What happened to drag racing in 2.04?

  • Thread starter Thread starter White & Nerdy
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Wasilla, AK
I see a bunch of people in the drag forum referring to "pre-2.04" times and "post-2.04" times, with post-2.04 usually being the slower of the two. I don't see anything about a physics change in the changelog, so what happened?

Note that the differences are usually so small that they'd probably be considered normal run-to-run variances in real life.
 
Because of the reduced grip regarding the FFB wheel users suffered while taking the corners on SSRX, the amount of grip on the whole track has been reduced, therefore, slower launch times which result in times ~.020 slower then before 2.04
 
As far as the run to run variances, most are able to produce very consistant times (within .000-.003 seconds of one another, regardless of transmission selection) so .020 is a pretty significant setback.
 
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