So you've went out and driven every single car in the game to test this?
I'm not disagreeing with you, but you shouldn't say stuff like that unless you have, and you haven't. You don't know how 99% of the cars in the game behave under their TCS systems, so when you're saying it's wrong you're just assuming.
No of course not, but TCS in GT5 behaves the same on every car in the game, and compared to the few cars I have driven that had some sort of TCS, it's just different, and less precise.
It's pretty well known that Ferrari's in Race mode (which all Ferrari's in GT5 are in), they're faster. And in GT5, adding TCS to a ferrari is redundant and inaccurate, because the Ferrari's onboard TCS and other systems (in race mode), are already simulated. You can tell that pretty easily if you have a wheel, and compare it to more "pure" supercars. Just like the Nissan GT-R's, it's not just quality design that make those things handle so well, the electronics are simulated in GT5 as well. And in that case, PD did a great job at simulating TCS, but the TCS under driving options, is not meant to simulate TCS in every car in the game, because of course not all cars have it.
Like I said, the TCS IS the same for every car in the game, it's the same code, and it's only an aid for the controller (gamepad/wheel), it's not something they put in to simulate a real TCS system, it's something that exists to help nooby players that need help getting acclimated. Especially controller noobs.
This isn't rocket surgery, and it's not that far of a stretch of the imagination, especially when a lot of it is based on real experience. I've driven Evo's, WRX's, and stuff like that at real tracks. And with "TCS" off, GT5 does an incredible job replicated the feel of those cars, including replicating the electronic systems those cars have. But "TCS" in GT5, is another addition, and it's not meant to, nor can it replace the TCS simulation they have for those cars already