What are some video games you used to like, but dislike/don't care for anymore?

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  • Zelda games, open world doesnt do it for me.
  • Call of Duty / Battlefield more generaly war fps
  • FIFA / PES / NBA 2k used to play them (even won a tournament in my town on pes) but can't anymore I just find them boring, also doesnt help that I dont follow soccer anymore. As for NBA2k it just became stupid. They close server too soon to force you to buy the new version so I can't get behind that marketing stunt. So they wont have my money.
  • Forza games isnt going in the right way, dont like what it became in the new gen of consoles, GT7 in a way too but I still do sports time attack and do some race from time to time as the game still feels and looks good, it just lacks a lot of things imo.
 
Recently revisited some Atari arcade games featured on a PC game of ours and found 2 worthy of being posted in this thread.

Crystal Castles.
Used to like this game right much as a kid and have good memories playing it, but revisiting it as an adult, it no longer holds up anymore. The controls and the way you navigate the levels are just tedious and awkward and for that reason, I don't get much enjoyment from it anymore.

Millipede.
This used to be my favorite of the bunch on that disc, but not anymore. Replaying it a couple of times made me realize our old computer might not have been running this game at full speed because I remember it being a lot slower than it is on my current PC. Now that it's running at a faster pace, and I find it harder to enjoy it now. Everything just happens a little too fast and it feels like it wants to throw everything it has at you and I just find it to be a bit too chaotic. Those spiders are really annoying in this game and they kill me more than anything else. Not only that, but I hate the death sound this game has simply because it's way too loud in contrast to the rest of the game.

To be fair, I wonder if my PC might be running the game too fast or this PC disc just runs it at a faster speed than the original arcade machines, but either way, it's not the game it used to be for me. Ironically, I used to like this one more than Centipede because it was slower on our old computer, but now it's the other way around.
 
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Overwatch. Blizzard basically killed the entire player base by neglecting it for years while they worked on the "sequel". When that finally came around no one was interested in playing it and it was a massive disappointment for the ones who did. Then they announced that they scrapped the PVE mode, the sole reason everyone was interested in the sequel, and that was the final nail in the coffin. Can't go without mentioning the whole misconduct fiasco as well, that made me feel really bad for supporting Blizzard as a whole.

Codemasters' F1 series. Been on a downward spiral since F1 2020. Each entry has less features than the last, they are bug ridden messes and full of janky physics and questionable core gameplay decisions. Only reason I still play it is because of a couple of leagues I'm in. Thanks EA.
 
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FIFA/PES/2K : I used to buy those games every years, i played a lot of hours to these games for about 20 years, but now i could care less about them. All those games modes are based on a pay to win or pay to enjoy the experience, no new feature, they don't care about the solo modes specially the career modes.

The sports itself is dead.

F1 games : Same as the ones i mentionned above, the sport is dead, the graphics and the audio of the car are not attractive, the career mode is empty. I take much more fun and pleasure to race on F1 05, F1 Championship Edition or F1 2010/2011 than any of the modern F1 games.

Gran Turismo : Ok GT Sport was not bad but the lack of content, the lack of feature, race cars, events etc.. didn't convinced me to jump and buy GT7.

It seem that a part of me as a gamer is dead probably.
 
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GTA V/GTA Online: I was all in when it was the biggest game in the world like everybody else was and played a ton of Online when it finally got working. Then Rockstar milked Online for every single penny and turned it into a pay-to-win cesspit. Not to mention the planned single player story DLC that ended up getting axed to keep squeezing players dry in Online.
 
