Uber n00b help

  • Thread starter Thread starter ZeroKun
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"Well.....going back to entry techniques.....weight shift is probably the key here. If you dont get it, here's weight shift in a nutshell: First, you start out in the middle of the road. When coming up on the turn-in point, turn to the outside. This puts the weight on the inside tires. When you get to the turn-in, snap the steering back into the turn. This moves the weight back to the outside. When all the weight scoots over at the same time, it breaks the traction of the tires, and the car starts sliding. If this does not work well enough, tap the brake at the same time as the turn-in. This will put the weight at the front, so the rear wheel is easy to slide out."

The beginning is actually intertia drift. Weight shift is when you hit the brakes at the entrance to make the weight go to the front.

Here's a good guide to drifting.
https://www.gtplanet.net/forum/showthread.php?s=&threadid=36743&highlight=drift+guide

Me, I have ASM and TCS off, on nearly all my cars(f1's have <5 settings). Also, you do not need to tune a car to drift. One of my favorite cars to drift right now is a 240sx(the further one to the right) on sims. Nothing else.

My favorite car right now though is my Trueno, all upgrades + stage 1 turbo on sims = fun.

also, before you ask, I don't use LSD either.
 
Well, technically weight shift would be any time that weight moves around on the car, be it front to back or side to side. So, I call it all weight shift. And I think that "inertia drift" is just a dumb name, since inertia is just the inherent tendency of all thigs to either keep going or stay still. But that's just me :rolleyes:
 
Ya, "feint" drifting is alright, but I think that's more along the lines of choku-dori, where you actually drift to the wrong side first, as opposed to simply turning to the outside.
 
man i cant do it with tcs and asm off, i slide too damn much. That and the other settings set at 0 just make me slide too much, i can barely even turn without wiping out.
 
Originally posted by thinkkid77
Actually, i can beat most skylines with my 3000gt. (on any track) the only person i've met that i can't beat is my cousin. but he plays the game non-stop. and besides, i said he needs a good top speed car. my 3KGT tops out around 256 and that's plenty to beat the AI racers. Don't get me wrong, the skyline is a great car. I just happened to choose the 3KGT cuz it seems like the majority of the people that like cars are obsessed with skylines. I just wanted something different.
so what if i have obsession with a GTR i top out on a GTR around 260
 
Originally posted by ZeroKun
Thanks for all of your help. Thing is I suck so much i cant get pass one of the beginner cups....All thanks to my damn ps2 controller. Hopefully ill be getting a wheel tomorrow.



hey, what I did right...I got the AE86 as my first car, raced it and modified it, right. then once it was fast enough(and it was pretty quick and handeled well), I bought an EVO 7 or won one, the point is I got one somehow. it just dominated even in stock form. if you are going to get an EVO, manke sure you get the EVO RS, not the GSR. the RS weighs a bit less and is a bit quicker. and it will go from there.













rock. :cool:
 
Originally posted by ZeroKun
man i cant do it with tcs and asm off, i slide too damn much. That and the other settings set at 0 just make me slide too much, i can barely even turn without wiping out.
Well, if you're still using sims, your problem is probably too much hp. If anyone tells you that drifting 1000 hp Supras is good, don't listen, at least not without reservations. Anyway, I would suggest somewhere around 250-300 hp for sim tires, and a bit more for sports or normal tires. For now, I suggest staying away from the racing tires, since you will need more hp to break traction easily. More hp means going faster, and drifting is a relatively SLOW sport. That means don't go too fast, especially if you're just starting out ;)
 
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