What is the Best Way to Solve the Paint Problem?

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Which is the best solution?


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dylansan

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So most of us know the paint system is pretty bonkers, with the paint disappearing after each use, making duping the only way to have your paint and use it too. This worked as a temporary solution until the DLC came, which means you have to purchase the entire paint set again if you want more than one of those paints. I think there's a few pretty obvious ideas on how to fix it, but they are slightly different. I've listed the ones I think would work best below, from hardest on the player to easiest:

Option 1:
Each paint you get is added to a "paint dealership", where it can be purchased again later. Paints would therefore be removed when used, but it would be relatively easy to get them back. Chips would still need to be earned by winning events, receiving daily bonuses, or trading.

Option 2:
Like option 1, but once you win or otherwise acquire a paint chip, you keep it forever, no matter how many times you use it. Chips would still need to be earned by winning events, receiving daily bonuses, or trading.

Option 3:
Like option 1, but all paints are available for purchase from the beginning.

Option 4:
Like option 3, but once you buy or acquire a paint, you keep it forever as in option 2. This would greatly diminish need to trade paints.

Option 5: All paints are free to use without need to purchase them specifically. This would be kind of gamebreaking, but a solution might be to increase the price of painting a car. This option eliminates the need for trading, which may be a good or a bad thing. You decide.

I think the other obvious fix is it allow us to preview what the paint will look like before we use it. Combined with one of the options above, I think the complaints about the paint system would be pretty much negated. What do you think? Have a vote in the poll above, and I'll try to tweet Kaz the results if there's an obvious winner. Also, feel free to suggest other options, as I've only listed the obvious choices, and there may be more intuitive improve the system without breaking the game too much. Vote away!
 
Option 1. Overall nice ideas. But at this stage I highly doubt PD will make drastic changes to the game system without calling into doubt the decisions of their original Game designer Guy :)
 
I was really hoping for a system that was comparable to what they have in Forza. But since I just bought paint yesterday I think we can pretty much count that idea out.

I like option 1 the most though.
 
I've just purchased the paint pack for the 2nd time, those neon colors are just too good but am not impressed with having to purchase them again, this could become very expensive! Option 1 works for me.
 
I say leave it the way it is and choose carefully when pairing a car with paint.
 
I have been kind off duping the DLC paints by painting my car in them and then sending to my second account. Reload my save and then send it back the following day. Time consuming and obviously only work on the cars under a million but beats spending alot in the PS store!
 
option 1: paints are car gadgets that should be bought like wheels or turbos, but not treasures you only find under the sand!!!!

I've just purchased the paint pack for the 2nd time, those neon colors are just too good but am not impressed with having to purchase them again, this could become very expensive! Option 1 works for me.
Sadly, is what I'm going to do too.
 
A thought just occured to me, it's not a solution offered in the poles, but it may be a temporary work around, if it works.

1. purchase the DLC paint pack
2. save to a usb drive
3. start the game and paint a car with one of your new dlc paints, and send it to a second account in your name
4. exit the game and copy your save back from usb drive to the hard drive

Wouldn't you then have all the paints still there on your main save, but also have the car painted with the dlc paint on your other account? I know you can't trade dlc paints, but there's nothing saying you can't trade cars already painted with them. Then you can send the car back the next day, and its like you painted it without actually using the chip?
 
I have been kind off duping the DLC paints by painting my car in them and then sending to my second account. Reload my save and then send it back the following day. Time consuming and obviously only work on the cars under a million but beats spending alot in the PS store!

Nevermind, you already beat me to it. Good to know it works though, thank you!!

But even if it didn't work, I'm not sure I'd want to change a thing about how the new DLC paints are used. Making them limited is a good way to promote diversity, and it also makes these new colors all the more special when you put them on your favorite cars.

@Duck: the word "treasures" pretty much sums it up. I think they should be harder to get than your average paint chips, but spending $2 every time you want to paint 1 car neon green is irritating.

