Who thinks GT5's AI cheat's

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Tim2600


Does anyone else think that the AI cheat's , I have noticed a few events and Races in the amature levels and stuff that are using the likes of Bugatti veyrons and Ferrari's etc which are rated at like 700BHP how is this fair but even when you use a faster car , they are still seem quicker.
 
not only that, but if you get in a certain position just infront of them, they turn into you and make you spin :(
 
I never have a problem with the AI choosing cars that are too fast for a race. I did have the AI spin me out at the start of the last lap at Daytona in the Nascar championship. luckily I won all the other races and none of the other cars consistently placed 2nd so I still had the most points.
 
I dont know about Veyrons and stuff, i beat the supercar challange with an MP4-12C

But i did have to fend off a PAIR of FORDS in the European Championship races.
 
I dont know about Veyrons and stuff, i beat the supercar challange with an MP4-12C

But i did have to fend off a PAIR of FORDS in the European Championship races.

If they were Fords, they were probably European versions. It is somewhat cheating but PD probably didn't want to add anything else so the competition would be even.
 
Catch up functions?
It can be enabled in Multiplayer for those idiots that ruins a good game but I sure it isn't enabled in A/B spec...
 
Lol, i use my Nissan GT-R SpecV 09' wich has 556 CV and i winned already 2 events from Supercar Festival, wich the most quicker car is the Veyron if 608 CV.
 
When I was doing the Yaris Race in A-Spec, I was driving a stock Yaris Euro Sport and the AI driving the exact same car were faster than mine. I could understand the RS versions being faster but how could the Euro Sport's be faster?
 
I find it amusing that the Ferrari California consistently beats the Zonda C12s and Bugatti Veyron in the Supercar Festival in B-spec mode.
 
When I was doing the Yaris Race in A-Spec, I was driving a stock Yaris Euro Sport and the AI driving the exact same car were faster than mine. I could understand the RS versions being faster but how could the Euro Sport's be faster?

Could it have something to do with them being tuned :dunce:

Im quite sure they did that on purpose so players found their way towards the tuning part of the game early on. If you read the entry list they all have around 120hp etc
 
It seems like once the AI cars are back to your rear tire the collision avoidance breaks down. I constantly get "pit manuvered" and spun out. I am really bothered that an AI car identical to what I'm driving can completely smoke me down a straightaway. Shouldn't they be equal? In the MR Pro series the old Lambo 400 prototype goes like 200mph down the back straight in the last race. WTF? Definitely something wrong with the AI.
 
I don't know about power and rubberband effect, but I know for sure they have better brakes than me. Always. If I'm behind another car and slam the brakes at exactly the same time (time, not place), I will ram into him no matter what. I have tested this in countless cars, with ABS on and off. The effect of slipstream included of course. The problem is just as big at low speeds.
 
I love ramming AI cars off the course if they give me a love tap. Other than that, no real problems they present to me.
 
If they are cheating, it generally doesn't bother me. In one case though, it enrages me...

In the NASCAR series, I can't count the number of times on Daytona that an AI has hit me from behind, causing me to spin out (they never spin out when I hit them), and EVERY car behind me proceeds to hit me at 180 miles an hour or more...with no effect on them. They don't lose speed, they don't swerve or go off of their line in the slightest. Drives me nuts. 👎
 
If they are cheating, it generally doesn't bother me. In one case though, it enrages me...

In the NASCAR series, I can't count the number of times on Daytona that an AI has hit me from behind, causing me to spin out (they never spin out when I hit them), and EVERY car behind me proceeds to hit me at 180 miles an hour or more...with no effect on them. They don't lose speed, they don't swerve or go off of their line in the slightest. Drives me nuts. 👎

Do they hit you on the turn banks at Daytona? That's the most likely place you'll lose control of a car if tapped from behind pretty good.
 
The fact that the AI cars are anchored to the track like a freight train while the player's car can be spun out like it's on ice...that's sort of unfair.

I nailed an AI car with a textbook perfect PIT maneuver the other night - swerved clear across the track and hit him so hard it should have knocked him halfway into next week. The back end of his car was pushed about 6' to the side, recovered instantly, and he continued on his way with basically no loss of speed.

Meanwhile, one little nudge and I'm getting dizzy from the spin.
 
Do they hit you on the turn banks at Daytona? That's the most likely place you'll lose control of a car if tapped from behind pretty good.

Its happened to me both on the straights and in the turns. I'm usually OK if they run directly into the back of my car, but if their front fender hits my rear fender even slightly, its over. I wish I had a video of the time I was in the lead and the #2 guy spun me out like that, causing EVERY other car behind me to hit me at high speed. I must have spun around completely 10 times, and they all kept going as if nothing had happened. I don't think the race order even changed (except for me going from 1 to 12).
 
Ive posted a similar thread on the GT Rallys.. My word. Unfair. Word of advice, just get Loebs car and smoke em. These a.i randomness puzzles me, makes me feel like its a glitch or something.
 
Catch up functions?
It can be enabled in Multiplayer for those idiots that ruins a good game but I sure it isn't enabled in A/B spec...

Yes it's definitely enabled in Aspec mode. If you want evidence, do the Nurburgring GP race in the Formula GT world championship. I went from 7th to first on the first lap, ai all crash on the final chicane, leaving me with a 10 second lead after lap one. then throughout the next lap that gap drops as low as to 5 seconds ahead, then the ai crash and its back up to a 10 second gap. This cycle continued the entire race- at the finish line split I would be up by 10 seconds, then at the final split my lead would be cut in half to about 5 seconds.

I know for a fact that I wasnt just driving 5 seconds slower than them per lap, as I was steadily lapping mid 1:32's, and the one time i did spin and got passed by 2 cars, it took me only 3 turns to retake the lead. There is definitely catch-up and you'll never convince me otherwise.

Fuji was the same idea, I drive fast enough to get into first place by halfway through lap two, build a 5 second lead by the end of the 3rd lap, but then that lead never increases above 5.5 seconds. Couple that with the fact that any time I made a mistake and lost 2 or 3 seconds out of that gap, I regained it by the end of the lap, and there should be no doubt that there is catch up and that the computer gets a performance boost that at least allows them to match your speed once you get to a certain distance ahead.
 
You can be ahead of the AI's for a 4 sec's at the last checkpint and find out at the finish that you lost with 4 sec's to the winner....ant it happens on the last couple hundreds of meters of the stage in rally challenge.
 
I don't think there's any cheating by the AI. 99% of the time when someone has a problem with the AI, like saying the AI turned into them, it was their poor driving that caused the hit.
 
In Dream Car Championship the Jaguar XJR-9 is way overpowered, it ruins the competition
 
Ai has a Heat function just like in B-Spec so they will speed up. A human does likewise
 
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