NASCAR Rumble.
Man does it make me sad to put this game here, but it's an unfortunate case of one that just doesn't hold up as well as it used to anymore. Which sucks because this game has had a lot of meaning ever since I got it, so much so it made my list of top 10 racing games, and it's also one that brings back memories from some of the best times in my life too. So how did it end up here? Well I made my way back to it last week and did my first proper replay of the game in 20 years and while I was thrilled to get back to it at first, it didn't take long before the games flaws became apparent and I started getting bored with it. The problems I had with this game was:
  1. You get the joker powerups FAR too often in this game and half the time they're bad ones. Okay this was something that bothered me even back in the day, but that feeling hasn't gotten any better nowadays. It's just annoying getting them over and over again and never knowing what you'll actually get from it until you activate it. Even worse when you're constantly getting bad powerups from it. Fortunately, it has a timer and you can simply just not use it if you don't want to. Still, I find these powerups annoying.
  2. Perhaps the biggest problem I had with this game is the AI is just very weak and not competitive enough. I ain't one to complain about a game being too easy, but I spent most of the races being nearly half a lap ahead of them with nothing happening much besides being hammered by the same powerups over and over again, which got boring real fast. It didn't help the races in championship were kind of long, which made it difficult for me to play it for prolonged periods. It wasn't until near the end of the main championship I felt like I was finally getting a decent challenge, but it wasn't really enough to change my mind.
It's a shame because I used to love this game so much back in the day, and I really wish I could enjoy as much as I did back then, but some games just don't age well I guess. I believe a lot of my disappointment boils down to the fact that not only am I older now, but I had simply been away from the game for too long to remember how well it actually played. After it's initial heyday in 2005, it only occasionally got played again over the years, albeit for short sessions and nothing as extensive as what I did this week. So it was only natural I'd forget somethings, especially since I often thought more about the nostalgic parts.

Make no mistake, I still like the game, just not as much as I used. I have hope that now that I know what to expect from it, I might get more enjoyment from it the next time I decide to play it again. In fact, I deliberately left the Cyberteam and Legend championships unfinished so that way I would have a reason to come back to it again some day and hopefully have a better time than I did this time.
 
NASCAR Rumble.
Man does it make me sad to put this game here, but it's an unfortunate case of one that just doesn't hold up as well as it used to anymore. Which sucks because this game has had a lot of meaning ever since I got it, so much so it made my list of top 10 racing games, and it's also one that brings back memories from some of the best times in my life too. So how did it end up here? Well I made my way back to it last week and did my first proper replay of the game in 20 years and while I was thrilled to get back to it at first, it didn't take long before the games flaws became apparent and I started getting bored with it. The problems I had with this game was:
  1. You get the joker powerups FAR too often in this game and half the time they're bad ones. Okay this was something that bothered me even back in the day, but that feeling hasn't gotten any better nowadays. It's just annoying getting them over and over again and never knowing what you'll actually get from it until you activate it. Even worse when you're constantly getting bad powerups from it. Fortunately, it has a timer and you can simply just not use it if you don't want to. Still, I find these powerups annoying.
  2. Perhaps the biggest problem I had with this game is the AI is just very weak and not competitive enough. I ain't one to complain about a game being too easy, but I spent most of the races being nearly half a lap ahead of them with nothing happening much besides being hammered by the same powerups over and over again, which got boring real fast. It didn't help the races in championship were kind of long, which made it difficult for me to play it for prolonged periods. It wasn't until near the end of the main championship I felt like I was finally getting a decent challenge, but it wasn't really enough to change my mind.
It's a shame because I used to love this game so much back in the day, and I really wish I could enjoy as much as I did back then, but some games just don't age well I guess. I believe a lot of my disappointment boils down to the fact that not only am I older now, but I had simply been away from the game for too long to remember how well it actually played. After it's initial heyday in 2005, it only occasionally got played again over the years, albeit for short sessions and nothing as extensive as what I did this week. So it was only natural I'd forget somethings, especially since I often thought more about the nostalgic parts.