All things considered, option 1 is very good, though I'd like to see some exorbitant prices for any "rare" paints, like 10,000,000 credits a chip ought to keep them from becoming too common.
 
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Well, I'm glad to see people generally prefer options 1 and 2 more than the others, but I'm wondering which makes the most sense and why. Some discussion on the subject would be good.

I personally like option 1 because it preserves the trading system but still allows people who don't trade to paint all they want. With option 2, you'd eventually have every paint in the game, which would eliminate much of the need to trade after a while. One obstacle is that the game would need to keep track of which paints you either own or are allowed to buy, which would take up some file size. I'm sure increasing the item limit, or stopping that limit applying to paints would solve the issue though. How much space can the data for paints take up?

One more thing that bugs me: Include the make and model of the car each paint chip comes from, where applicable. Too many chips share the same paint name, but come from different cars and are thus different colors. Surely the data for which car they came from is already included in the chip, so displaying it wouldn't be too difficult.

Any other thoughts?
 
Other: Thought I would throw out some possibly controversial diversity here.....
It's a racing game; as near as I can tell, paint colour doesn't affect the performance of cars. I apparently have paint chips stored in some location somewhere: I know that because of this and other threads discussing paint and I notice them coming up as prizes.

I have never looked at them and probably never will unless I get something like another Ferrari 458 for free and decide to annoy other gamers by painting it pink with purple dots on it or whatever, in which case maybe I will change my opinion.
 
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So what exactly would that translate to in the game? Removing paint chips altogether?

I would have to disagree with paint being unimportant, as racing is only part of the enjoyment I get out of GT5. I consider myself an artistic person, and the visual aspect of GT5 is just as important to me as the actual racing. I use photomode often and I've even painted pictures based on photos from GT5, where the color of the car is important. So even if you don't use them, I don't see what option you could suggest from that which wouldn't be unfair to those who do use them.
 
My trollish comments about paint refers to my opinion that paint is totally irrelevent to my enjoyment of the game - this was a poll after all and you were looking for opinions, even if none of the above wasn't included.

I also don't see anything that needs fixing in the game. So you use a paint colour. Work at it and get another one to replace it, the colours seem to be easy enough to get. If you are truly artistic, I would think you would get immense satisfaction out of trying to set up a scene with a limited colour pallet because "oh no, I used the perfect colour for this on my 2CV6 last week, how do I set this up now?"
 
Option 1 or 2. That is pretty much how I thought it would be before the game came out. In a perfect world we'd have a color spectrum where you hit R1 or L1 to cycle through solid, pearl, matte, etc. Then there would be some special way to earn rare colors.
 
You already pay $2000 to paint a car. It doesn't make sense to pay for a chip and then pay again to paint your car. So option 2.
 
My trollish comments about paint refers to my opinion that paint is totally irrelevent to my enjoyment of the game - this was a poll after all and you were looking for opinions, even if none of the above wasn't included.

I also don't see anything that needs fixing in the game. So you use a paint colour. Work at it and get another one to replace it, the colours seem to be easy enough to get. If you are truly artistic, I would think you would get immense satisfaction out of trying to set up a scene with a limited colour pallet because "oh no, I used the perfect colour for this on my 2CV6 last week, how do I set this up now?"
I like to use the manufacturer colors on my cars, but when the car shows up in the UCD, it's not always in the color I want to use. For example, if I want to show off the Honda Beat, I want it in yellow, the color most associated with and representative of that car. If it doesn't show up in that color, my only options are to wait for it to show up again in the right color, or hope I get the paint chip someday as a login bonus (which is a problem also because another chip of the same name but a slightly different hue exists). Both of these ways of obtaining the color are essentially random.

This doesn't bother me much, as I don't have any sort of time frame for pictures, and I do care more about having the car itself than having it in the right color. However, there are other situations in which having more control over painting is not unreasonable. Some people like to paint their cars the same color to form sort of a cohesive "team" with their cars. Others just get frustrated when they win their favorite car in their least favorite color. I was lucky enough to get the Plymouth Superbird in a nice lime, but I wouldn't have been so excited if it was a grey or beige.

