We know that GT5 should include very many cars - how about some variety?

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I'm wondering how it is possible that Corrado is spinning its rear wheels since it is a FWD car. :boggled: Is it a customized RWD version?

That caught my attention too, but frankly, I have no idea. :dunce:

Now:
So who's going to model all these cars on your wish list? Especially since it takes PD 6 month to do them. Reality is a different beast
Unless you want GT5 in 2-3 years time, take what your given and be happy

I'm going to answer by quoting myself:
This thread should appear in our future GT6 forum, since the car modeling is over for GT5 probably. KY, gimme VW Corrado for GT6!

Any questions?
 
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In GT4, I was really disappointed with the lack of classic US muscle cars. Sure there were some, but more were missing than were present. I mean, c'mon, you've got dozens upon dozens of 100 hp Japanese grocery getters, why in the world not have a good selection of Cudas and Boss Mustangs, Mach 1's, Firebirds and Trans Ams, Roadrunners and all the rest?

They may be a Japanese developer, but here's a statistic for you: GT4 sold 1.26 million copies in Japan, and 2.79 million in America.
 
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It's much easier to get data on small, modern, japanese grocery getters than it is to get data on foreign, old cars. That could be one reason.
 
When I bought GT4, I was very pleased with the number of cars. However, the variety also plays a huge factor. Ironically, I found that most of the cars were Japanese... This is also true of GT5P. Let's see some classic cars from the 50's or some more European classes... I just have a bad feeling that Kazunori is going to repeat himself like he did in GT4.

Any thoughts? Any and all info is appreciated and welcomed.

Well for starters the game is obviously a Japanese game. And some cars may be difficult to access or only available outside of Japan. Personally I don't mind the large number of Japanese cars as Im a fan of them. I've always relied on a Japanese car as my very first car in GT mode. :)

That said however, I agree sometimes it needs more variety like for example more Aussie cars in GT4 would have been nice but maybe they were only allowed certain models.
 
Well for starters the game is obviously a Japanese game. And some cars may be difficult to access or only available outside of Japan. Personally I don't mind the large number of Japanese cars as Im a fan of them. I've always relied on a Japanese car as my very first car in GT mode. :)

That said however, I agree sometimes it needs more variety like for example more Aussie cars in GT4 would have been nice but maybe they were only allowed certain models.

Even if you're not a fan of japanese cars, believe me it's very annoying to see kei cars instead of muscle cars.
 
Even if you're not a fan of japanese cars, believe me it's very annoying to see kei cars instead of muscle cars.

? That's a very subjective statement. I like muscle cars, had a couple of them, but I'm not upset that there aren't that many in the game. See, GT series is a racing series. Why would I want it to be filled with boats that couldn't handle a corner if it was covered with grip tape? I understand you'd want them for photo mode, but that is a secondary mode in the game. For drag racing, they'd be great and that's probably the main reason most of these cars are in the game.
 
Why would I want it to be filled with boats that couldn't handle a corner if it was covered with grip tape? I

Exactly because of that I guess, you will have to practice a lot to master a muscle with the new physics, docile cars aren't cool and challenging as overpowered 70's beasts. ;)
 
Challenging doesn't mean fun, and it definitely doesn't mean fast
However, depending on what the customization level would be, I'd love to take an old 'Cuda or GTO, modernize it and go to town.
 
What are you trying to accomplish exactly?



I think it's a bit too late for that.

This topic has been done to death.
Yup - but it's always been and will continue to be until they go crazy and include the same types of cars from round the world, instead of only class A and higher from everywhere but Japan, which includes 93% of all models ever built. :sly:

When I bought GT4, I was very pleased with the number of cars. However, the variety also plays a huge factor. Ironically, I found that most of the cars were Japanese... This is also true of GT5P. Let's see some classic cars from the 50's or some more European classes... I just have a bad feeling that Kazunori is going to repeat himself like he did in GT4.

Any thoughts? Any and all info is appreciated and welcomed.
There should be, but there won't.

One could use basic logic to determine it's going to be GT4 car list + new supercars + updated cars previously included, and that's about it.

They don't want to show what a 1990 Oldsmobile Calais 442 would do to a 1990 Integra type R.
Or what an 85 Turbo Dodge Omni would do to whatever lead sled was Japan's quickest compact in 85.
 
