Try to keep the rear a bit lower, stiffer and with a little less camber than the front.
By running the rear as low as you can get away with with, will enable you to maximise the stiffness and minimise camber. This in turn means the front can be run a little softer, but also a little bit higher, and with a little bit more camber in order to get those front tyres to bite.
Try to keep everything well balanced at the same time.
Pretty much. Anything that would induce a bit of oversteer will overcome a bit of understeer. The opposite is also true. The trick is to get the car set to a balance between over/under steer that you are comfortable driving. I always lean toward a little oversteer as this is the fastest type of setup provided you can maintain control of the car.so basically to get rid of understeer give the car a little oversteering ? am i right ?
It may be just me but it seems like in GT5 and in Prologue, suspension tuning setting have no effect whatsoever on over or understeer. It's as if the tuning changes are not even modeled into physics engine. I have even used extreme values to test it out with no discernible difference. I remember in GT3 you would get obvious effects from car tuning. In fact, you could make the car completely undrivable.
It's just you they have a major impact. The only way to truly feel the impact though is by turning the assists off. Things like active steering and Skid Recovery can mask a bad tune and make it seem like nothing has changed.
Almost, but not quite.
You want the rear slightly higher than the front.
You want camber on the front so that the front tyres grip when put under load in a turn (-1.0 to -1.5 is the norm)
You want the rear dampers to be softer under extension and the front dampers softer under compression (ie. a lower number in the suspension tuning settings). This will allow a better transfer of weight to the front of the car under braking.
A stiffer and higher rear setup will lean towards oversteer, dialling out understeer.