This build of GT5 boasted the Tokyo track with a few cars, such as the Mercedes SLS, the Ferrari 458, the Toyota FT-86 Concept, the Subaru WRX STi, and one other I'm forgetting. On the track we only had a meager two minutes, or so. It was barely any time to do anything, let alone pass enough of the aggressive A.I., which now holds grudges. At one point during a race with my Ferrari, a yellow Lamborghini LP560-4 decided it'd be funny to ram into me from behind during a turn, side swipe me, and then stick to my door like a magnet, not allowing me to straighten out. Sheesh. To be honest, the magnetization seemed more like a hiccup than an intentenional A.I. trait, but either way, I did notice that the A.I. does behave differently here than Prologue. And to be fair, I did accidentally hit that Lambo earlier on when he braked during a little corner I normally coast through.
I didn't see many cars following the same line anymore, as I spotted numerous A.I. drivers going a bit too left, too right, having the rear get squirly, and even grazing a wall. The physics felt a bit tighter than Gran Turismo 5 Prologue, which is pretty damn impressive. As a result, cars feel more planted and their weight more apparent, allowing you to perform with more precision, even with a controller. That weight can also be felt when slamming into walls, as your car no longer bounces off of them like a toy.