You have a point, well, alot of solid points, and while there is no "right way" to go about it, it would be nice if every mod was a pay what you want as I've seen some mods go for over $20.
Yes, but the modder sets the price. They can set the minimum price at $0 and let people donate more if they wish - basically PWYW.
You also have the issue of online modding. Garry's Mod servers use huge amounts of mods so what happens if a server you like is using a mod you haven't payed for? Do you get locked out of the server? Does the game crash? Do you just not see the mod (Like the hexagon textures and stuff)?
I have no idea how that would be handled, but I suppose that's why Valve started off with Skyrim - it's a popular, widely-modded game, it has no dependencies or any relation to anything else (i.e. I'm not sure if anything can be made of the common platform between Source games - can you use Half Life 2 mods in Garry's Mod, for example?) and it's also entirely offline. I imagine they're piloting the system with Skyrim first to work out emergent issues regarding compatibility, functionality and also watching the market to see what happens, once all those kinks are ironed out I guess they'll explore multiplayer games.
I was reading on Reddit the other night about SkyUI going paid after so many years of being free. In all the indignant rage I read that:
- The developer had already ceased active development of the mod and moved on to other things. Valve approached him and asked if he'd be interested in selling the mod, he started work on version 5. He
didn't pull SkyUI from Nexus and put a price tag on it.
- SkyUI is on Github, i.e. the source is freely available for anyone to download and develop into a spin-off, and it will remain there. Anyone who feels they can do a better job and provide it for free is welcome to use his hard work as a springboard to do so.
- Version 4.1 will continue to be free, and compatibility fixed integrated into version 5 (the paid version) will be back-ported to 4.1, so free users can still use the free version.
- The minimum price is going to be $1... I get that $1 is more than $0, but not much more.
- The free mod has had 4.5 million unique downloads, over twice that in total downloads. How would you feel if you'd made something
that popular and then the single biggest game retailer said "Hey, do you want to sell this?"? You'd have to be, like, the Dalai Lama to turn that down.
That is just one example but it's a pretty clear example of how the internet rage machine is just toxically narrow-minded, blind to reason, ignorant of facts and in my opinion completely wrong in this instance at least - who knows how many others? There
are valid reasons to be upset about this, of course, I'm not pretending that all is well and we should be happy... But come on, insisting that mods should be PWYW with a $0 minimum or donations-only (a suggestion that comes up several times in every thread I read on the subject) is mind-numbingly naive. Many mods have "if you like this mod please support the author..." notes in the readme, and yet modders are so strongly incentivised by the money they could make through Steam that some have pulled the free versions to re-release for money. It makes you wonder how much support from the community they
actually get.
Edit: In addition, the other thing I see being said a lot is "It's not about the monetisation of the content itself, it's about the damaging competitive, closed mindset the money has brought to the traditionally open, sharing mod community". I haven't seen a single modder in the sadly many hours I've spent reading around the subject visibly say this, announce their disgust at Valve, Bethesda or other modders or announce they'll never release a paid mod and will always collaborate with other modders on free mods. I've been looking at the most visible sources, too; you'd think a modder who wanted to vocally oppose this would do so in a visible place, but I haven't seen it. I'm sure such posts
do exist
somewhere, but they're either buried by gamers rehashing the "Why not just let us donate instead?" and "Boo Valve/Bethesda/specific modder!" or just not posted in visible places.
Maybe I'm making assumptions but given the
huge backlash against paid mods, modders also in opposition would like to somewhat ironically capitalise on the opportunity to support the 'against' movement. As it stands, it seems like the people making the most noise don't actually make mods. What does that say about them and modders themselves? To my mind, it says that the people strongly in opposition are using the "but what about the community?" line to push their actual "I don't want to pay for things that used to be free" agenda, while modders themselves are, as any reasonable human being would be, excited that their hobby is potentially going to be a viable career. That's just how it appears to be from the reading I've done, though, it's highly likely I haven't been looking in the right places but I can only comment on what I've seen for myself.