What is countersteering assistance?

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i have it set to ‘weak’ but I’ve no idea what it does. I tried turning it off - can’t be sure if it made any difference. I turned it back on because I’d been lapping so well I didn’t want to change anything.
 
i have it set to ‘weak’ but I’ve no idea what it does. I tried turning it off - can’t be sure if it made any difference. I turned it back on because I’d been lapping so well I didn’t want to change anything.
When turning into corners, it slightly prevents the cars‘ tail from sliding and makes an overall more stable feeling while cornering. It doesn’t make you actually faster but using it can give you a bit more confidence in pushing a bit more. I recommend to not use it unless you are absolutely familiar with the car/track combo. It washes out the cars‘ driving caracteristic, but once you are used to your car, you can turn it on. Only to weak. Strong is just awful and you don’t get any real feedback what your car is actually doing.
 
It countersteers for you when you go over the limit. Normally when the back end of the car steps out you have to catch it by countersteering fast to catch the slide and then steer back to normal to bring the back end back in line. With countersteer assist on the game does this for you to some extent.

I use it when i am driving for fun with the controller but turn it off when i am driving with my wheel. It doesnt make you faster but it does make it easier to drive the car cause you are less prone to spin.
 
When turning into corners, it slightly prevents the cars‘ tail from sliding and makes an overall more stable feeling while cornering. It doesn’t make you actually faster but using it can give you a bit more confidence in pushing a bit more. I recommend to not use it unless you are absolutely familiar with the car/track combo. It washes out the cars‘ driving caracteristic, but once you are used to your car, you can turn it on. Only to weak. Strong is just awful and you don’t get any real feedback what your car is actually doing.

I've always had it off because I use a wheel. I always thought it was an aid for controllers only and I never realised it can be used with a wheel. Am I right in thinking this would let you turn the TC off all together and not worry about losing the rear end if you stamp on the throttle too heavily?
 
I've always had it off because I use a wheel. I always thought it was an aid for controllers only and I never realised it can be used with a wheel. Am I right in thinking this would let you turn the TC off all together and not worry about losing the rear end if you stamp on the throttle too heavily?
Unfortunately yes... to some extent if you really push it you can still spin.

I dont like it on the wheel, would rather see it banned for wheel users. Its fake and you wont learn throttle control and countersteering correct with it turned on. It is gonna give you bad driving habits if u ever switch games. But many wheel users still use it to bump their consitency.
 
I've always had it off because I use a wheel. I always thought it was an aid for controllers only and I never realised it can be used with a wheel. Am I right in thinking this would let you turn the TC off all together and not worry about losing the rear end if you stamp on the throttle too heavily?
It works different to TC. From my experience I would say it definitely helps you be more consistent, BUT, I recommend only using it for this particular reason. It’s much more important to try managing the effect given by simply using your Brakes and Throttle more gently. Mistakes happen and this aid can iron them out. Remember only on weak setting. Strong is absolutely too much and you never feel where the cars‘ limits are.
 
Thankyou for the reply gents. I run the T300RS with the premium 3 pedal set like the T500RS has, so I get a very good throttle and brake control. I'll see if I am able to improve my times with the TC being switched off and the countersteer set to weak.
 
Thankyou for the reply gents. I run the T300RS with the premium 3 pedal set like the T500RS has, so I get a very good throttle and brake control. I'll see if I am able to improve my times with the TC being switched off and the countersteer set to weak.
Try this: Turn off TC turn off CS. Run a few laps until you feel you‘ve reached your limit. Then turn on CS. You‘ll feel the difference immediately. It’s the same with ABS. Turn it to default drive....limit....then set it to weak. Much better brake response you actually feel how the cars‘ weight is shifting, for me it’s the preferred setting.
 
I really feel like its more a super weak version of ASM.

Well that should be easy to test... ASM still exists here in GT Sport as it did in GT6. In GT6 it slowed down the car way too much to justify using it, and I've never tried it here in GT Sport as I figured it would be the same result.