Make no mistake, I still like the game, just not as much as I used. I have hope that now that I know what to expect from it, I might get more enjoyment from it the next time I decide to play it again. In fact, I deliberately left the Cyberteam and Legend championships unfinished so that way I would have a reason to come back to it again some day and hopefully have a better time than I did this time.
It's age, it's your mind filling gaps and covering issues, and it's the diminished returns of the past joys not able to do it again as strong as it had. I'm there with you as the rose tint burns off, between NASCAR Rumble, SmackDown 2, Warship Gunner 2, and even GRID and DiRT 2 & 3, my enthusiasm has waned. It's jarring and depressing for me to have lost that, some suffering more than others, but it does let me see how good I had it, and how they're still quality games that in some cases still don't have an equal or successor.
 
It's age, it's your mind filling gaps and covering issues, and it's the diminished returns of the past joys not able to do it again as strong as it had.
Yes, that's exactly what it is, and I think you summed it up even better than I did. NASCAR Rumble really was a game I had a deep attachment to, more so than most games I have, but it's quite telling when even this one falls victim to this sort of thing for me. Like I said, after its initial heyday in 2005, it was only occasionally played afterward, usually around my birthdays since I have memories associated with it, a few random times here and there, and emulation tests. Although I enjoyed the few times I did play it afterward, I guess I was missing the bigger picture since I hadn't replayed the thing in full since I got it.

I have had a few games that I liked in my youth, and still do enjoy even in my adulthood, some more so than I did before. Star Wars Battlefront (2004) and Star Wars Battlefront II (2005) are notable examples of games I really loved in my early teens, and actually enjoy more now than I did back in the day. I was honestly hoping NASCAR Rumble would be the same, especially since I was playing it via emulation with a bunch of enhancements and stuff I could never achieve on real hardware, but even that couldn't save it from disappointment.

I am hopeful that maybe when I revisit it in the distant future, I can enjoy it more now that I know what to expect of it, and that is something that has happened before. I mentioned SpongeBob SquarePants Supersponge earlier in this thread, and it is an example of this because I loved it as a kid, didn't care for it as much when I revisited it as an adult, but I did give it another chance not too long ago. While it still doesn't appeal to me as much as it did when I was a kid, I did enjoy it more than I did in 2018 since I knew what to expect from that time, and I now have a renewed interest in the game thanks to this. Ditto to NASCAR '99 as well, which I was just playing today. Fingers crossed, NASCAR Rumble will be the same because it does still have merit, even if it's not what it once was to me.
 
It's age, it's your mind filling gaps and covering issues, and it's the diminished returns of the past joys not able to do it again as strong as it had. I'm there with you as the rose tint burns off, between NASCAR Rumble, SmackDown 2, Warship Gunner 2, and even GRID and DiRT 2 & 3, my enthusiasm has waned. It's jarring and depressing for me to have lost that, some suffering more than others, but it does let me see how good I had it, and how they're still quality games that in some cases still don't have an equal or successor.
Are you saying Race Driver: Grid and Colin McRae: Dirt 2 aren't as good as you remember? I recently put an SSD in a PS3 and have been replaying those games with my Logitech G25. I find those 2 games still immensely satisfying, both in terms of the racing and career progression (note: turn on driving assists in Grid to avoid the floaty feeling). The vibe of Dirt 2 is a bit dated but I think in a charming nostalgic way.

Codemasters really caught lightning in a bottle with those 2. I don't know if they can ever be matched, but it is frustrating that it seems like no developer has even tried to properly emulate the career structure of them.
 
Are you saying Race Driver: Grid and Colin McRae: Dirt 2 aren't as good as you remember? I recently put an SSD in a PS3 and have been replaying those games with my Logitech G25. I find those 2 games still immensely satisfying, both in terms of the racing and career progression (note: turn on driving assists in Grid to avoid the floaty feeling). The vibe of Dirt 2 is a bit dated but I think in a charming nostalgic way.

Codemasters really caught lightning in a bottle with those 2. I don't know if they can ever be matched, but it is frustrating that it seems like no developer has even tried to properly emulate the career structure of them.
Sadly yes. Part of it is likely that I played them to death back in the day, and usually for unhealthy amounts of time each time.

