While I am a believer in keeping all of those "multipliers & canned effects" set to zero, I am glad that they included those three sliders (Kerb, Slip, Road). Using those values might be changing the FFB from 100% physics driven to special effects, but some people have said that it helped them learn how to drive in a computerized environment with no G-Forces and as they gained experience they lowered and lowered those values until they're finally all off. Based on my suggestion they didn't use a lot to begin with...just enough to exaggerate the effects for a couple of months. It probably helped that I nagged the crap out of 'em.
Most of you know that we are now on what Kunos calls Tire Model 10 (TM10). There were actually only 7 iterations before TM10, but they actually re-wrote the entire TM from the ground up for what would have been TM8, so they decided to move the name ahead to TM10. While the code is all new (probably more efficient and some formulas probably changed a bit) there are only
two new parameters introduced with TM10. Otherwise, all of the same parameters from TM7 are still there.
The two new parameters are:
That is copied from a post written by Stefano, lead programmer and physics genie (along with Aristotelis). It's that CX_MULT parameter that really changes the overall feel & responsiveness of the tires, in my opinion. I've been doing some testing with a couple of cars that are on TM10 and then I swap out those cars for the same exact car, but back on TM7. There is probably some placebo going on, but there is also undeniable difference in the overall responsiveness of the tires.
Finally, with all of this TM10 talk, keep in mind that the majority of vehicles in Assetto Corsa are still on TM7. All of the newer cars (Porsche) are on TM10. All GT3/GT2 cars are on TM10 and a few street cars (BMW M4 & Corvette) and the GT40 are on TM10. For as much as I complain about the GT40, even on the new TM10, that car might be one of the best examples of difference between TM7 & TM10. I know Aris is tasked with moving the remaining cars onto TM10, so we should see everything on TM10 fairly soon.
For seasoned players, please forgive me for my lengthy posts, FSportIS is a friend and a new AC player, and I know he's a guy who likes to know as much as he can about what's behind the curtain. And maybe other newbies will find this stuff interesting even though it may be old hat for many of you.