Here's a possible option I would be okay with:
When you get a car, all the manufacturer colors for that car become available for painting (and painting costs more than it does now). Other colors can be purchased for a price or won for use on multiple cars if desired. This way, people are not easily able to change the color of every car they own to whatever they want, but it is still possible should the need arise. This fulfills my expectation of video games in general that all options be available, but some more challenging or expensive than others to obtain.
 
A thought just occured to me, it's not a solution offered in the poles, but it may be a temporary work around, if it works.

1. purchase the DLC paint pack
2. save to a usb drive
3. start the game and paint a car with one of your new dlc paints, and send it to a second account in your name
4. exit the game and copy your save back from usb drive to the hard drive

Wouldn't you then have all the paints still there on your main save, but also have the car painted with the dlc paint on your other account? I know you can't trade dlc paints, but there's nothing saying you can't trade cars already painted with them. Then you can send the car back the next day, and its like you painted it without actually using the chip?

this works. its the only work around to get more paints and not having t buy more dlc packs. but you can only send cars upto 1millcr. i have bought just one pack of paints dlc and yet i have painted 4 cars the same colour from dlc using the above method
 
Option 1, but with certain paints (like color shift/matte) available in later levels (A-spec/B-spec ~20/~30 respectively)
 
I say Option 2...

And why the hell do we pay for the DLC paint, but then only get it one time? :ouch: Really irritating there, esp. since I was looking forward to using a bunch of those Chrome, Colorshift, and Neon chips. It also sucks that we can't send copies to other accounts on the same system, due to the DLC restriction (that would be the best way to deal with it otherwise, allowing those of us who paid for the paint to at least get multiple copies of it).
 
Here's a possible option I would be okay with:
When you get a car, all the manufacturer colors for that car become available for painting (and painting costs more than it does now). Other colors can be purchased for a price or won for use on multiple cars if desired. This way, people are not easily able to change the color of every car they own to whatever they want, but it is still possible should the need arise. This fulfills my expectation of video games in general that all options be available, but some more challenging or expensive than others to obtain.

👍👍 In your garage, when you select a car you can choose between two main boxes: manufacturer's original colors for that car or rest of colors.
 
I think paint chips should be used the same way as helmets and suits are. you basically have a pool of collectables items wich you can use. Once in use, unless you have more than one, they disappear, but you can re have it back whenever you want, making it available again for every other use. another useful feature, considering the paint chip system, would be having a real preview of cars and wheels with the chip selected, not a dull dummy one.
 
What imho sucks the most about the paint is that you can't have a preview of how the car will look with this paint. And since you have only one of it, that definitely sucks. Another "sucking" thing is the impossibility of using two paints on one car, e.g. for Veyron, which when painted is one-colored.
 
Option 1. Overall nice ideas. But at this stage I highly doubt PD will make drastic changes to the game system without calling into doubt the decisions of their original Game designer Guy :)

The Option 1 will surely enable us to purchase the same rare painting multiple times even after we've utterly run out of them - the rarer the painting the more tangible the advantage of that feature will be. On the other hand, if the paint is registered on the list of "library" which cherishes a hundred of items ever obtained in the game, then it can degrade the value of Chrome paints which is regarded as apecial awards hard to get around the place.
 
Another option could be that after you have purchased the paint pack, it then would turn up in the cycle of the log in bonus(and in the events that you can win paint chips).
This could be the easiest way for PD implement without changing present system.

But I think the paintchip system to day is kind of stupid, so i choose option 1. Plus a better preview of how the car look like before you paint it.
 
Hmmm, paints? Really? I mean...nevermind...i just dont see the use of paints in this game...i paint the cars just because i can, and then i just use redonkulus colors like acid green or pink...but as i just drive cockpit i never really see the car anyways...but: everyone on his own ;-)
 
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