what i think gt4 should have...

  • Thread starter Thread starter SpoRtZCaRx
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have u noticed in all the gt's, that none of the cars can get wrecked? well thats my idea. ya so what if u have to do the pits every lap, it would be a challange to all those peeps who slam walls hard and dont give a ****...then they would be returning the game saying "ITS TOOOOOOO HARD!" lol. o well. wrecked cars in gt4 please! :burnout:
 
That would be upto the car manufacturers themselfs. If I remember correctly, they wanted "battle damage" in the last two GT's but the car company's said no. It would be a really cool idea, but they're going to have to convince the manufacturers first.
 
yes its their game but they got the right to put the cars in from car manufacturers, so they have say in design, colour (possibly) and have to be asked "we wish to have car damage, do u approve" they say "no", then polyphony leave it till the next GT
 
I would like to see some realism in the next GT. For example, you might purchased a car which has engine failure for certain amount of mileage, then the game forces you to pay up for repair the damage done (this also applies if you "redline" your car too much, which damages the engine instead of getting the oil dirty)

Little things like this would make the game a great simulation of the real thing
 
The founder of :gt: answered a question about car damage to a GTP member, he said that some manufacturers don't want gamers seeing there cars in a mess... :gcar:

As it's silly to have some cars with damage and others without currently it'll have to stay without :teleport:
 
know what i wanna see in GT4? Torque and HP curves. they had those in GT2 and they were great. they are graphs that show your HP and Torque at specific RPM values. why did they leave this out of GT3?
 
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