With a fair amount of development time being spent on NASCAR you would think that they would want to include more American makes. Since in theory NASCAR should attract more gamers to the GT series that perhaps would not ordinarilly be interested in GT. I believe there are several reasons why Japan makes are heavily feature, most of which have been discussed. I do believe that Gran Turismo has much stronger business relationship with Nissian etc.. However I think that this is starting to change or spread with many more brands forming stronger relationships with the GT series. With Ferrari on board it would be very nice to see at least 12 makes hopefully many more. I believe that in GT4, BMW and Mercedes had at least close to 20 each. It should be easy for GT makers to have at least a dozen versions of some of the more poplar cars of the world, like corvette, mustang, camaro etc. As long as they have the base model, they might as well go ahead and model the slight variances for the differnt years where the car did not change that much. I would rather see many variances of cars that will be actually used by the majority in races than all of these 200hp and less cars.

How many cars would GT5 have if say corvette, camaro, mustang, transam, ferrari, and so many others was shall we say treated equally with the Nissian Skyline make? If we just had 20 of each maybe we would be 1,500 to 2,000 in the car line up which would be very good.

Regardless though it is time for GT5 to be released. They will have downloaded content. I am sure there are car manufactures that insist that some of their new models be included in the game after it is released. Maybe they have modeled the cars and tracks in GT5 in such a way that GT6 can be released in 4 years or less. Than again unless they was going to go to maybe 32 car field and totally revamp the phyics would there be enough reason for a GT6 if it was still going to come out on PS3. Surely PS4 will come out around 2015 or so.
 
Since GT4 and with the recent confirmation of brands like Ferrari, Lamborghini, Bugatti and McLaren and with exception of brands like Porsche and Maserati ( still hopeful ) i think it is harder now to name an essential brand ( or country ) which isn't in some form already present within GT.
Sure, we can all name certain brands we'd like to see appear but the majority, including all the major players from the US are included.

So all it remains is a question of focus and quantity.
It is probably true that when GT first appeared PD, being Japanese, had a stronger, better and partly culturally defined relationship with the Japanese companies but it has since then gone global on a massive scale.
We might see in GT5 the first truly globally-orientated GT yet, as the initial focus towards Japan ( which i didn't mind personally as it was the first driving game which did ) already shifted and will probably only shift further until we see all brands and countries represented equally not only in number of cars but also in the cultural significance they deserve.
Most trailers we've seen so far focus more on European and American cars than the Japanese ones.

But GT should in my opinion always offer a wide range of ordinary cars, be it Japanese or otherwise, as well as the more leftfield, unknown and "strange" extraordinary cars for those of us with a more eclectic taste.
I might be in a minority if i say i do actually use every type of car frequently when i play GT, including those who don't produce more than 200 bhp.
And i strongly oppose those who easily assume everybody only uses 20 or so cars because they, themselves, only do so.

I sincerely enjoy the whole spectrum of different brands, countries and type of cars available including the supercars and racemonsters.
So more variety and a shift of focus? Yes, Sir!
Limiting the "lesser" cars and mainly focus on 200 mph supercars? Hell No!!!
 
I associate my remarks with those of analog. ;)

In my GT4 garage are close to 400 cars. I sold a few off, but still have cars to buy. And not many of them are supercars or race cars.
 
Yes, there are a lot of Japanese cars. Perhaps because the game is developed by a team of Japanese people? The only thing I dislike about that is the number of low quality, boring Japanese cars they put in the game. For example, you won't find a Ford Probe GT (which isn't anything super unique but it's got a cool design), but you'll find some ugly looking Diahastu van/truck combo in its place.

93113361991102-480.jpg


VS.


93_daihatsu.jpg


But it's a small complaint.
 
I think I was the only person I knew that liked that style ford probe. Looked like a space ship to me. Wouldn't own one though.
 
It isn't about ugly versus beautiful because that is purely subjective or about objective criteria like big or small, powerful versus less powerful, etc.
The whole idea of GT is you can have all, and if you don't like a particular car you don't have to buy it, but someone else will like it.
And it isn't about the nationality of the creator either, maybe initially as GT wasn't as well known as it is now ( hell, they even made a real car with a French car company ).

The whole point was you started with a "boring" ordinary car and worked your way upwards by either trading up or/ and making your ordinary car into something special by tuning, etc.
I've bought, kept, drove and kept driving and liked a lot of those small "boring" cars.

Anyway, before i start ranting again, i think i made it perfectly clear already in my previous post.

Oh, i personally don't really like that Probe but i certainly wouldn't mind it being included because some people might like it, did you know btw that Probe was the first car which exterior was fully styled by a woman?
 
