Un-Sell-able-Cars Rant

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Was bugged by prize cars not being able to be sold (garage filling up with expensive cars that could be sold giving my credits I could spend on cars I actually want)... however I worked to gain enought credits to buy the Mazda 787B (5,600,000) and which now find that I cannot even sell it... I mean what the heck ???

Any talk of an update that would change this looney limitation ?
 
The point of the game is to collect cars. This is obvious when you take into consideration the fact that there is a trophy for having 1000 cars in your garage. They fully intend for you to collect 1000 cars.
 
I think it's pretty dumb, and an update would be nice. And you should be able to sell cars for atleast 75% of their value. I've got these Chrome line cars, and not only can I not sell them, I can't even remove them from my garage or gift them(I only cared about one of them).
 
You think its dumb because it is dumb.

I bought a Carl Edwards 99 cup car.
Then I won two more.
Can't sell any of them.
This is even dumb from a collect cars standpoint.
If you are collecting all 1000, you don't need 3 of the same car.

Its much like many areas of this game, which are not well thought out, planned or implemented.
 
You think its dumb because it is dumb.

I bought a Carl Edwards 99 cup car.
Then I won two more.
Can't sell any of them.
This is even dumb from a collect cars standpoint.
If you are collecting all 1000, you don't need 3 of the same car.

Its much like many areas of this game, which are not well thought out, planned or implemented.

Have you thought about giving them away to friends or trading them.
 
I would agree that this system encourages the player to keep and collect cars if the cars I buy wouldn't have lifelike price tags to begin with.

Okay, a lot of race cars have a fantasy price tag because you could hardly give them a representative real world value. But otherwise, cars pretty much cost what they would cost you in real life, adapted to the credit system in GT5 of course. Used cars are used, so they cost less. All well and good, but then I can't sell the cars for a price which is equivalent to the amount of usage - how does that make sense?

Another case of "We know what's good for you, you don't!" case at PD if you ask me. If they want me to collect cars in the game, they should make collecting cars attractive to me and not punish me for not collecting cars.

EDIT:
Here's some food for thought. Why don't they make a "suggestion ticker" at the bottom of the main screen which proposes ideas what to do in the game depending on your current status? Say you've completed all A-Spec events in the game, the game could propose completing B-Spec, golding the licenses or the special events.

Getting back to the topic at hand, given you have collected all the cars you need to have for some race/challenge in the game, the ticker could suggest something along the lines of ...

You have collected all the cars you need to complete Gran Turismo 5. But there are a lot of great cars still to be discovered by you. When you buy the 1.000th car, you will be awarded the <whatever> trophy, which includes <whatever amount> of extra credits. From now on, you will see little numbers with each car in the dealerships. These numbers indicate how many of the particular models you already own. Also, a little number with a trophy next to it at the bottom right of your screen will show you how many cars you are short from obtaining the <whatever> trophy.

Very basic marketing. Suggest what the player could do, tell him what bonuses await him to demonstrate why he should do it, support him doing it.
 
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The point of the game is to collect cars. This is obvious when you take into consideration the fact that there is a trophy for having 1000 cars in your garage. They fully intend for you to collect 1000 cars.

Yes it's true that the deeper sense of the GT series was always to collect cars and drive them. But until this game collecting cars was quite attractive because there weren't that many of them. We still have the same garage system as in gt3 (this was the first title I played, so it's possible that it's even older), except that the absolutely useless favourite part was added. My favourite cars change with my mood. If I'm a bit angry I grab a special type of car and push it until the race is over. Last time I managed to drive 3 rounds on the deep forest raceway with constant red tires and believe it or not, that was real fun :D The favourite part is perfect for selecting specific cars for specific "moods" and that's it. However it's absolutely useless for collecting.

Why should I collect 50 skylines if all of them are seperated in my garage? Why should I buy all the DTM cars when all of them are seperated in my garage and I can never look at them at once? Same goes for the JGTC and super-gt cars or the race cars from one racing type, like the nisan 89c/92c, Mazda 787 and the Minolta.

If you collect something you want to bring it in a certain order. A philatelist (stamp-collector) which also collects stones would never come up with the idea to mix his 2 collections because it's so much fun.

So YES the game wants you to collect cars, but it also does everything to louse this up for the player and the unsellable cars are one example for this.
 
It would be nice if the value of the car reflected the condition etc.

Like if you tuned a car up it was worth a little bit more money, or if you had a particularly rare car and hadn't put many or any extra miles on it then the level of depreciation was much less.

I mean, we all know that as soon as you've driven a car of the forecourt it's basically lost half its value, but if there could be some kind of non-linear scale by which the older it gets, the more miles it has, the less it is worth and so on
 
I totally hate this, there is no way in the world, I am going to sit waiting for 800 used cars to come around 20 at a time in the used car showroom, and that's the only way to collect 1,000 cars. So, on that basis, there is no way I will be collecting cars.

The part where it get's annoying is the fact that you can only demo a car, and not test drive it. So I bought the McLaren GTR F1 car for example for 3,500,000 credits. It was only after buying it, that I discovered it got absolutely blitzed by the cars I bought it to compete against. My only option is to "delete it from the garage", because I can't sell it. That was 3,500,000 hard earned credits down the drain.

This discourages me from buying cars, never mind keeping them. Completely the opposite to the games intention.
 
You could have easily traded that for something you did want.

Plenty of people looking for F1 GTRs in the marketplace
 
You can always backup your save first, buy the car and take it for a run. If you don't like it, restore your backup. Either that, or trade the car as mentioned.
 
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