- 3

- Armenia
Hey everyone! Polyphony’s dynamic weather is great, but it’s time for something truly extreme: dynamic hailstorms.
Imagine racing at the Nürburgring when a sudden storm hits. Instead of just rain, golf-ball-sized hail starts pelting the track. This shouldn't just be a visual effect; it needs to completely alter the gameplay:
chaos on track Hailstones create a terrifying, low-friction surface, making cornering an absolute gamble.
realistic micro-damage The ice impacts would actually dent the hood and roof in real-time and crack the windshield, disrupting your aerodynamics and visibility during the race.
To keep the game fun, all damage automatically repairs itself once the race ends. Your rare cars stay pristine in the garage, but during the event, the tension would be insane. Do you brave the storm or hide in the pits?
Imagine racing at the Nürburgring when a sudden storm hits. Instead of just rain, golf-ball-sized hail starts pelting the track. This shouldn't just be a visual effect; it needs to completely alter the gameplay:
chaos on track Hailstones create a terrifying, low-friction surface, making cornering an absolute gamble.
realistic micro-damage The ice impacts would actually dent the hood and roof in real-time and crack the windshield, disrupting your aerodynamics and visibility during the race.
To keep the game fun, all damage automatically repairs itself once the race ends. Your rare cars stay pristine in the garage, but during the event, the tension would be insane. Do you brave the storm or hide in the pits?