Scaff
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This subject kind of came up in another thread, but I wanted to give it a bit more space and expand on it here.
Personally I do believe that video games can be art, and most certainly can be described as having an artistic vision, even those that also quite clearly have to achieve a financial objective as well (and most likely as a prime aim). The question does then come up of where or if a dividing line exists, it's easier to argue that titles like Flower or Journey are art, than it is for the latest FIFA. It's easier to argue that a title has a purely artistic vision if the creators are answerable to only themselves, rather than shareholders, but again that doesn't preclude it, and some fo the finest art in history are paid commissions, and some of the most self-indulgent comes from 'passion projects'.
One area of the discussion that does annoy me, and I'm going to cite Gran Turismo here, is when art or allusions of art, are used as an attempt to shut down criticism of the title, art is not strictly good, and even good art can be flawed. Critical analysis of art is likely as old as art itself, and if we wish to accept games as a valid art form, then it has to accept that critique comes along with that. I mentioned GT purely as I've lost count over the years of attempts to counter valid critics using the 'you don't get the vision' style arguments. Sorry, but that's simply not a valid argument alone to shut down critical views and opinions.
So please weight in, do you think games are art? What defines that, can it be defined, and what are your views on the subject as a whole.
What tangibly differentiates one from the other?
I could accept an argument that, as art, you prefer GT over Forza, but to class one as art and the other not, that would need quite robust evidence.
Personally I do believe that video games can be art, and most certainly can be described as having an artistic vision, even those that also quite clearly have to achieve a financial objective as well (and most likely as a prime aim). The question does then come up of where or if a dividing line exists, it's easier to argue that titles like Flower or Journey are art, than it is for the latest FIFA. It's easier to argue that a title has a purely artistic vision if the creators are answerable to only themselves, rather than shareholders, but again that doesn't preclude it, and some fo the finest art in history are paid commissions, and some of the most self-indulgent comes from 'passion projects'.
One area of the discussion that does annoy me, and I'm going to cite Gran Turismo here, is when art or allusions of art, are used as an attempt to shut down criticism of the title, art is not strictly good, and even good art can be flawed. Critical analysis of art is likely as old as art itself, and if we wish to accept games as a valid art form, then it has to accept that critique comes along with that. I mentioned GT purely as I've lost count over the years of attempts to counter valid critics using the 'you don't get the vision' style arguments. Sorry, but that's simply not a valid argument alone to shut down critical views and opinions.
So please weight in, do you think games are art? What defines that, can it be defined, and what are your views on the subject as a whole.
Why?For me at least gt has always been piece of art, don’t get that feeling when i play forza
What tangibly differentiates one from the other?
I could accept an argument that, as art, you prefer GT over Forza, but to class one as art and the other not, that would need quite robust evidence.