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I also do not have any major problems with any of the cars in GT4 or any of the GT series for that matter. However with GT4 I felt that there was not enough race events to support all of the differnt cars or the race events was to restrictive. I hope for GT5 that country restrictions in races be used sparingly, perhaps dealership events only. With fields of up to 16 cars, some classes of races will be forced to use 2 or more of the same car in the race (not a problem), however hopefully for most classes of cars they will include close to 16 seperate makes that can be competitive against each other. Unlike GT4, with online for GT5 and some decent online race restriction features, I would expect that one will be able to find races for just about any car that they choose. I do hope that special models (concepts) etc. are not restricted from arcade and online races. Having cars in the game that can not be raced is almost pointless. I also hope that in SIM Mode that nearly all the cars are used in races. Meaning in a specific class fields are randomly generated from all the cars that qualify for that race. Not sure how many differnt fields of cars are typically generated in say an Arcade race in GT4.
 
I also do not have any major problems with any of the cars in GT4 or any of the GT series for that matter. However with GT4 I felt that there was not enough race events to support all of the differnt cars or the race events was to restrictive. I hope for GT5 that country restrictions in races be used sparingly, perhaps dealership events only. With fields of up to 16 cars, some classes of races will be forced to use 2 or more of the same car in the race (not a problem), however hopefully for most classes of cars they will include close to 16 seperate makes that can be competitive against each other. Unlike GT4, with online for GT5 and some decent online race restriction features, I would expect that one will be able to find races for just about any car that they choose. I do hope that special models (concepts) etc. are not restricted from arcade and online races. Having cars in the game that can not be raced is almost pointless. I also hope that in SIM Mode that nearly all the cars are used in races. Meaning in a specific class fields are randomly generated from all the cars that qualify for that race. Not sure how many differnt fields of cars are typically generated in say an Arcade race in GT4.

I thought that you might use the racing argument, GT isn't and never was purely a racing SIM, it has always been a driving simulator hence the large selection of cars you don't immediately associate with racing.
It is a game which was designed to cater both for the pure-racing fan and the car-enthusiast who was finally able to drive both the ordinary cars he might own and the cars he aspires to own and in the proces learn and discover the great wealth of different cars the whole automotive history has to offer.
I for one sometimes like to drive a certain car just for the experience, not to race but because some cars are only available for me through GT to experience.
So your argument of racing-only is pointless, because if you want it to be racing-only you could, you can choose to only buy racing cars/ supercars, etc.
You seemingly only want to limit the choice for those who may like the type of cars you don't like, or don't use.
But GT is about offering the choice, not limiting it.

Anyway, we don't have control on which cars are included ( maybe for the good ) and we have to deal with what is given, but i generally like the sort of cars included, they mostly all provide fun on some level.
Cars you didn't even considered to like before, not just because of performance but funny handling, great sounds you did not expect or anything unrelated to high speed only ( character ).
 
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Did you know that GT4 only had 1 less body style of Corvette, compared to Nissan Skylines/ R3x?

Sure, Nissan has given PD permission to use those bodystyles to create more individual models, and yes they've padded their car count in doing so, but when you cut through that Advertising jargon, GT4 actually does have a nice chunk of non Japanese cars.

Also, the trailers we keep seeing have added nicely to the Supercar stable, again, mostly from Western Automakers.

Don't hate on them for getting the most cars they can. I will guarantee you we've not missed out on one single car, because there wasn't enough room, or a Skyline was taking precedence. Just be glad that Nissan has been so open with PD, and lets just hope other car companies see the light, and offer up more of their model lineups.
 
I think we can know a few things for sure. GT5 will be the best of all the GT games to date. It will contain the best selection of cars and tracks out of all the GT games. I am still impressed that for some cars especially the American Muscle cars that GT4 had so many color options. My one last remaining desire for GT5 is a paint livery option. However if it is not included life with GT5 will go on.

My past time for GT4 has been running time trials on Deep Forest Raceway with cars with max hp of 400. Rather it be stock cars in the 300 - 400 hp range or cars tuned to around 400 hp. I like the way GT5 prologue does the record lap recording. I hope that in GT5 that we save at least the top 100 laps time for each track for personal user record keeping, with ability to sort the list.
 
Challenging doesn't mean fun, and it definitely doesn't mean fast
However, depending on what the customization level would be, I'd love to take an old 'Cuda or GTO, modernize it and go to town.

