Whats the difference between online/offline physics?

  • Thread starter Thread starter jakeBG18
  • 61 comments
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If your going to race online and you know the car, tire call and track ahead of time so you can practice the combo, just drop 2 tire traction levels when you practide off line and you'll be coverd. chances are you'll go faster on-line because the traction will feel about the same or better on-line.
 
If your going to race online and you know the car, tire call and track ahead of time so you can practice the combo, just drop 2 tire traction levels when you practide off line and you'll be coverd. chances are you'll go faster on-line because the traction will feel about the same or better on-line.

Save yourself the trouble and create your own private lounge and practice there. I completely forgot about ambient track temperature which affects engine power and tire grip. Not sure why PD has that oddly disabled in A Spec, but should be on so people offline can have the same experience as they do online.

I don't really care as I play online majority of the time, there isn't anything to do offline except change oil and tune and purchase cars. You can learn the layout of the track but, you can do it online too and even better while online cars do not increase mileage unless you run a race, so you can drive it to your hearts content in free run. Nifty for those who don't like wearing their cars out.

Still want that stupid code removed that keeps cars from realistically flipping over, it's hampering the handling of trucks and allowing them to stick to the road like race cars.
 

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