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- Uruguay
After gaming stereoscopically for around a decade, I finally invested in a VR HMD. I was waiting for one with almost zero screen-door effect and with a very wide FOV at a somewhat consumer-friendly price point. I ended up with the Pimax 5K+ about 6 weeks ago and have only had probably 20 hours with it on my head in all that time (due to, you know, life getting in the way).
This is just my impressions now that I have AC and PCars2 setup well. I'm running an RTX 2080 super card with a 4.4ghz quad-core liquid-cooled i7. So a pretty capable machine, but not top-end by VR standards.
First, it's absolutely a game-changer in racing titles. I'm less fond of it in regular titles, because you get about 90% of the immersions just doing plain-old traditional stereoscopic gameplay without all the problems associated with VR, of which there are many. Unfortunately the tools for traditional stereoscopic gaming are dying in favor of VR, so it's becoming increasingly difficult to game properly in traditional stereoscopic modes.
But in racing titles, there just can't be any going back. First, you probably won't need 90fps in a racing title to avoid hurling, so that means fewer quality compromises etc. Second, it's utterly, gobsmackingly wonderful to be able to look around as you drive. It's so, so much more natural. Suddenly I'm hitting apexes I always had problems with before, using my mirrors more efficiently, and generally having a LOT less accidental touching of other cars on track since I have a much better sense of what's going on around me. Ran out of gas in AC the other day and sat there for about 10 or 15 minutes just watching the cars go by. What fun.
AC runs brilliantly and is gloriously sharp, crisp and detailed at full FOV and very high frame rates with zero quality concessions. It easily produces double the frame rate of PCars2. PCars2 is fun, but a has that less-crisp look that title has anyway. That's exaggerated a bit because unless you have the gamerig of god you'll have to make quality concessions to maintain acceptable minimum frame-rates - like using post-processing AA. PCars2 also has major performance issues at night with lights coming up from behind you; that scenario will drop your frame-rate by around 1/3 in any scene regardless of all your other quality settings, so 60 will suddenly plummet to 40, for example. Still PCars2 is fun - it's a blast to run through the night/rain etc. Overall I would definitely recommend starting with AC however, since it's a vastly better sim and runs so much better in VR than PCars2. That's especially true if you have a less than top-end VR rig.
Yeah, I know that's pretty basic, but that's as far as I've gotten! I'm waiting to buy another VR compatible racing title. Maybe ACC (I haven't, simply because it's not the type of car/racing that really interests me. I spend about 90% my SIM racing in classic and vintage cars).
This is just my impressions now that I have AC and PCars2 setup well. I'm running an RTX 2080 super card with a 4.4ghz quad-core liquid-cooled i7. So a pretty capable machine, but not top-end by VR standards.
First, it's absolutely a game-changer in racing titles. I'm less fond of it in regular titles, because you get about 90% of the immersions just doing plain-old traditional stereoscopic gameplay without all the problems associated with VR, of which there are many. Unfortunately the tools for traditional stereoscopic gaming are dying in favor of VR, so it's becoming increasingly difficult to game properly in traditional stereoscopic modes.
But in racing titles, there just can't be any going back. First, you probably won't need 90fps in a racing title to avoid hurling, so that means fewer quality compromises etc. Second, it's utterly, gobsmackingly wonderful to be able to look around as you drive. It's so, so much more natural. Suddenly I'm hitting apexes I always had problems with before, using my mirrors more efficiently, and generally having a LOT less accidental touching of other cars on track since I have a much better sense of what's going on around me. Ran out of gas in AC the other day and sat there for about 10 or 15 minutes just watching the cars go by. What fun.
AC runs brilliantly and is gloriously sharp, crisp and detailed at full FOV and very high frame rates with zero quality concessions. It easily produces double the frame rate of PCars2. PCars2 is fun, but a has that less-crisp look that title has anyway. That's exaggerated a bit because unless you have the gamerig of god you'll have to make quality concessions to maintain acceptable minimum frame-rates - like using post-processing AA. PCars2 also has major performance issues at night with lights coming up from behind you; that scenario will drop your frame-rate by around 1/3 in any scene regardless of all your other quality settings, so 60 will suddenly plummet to 40, for example. Still PCars2 is fun - it's a blast to run through the night/rain etc. Overall I would definitely recommend starting with AC however, since it's a vastly better sim and runs so much better in VR than PCars2. That's especially true if you have a less than top-end VR rig.
Yeah, I know that's pretty basic, but that's as far as I've gotten! I'm waiting to buy another VR compatible racing title. Maybe ACC (I haven't, simply because it's not the type of car/racing that really interests me. I spend about 90% my SIM racing in classic and vintage cars).
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