Cheers
 
I think it’s to help those of of us without force feed back, however I have my turned off, and run tcs 0-2 depending on car and track and it feels better off to me. (DS4 user)
 
Try this: Turn off TC turn off CS. Run a few laps until you feel you‘ve reached your limit. Then turn on CS. You‘ll feel the difference immediately. It’s the same with ABS. Turn it to default drive....limit....then set it to weak. Much better brake response you actually feel how the cars‘ weight is shifting, for me it’s the preferred setting.

I've been driving for 20 years in real life and all of my cars have been "quick" sports cars, with manual gears RWD (and AWD with my now sold Impreza P1 that's in my avatar), usually with no TC or ABS. When I try and drive in game I can't seem to make it all work the same for some reason.

I keep suffering with understeer a lot, which causes me to clip the edge of the track far too often and spin out. Again I have been trying to adjust the brake bias so I can get more control with braking and turning. At my quickest I am about 4-5 seconds a lap slower than the top 10 times on that track and on average I am 8-6 seconds slower. I keep trying to work out where I am losing all of this time to the top DR:S drivers.
 
I've been driving for 20 years in real life and all of my cars have been "quick" sports cars, with manual gears RWD (and AWD with my now sold Impreza P1 that's in my avatar), usually with no TC or ABS. When I try and drive in game I can't seem to make it all work the same for some reason.

I keep suffering with understeer a lot, which causes me to clip the edge of the track far too often and spin out. Again I have been trying to adjust the brake bias so I can get more control with braking and turning. At my quickest I am about 4-5 seconds a lap slower than the top 10 times on that track and on average I am 8-6 seconds slower. I keep trying to work out where I am losing all of this time to the top DR:S drivers.

If you are trail braking and understeering set BB to rear, if oversteering set to front.

Here are my tips (I would say I'm never more than a second off P1)
- ABS standard or weak, TCS 0, everything off
- Turn on racing line for now and use it as a basic guide but don't stick to it
- Turn on corner indicator for now as it will help you see each apex
- Turn on cones and use the double cone markers as braking points, generally you will brake at the markers or slightly after depending on the car's capabilities but only before if the car is a complete slouch
- Never brake after the apex
- Use the entire track, you should be restarting many times because you have accidentally touched the grass and spun out (at least in the beginning)
- Do all your hard braking in a straight line with the wheel straight, then as you start to turn into the corner gradually lift off the brake and turn in simultaneously (the more brake is pressed, the straighter the wheel, the less brake is pressed, the more you can turn the wheel). Just before the apex you should have the tiniest bit of braking force just enough to keep the car stable and then release at the apex.
- After the apex, you should gradually apply the throttle and straighten the wheel out. The less throttle, the more you can have the wheel turned. If you are reaching the apex and able to floor the throttle straight away, you haven't carried enough speed into the corner (slowed down too much). E.g. you can slow down to 120kph and after the apex only have the throttle pressed 1/4 for a second before gradually getting back on it. Whereas, if you slowed down to 100kph at your minimum speed you would be able to floor it after apex but you have lost a lot of time.
- Watch 1000 videos from guys who are the fastest in this game and other sims
- Download or watch a top 10 lap or Circuit experience and try to replicate it. Do your best lap and then save it, compare it to your model lap and you can pick up little things here and there, but the biggest thing to look for is minimum corner speed right before apex.
- Watch 1000 on board race videos (especially if they have brake and throttle meter like this )
- Watch every how to become an alien video (project cars)
- Watch the pursuit of speed videos (what am I doing wrong?)
- Find some real racing drivers who you look up to and try to learn their inputs
- Search GT Sport World Record on YouTube and find some channels you enjoy
- Spend many hours on racing games. You should never really feel "comfortable", you should always have an itching feeling that you need to get better, even at the highest level. If you become comfortable it will be difficult to improve.
- While beginning, it can be good to just focus on one or two corners at a time in driving School and Circuit experience (you shouldn't aim to get golds but to destroy the gold times).
- Also you should realise that to most extent, you are only as good as the hours you put in (to anything). It just so happens that the most "talented" guys have also put the most hours into their craft. Just so happens that the "smartest" people have also put the most hours into studying and reading.. etc.

Good luck!!!!!
 
