but it costs :D

i have question too but i don't want start new thread, when i change wing angle (rear/back) does smaller number make it push car tighter in road
 
Originally posted by JazViper
In official GT3 winners guide has some tuning stuff but it costs :D

i have question too but i don't want start new thread, when i change wing angle (rear/back) does smaller number make it push car tighter in road

The higher the number in the game, the more downforce from that end of the car. If you crank up the front, then the front end will have lots of grip and the car will oversteer. If you crank up the back, that will tighten up the car, which is called understeer. In the real world, aero is a complete non-contributor at lower speeds, and at high speeds, it is completely dominant. In the game this is not really the case.
 
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