Was licensing the reason for the gradual damage?

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AlexGTV

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You all saw that 40+ lv. damage video. Why not have it from the get go, for a game that is self-announced as a simulator!? My guess is that car companies didn't allowed their cars to look ugly and I sympathise. PD managed to get an agreement with this system so everybody is happy.
What do you think?
 
thats an old outdated argument. pd just decided itd be like that, as if the car companies care how long it takes to sustain damage, so many games have damage now they've stopped caring
 
Nah, look at that new NFS game. Lambos and Ferraris and Porsches are always getting torn to pieces.

I'd gander this was just their first experience doing it and also based on their own Car Fetishes made what we see before us.
 
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