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TC- Exists irl use it if necessary.
ASM- Exists irl, use it if necessary.
ABS- Exists irl, use it if necessary.
CSA- I don't know of any production car with this. Needs nerfing. Too effective imo. Most of the benefits of TC and ASM combined without any noticeable detriment. Prepared to be corrected of course.

I'm not being elitist, or even purist (they shudder when you say traction control!) It's just that imo, using magic in races online defeats the purpose of racing. It's a test of skill.
If I use TC, and I do, I have made a choice to sacrifice some outright speed for predictability. If using ASM, which I no longer do, same sacrifice for stability.
If you choose to use CSA, you've made it apparent to me that you are not prepared to accept your shortcomings or even attempt to overcome them.
And I will happily level this criticism to the 'Aliens' that choose to use it too. You may be faster than me without CSA, fair play, great! Maybe I can learn something from the sound thrashing I'll receive? But use CSA and whether you finish 1s or 1m in front of me, I was never racing 'you', I was racing the AI that magically keeps you on track.

Um, I'm not a fan of CSA... Just in case it's not apparent!

Oh, and offline? I don't care. Personally I think you'll be better off not using it but it won't affect anyone looking for a fair race.
 
If you choose to use CSA, you've made it apparent to me that you are not prepared to accept your shortcomings or even attempt to overcome them.
And I will happily level this criticism to the 'Aliens' that choose to use it too. You may be faster than me without CSA, fair play, great! Maybe I can learn something from the sound thrashing I'll receive? But use CSA and whether you finish 1s or 1m in front of me, I was never racing 'you', I was racing the AI that magically keeps you on track.

Show me a real life motorsport ORG that allows ASM to be installed, used or employed during any sanctioned racing competition. ABS and TCS yes allowed in many forms of sanctioned competition. You say it exist so it is okay, well GYRO technology exist but you do not see it allowed in any form of motorcycle competition so that argument does not actually hold much credibility.

So if you are as you put it and I quote,
"using magic in races online defeats the purpose of racing. It's a test of skill."
"If you choose to use CSA, you've made it apparent to me that you are not prepared to accept your shortcomings or even attempt to overcome them." (end quote)

Then ANY aids not allowed in real world competitive motorsports should meet the "virtual magic" burden not just one you personally do not like or prefer. ASM does more to keep a car magically on course and pointed in the correct direction.

Personally I would like to see both aids removed in the higher ranking lobbies but in all honesty as long as the game allows them to be employed then it is what it is. But you cannot in my opinion okay one virtual world racing aid and not allow another when neither are actual aids used in real world competitive motorsports.
 
The point still stands that ASM exists. Countersteering assistance, to my knowledge, does not. At least not on any production road car. Self driving doesn't count!
Fwiw, I believe gyro stability mechanisms on MC are only in concept stage atm and aside from helping stabilise in a straight line and corner exit, actually would harm performance by resisting the turning moment into the corner. That's my understanding anyway.

Anyway, ASM exists. CSA does not. That's my main point, though I admit I may have been somewhat overzealous in my portrayal elsewhere.
 
I don't know if there are any real full size cars with a sort of counter steering assist, but it's exactly like something that some people new to RC drifting might use. It's a gyro, but they often call it a d-box. They are illegal in rc racing in all classes and all regions. It shouldn't be in the game. It actually can make you faster in certain cars on certain tracks, able to roll over curbs much easier without upsetting the car and scrubbing speed. If we ever have a race in rainy conditions, I expect most top times would have CSA on "strong".
 
The point still stands that ASM exists. Countersteering assistance, to my knowledge, does not.

Well considering that we have for a few years had "drive by wire" electronic steering systems in use where there is no physical connection from the steering wheel to the actual steering mechanism.

We currently have cars that you push a button and they parallel park themselves not to mention the extensive testing, much being done on public roads of totally self driving cars with no human intervention in the driving process.

I would think that something as simple as a counter steering assist program or ability would actually exist if for nothing more than helping a driver maintain control of a vehicle on snow and ice covered roads.

Now whether liability issues or not would stop such technology from being released to the buying public or not due to if someone was killed then a family may try to sue saying the "assist" did not prevent them being in an accident in which they died therefore trying to hold the company liable may be a different story.

But as simple as implementing such technology would be I would be very surprised if it did not actually exist.
 
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