They became my top tier racers, and to be fair they are both still in my top 5 all-time...but I was just out of high school, didn't know anything, and while cynical for my age I was still optimistic. I turn 36 in a few weeks, and while I still love Grid and Dirt 2, they don't hit with the same impact as when new...how could they, it's like a surprise gift...once it's been opened, it's never a surprise again...but that doesn't mean it is lesser for it, usually those feelings just convert into other emotions and memories.

They also ruined me for future games. Dirt 3 is actually a better game than Dirt 2, but it feels more sterile to me at the same time, and a big part of that is the menu navigation, loading screens, and all the details layering on the immersion. Grid 2 had a good attempt at it, but the gameplay was so jarringly different that it drove me away from race 1 and I only beat it out of spite (The online was better than it had any right to be, and I would seriously consider a game built around that structure as well), but my divorce from Codies started with Dirt Showdown. I'm sure it was fun for some, but it was a departure from what I loved and felt not only simplified for those that didn't care, but also undercooked and unfinished, and nothing since has hooked me. A few F1 games in passing, but after Dirt Rally 2.0, the abandonment of the WRC line, how lacking F1 games are, EA, Dirt 5, it's to the point I will hold on to the few and watch as the studio eventually is shut down.

Sorry for the long story.
 
Sadly yes. Part of it is likely that I played them to death back in the day, and usually for unhealthy amounts of time each time.

They became my top tier racers, and to be fair they are both still in my top 5 all-time...but I was just out of high school, didn't know anything, and while cynical for my age I was still optimistic. I turn 36 in a few weeks, and while I still love Grid and Dirt 2, they don't hit with the same impact as when new...how could they, it's like a surprise gift...once it's been opened, it's never a surprise again...but that doesn't mean it is lesser for it, usually those feelings just convert into other emotions and memories.

They also ruined me for future games. Dirt 3 is actually a better game than Dirt 2, but it feels more sterile to me at the same time, and a big part of that is the menu navigation, loading screens, and all the details layering on the immersion. Grid 2 had a good attempt at it, but the gameplay was so jarringly different that it drove me away from race 1 and I only beat it out of spite (The online was better than it had any right to be, and I would seriously consider a game built around that structure as well), but my divorce from Codies started with Dirt Showdown. I'm sure it was fun for some, but it was a departure from what I loved and felt not only simplified for those that didn't care, but also undercooked and unfinished, and nothing since has hooked me. A few F1 games in passing, but after Dirt Rally 2.0, the abandonment of the WRC line, how lacking F1 games are, EA, Dirt 5, it's to the point I will hold on to the few and watch as the studio eventually is shut down.

Sorry for the long story.
I think I understand. At least you can still appreciate them as great games even if you can't enjoy them in the same way. The other upside is it sounds like you extracted as much enjoyment as you could out of them.

I still have hope we can get some new great racing games like those. Smaller developers like Bugbear, KT Racing and Milestone have an interest in fun and arcade sensibilities and career modes. They can't match peak Codemasters but there are some gems to find there. There is also hope with sim games having more of an interest in career modes, like Project Motor Racing and AC Evo. Finally, there are indie games and mods. There are plenty of people out there who grew up with those games and want them back, including some former devs.
 
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- Forza
I posted about it in the Forza Horizon thread back then, but I can't stand this game design that relies on FOMO, which gets worse every year. People who defend this system say it's only a few hours, but if you have to do that every week for years, you'll start to hate even the games you loved. At least, that's how I feel.

- RPG
This is entirely my fault, but if I take even a short break from playing, I completely forget the story and so on, and when I resume playing, I have no idea where I am or what I should do. All I'm left with is an incomplete save data that I've played for dozens of hours but never progressed beyond.

- NFS
I'm an old-fashioned player who prefers single-player to multiplayer (especially public).
So I still don't like the style they did with Unbound, which downplayed single-player like GTAV/GTAO.
And ironically, this style that I disliked seems to have been a big success. They'll probably continue with this successful format in the same style for future NFS games.
If that happens, I'll never play NFS again.
 

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