Challenging does mean fun! I like strong body roll and oversteer, you must fight the wheel to keep the car on the road, eating corners with a GTR is really amazing but it's not intense.

Someone just pointed that the question is not the number of japanese cars, but their characteristics a big number of kei cars and family little sedans, the're underpowered and easy to drive, only a karting track like Motorsports Land from GT2 would make them a lit bit interesting. Japanese sports cars are cool, but some more cars from other countries would add to the pot.
 
I think we can know a few things for sure. GT5 will be the best of all the GT games to date. It will contain the best selection of cars and tracks out of all the GT games. I am still impressed that for some cars especially the American Muscle cars that GT4 had so many color options. My one last remaining desire for GT5 is a paint livery option. However if it is not included life with GT5 will go on.

Yeah, we do agree on that, i was also impressed by the colour options on some of those muscle cars.
They were all original colours with original, and sometimes quite funny, names.
I do also wish for a paint/ livery option, well at least a paint option so i can have my Ferrari F40 in "Giallo Fly" yellow, they only build one IRL officially with that colour. ;)
 
use the updated viper.....
and then keep on going with old school japanese cars, and i'll keep playing.

I like Subaru's.

more ferrari's too.

I think Forza 3 did a better job with car variety
 
See, GT series is a racing series. Why would I want it to be filled with boats that couldn't handle a corner if it was covered with grip tape?

I don't quite get where are you trying to go with that comment. You could take any muscle car in GT4, and I can personally guarantee you it will beat any kei car in GT4. So in that aspect, muscle cars>kei cars when it comes to racing.

EDIT: I agree with DubVipers that Forza 3 did a better job in the variety aspect.
 
I don't quite get where are you trying to go with that comment. You could take any muscle car in GT4, and I can personally guarantee you it will beat any kei car in GT4. So in that aspect, muscle cars>kei cars when it comes to racing.

EDIT: I agree with DubVipers that Forza 3 did a better job in the variety aspect.

Riiiight. They will beat the japanese econoboxes because they have a lot of power to gain and overtake in the straights. But what's the point in that when at the next corner you lose whatever you gained cause you rolled over or a tire came of the rim? If a car can't take a corner at a reasonable speed without almost rolling over, it doesn't belong in racing. Suspension setups and geometry are one of the most important aspects of racing for a reason.
 
Riiiight. They will beat the japanese econoboxes because they have a lot of power to gain and overtake in the straights. But what's the point in that when at the next corner you lose whatever you gained cause you rolled over or a tire came of the rim? If a car can't take a corner at a reasonable speed without almost rolling over, it doesn't belong in racing. Suspension setups and geometry are one of the most important aspects of racing for a reason.

Dave, it's also about the fun you have in the proces of driving these cars, not just if they are suitable for racing, it's a driving sim ( including and probably the most important aspect racing, granted ), not a racing sim only.
I agree a muscle car isn't much cop around a twisty track, but i sure had fun trying, the same reasoning applies to a lot of different type of cars in GT.
Driving a certain car can be fun, even when it's "rubbish", and fun is the most important aspect in any game.
 
If a car can't take a corner at a reasonable speed without almost rolling over, it doesn't belong in racing.

True indeed, but who said that GT was all about racing? It's about driving, which you can do with either a kei car or a muscle.

Also, history of the automobile plays a vital role in the game, so 70's cars must have their own space, and muscles just define what is an american 70's car. ;)

Daihatsu copen + cone maze gymkhana in GT4 were very funny, the car was designed to be driven slowly and tight on 90 degree corners, even key cars are cool if they're given the proper use, and racing them on motorland was cool too, that's what we need to enjoy kei cars, short and tight tracks.
 
I think that the Car-Lineup is very good.
Some boring to drive Kei-Cars, some good old Muscle-Cars and good Cars from European-Brands.
Personally I think that there are too manny Skylines/Lancers/WRX´s etc but it is quite simple why PD does it that way: It´s easier !!
It´s the path of least resisted (i do not know if this is correct ;))

Why put plenty of different Cars in a game, if you can take a already modeled one and just change 2 or 3 datas (name, weight, hp or a spoiler for example) and have a "complete new Car" ?

=> many Skyline´s etc

@DubViper and Lucas:
Brain-Fart !!!
FM3 only got 300+ Cars ???

=> 300>1000
=> surely more variety !!

The variety of cars in GT5 can not be toped, except by GT6, although there are 38 different Skylines !!!
 
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