- 131
- Austin, TX
- OneBadHuskerFan
With such a limited budget and practically zero advertising the overall costs of Project CARS I would think is relatively "low" compared to the bigger AAA games (I consider this a AAA game).
I am VERY much hoping that this game catches on through word of mouth and it's a HUGE success, but what would be considered a commercial success for the game?
And while I'm sure we'll not know exactly how many copies have been sold, there's always estimates, etc. so it would be cool to see Project CARS exceed all expectations so that PCARS 2 can get a leg up and be that much better than the rest!
I am VERY much hoping that this game catches on through word of mouth and it's a HUGE success, but what would be considered a commercial success for the game?
And while I'm sure we'll not know exactly how many copies have been sold, there's always estimates, etc. so it would be cool to see Project CARS exceed all expectations so that PCARS 2 can get a leg up and be that much better than the rest!