Why are there so many car models?

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Shoe_67
What is the point of having 30 different models of Nissan GT-Rs, Mazda Miatas, or Honda NSXs? There are many many versions of these in the game, for some unknown reason. I understand having historically significant models, but when the variations in styling and performance are so small, why do they bother programming them in to the game? I would be much happier if they spent some time building other cars instead of having 30 different kinds of the same car.
 
Gran_turismo_PSP.jpg

^ Thats why.
 
I agree although now that they're made it'd be stupid to remove them. Also changing a bumper and just a few stats (handling) doesn't take as long as modelling an entirely new model. I don't know in what way it hinders the making of an entirely new model.

As I said, I do agree, it's pointless to have cars that are exactly the same but just have a different name (like imported versions, etc.).
 
What is the point of having 30 different models of Nissan GT-Rs, Mazda Miatas, or Honda NSXs? There are many many versions of these in the game, for some unknown reason.

Famine
There were eleven Mazda Roadsters and Eunos Roadsters (the NA/Mk1 was sold under Mazda's sporting "Eunos" brand in Japan) in Gran Turismo 4.
  • Mazda Eunos Roadster '89
  • Mazda Eunos Roadster J-Limited '91
  • Mazda Eunos Roadster J-Limited II '93
  • Mazda Eunos Roadster V-Special '93
  • Mazda Eunos Roadster S-Special '95
  • Mazda Eunos Roadster VR Limited '97
  • Mazda Eunos Roadster SR Limited '97
  • Mazda Roadster 1.8 RS '98
  • Mazda Roadster 1800 RS '00
  • Mazda Roadster 1600 NR-A '00
  • Mazda Roadster 1800 RS '04
There are subtle enough differences between 9 of those cars to allow them to represent 9 different cars, so that's largely fair enough. Of course if you played the NTSC-UC version these were renamed to Mazda MX-5 Miata for you, just so you'd heard of them.
  • Mazda MX-5 Miata '89
  • Mazda MX-5 Miata J-Limited '91
  • Mazda MX-5 Miata J-Limited II '93
  • Mazda MX-5 Miata V-Special '93
  • Mazda MX-5 Miata S-Special '95
  • Mazda MX-5 Miata VR Limited '97
  • Mazda MX-5 Miata SR Limited '97
  • Mazda MX-5 Miata 1.8 RS '98
  • Mazda MX-5 Miata 1800 RS '00
  • Mazda MX-5 Miata 1600 NR-A '00
  • Mazda MX-5 Miata 1800 RS '04
But then if you played the PAL version you won't have heard of "Miatas", so they renamed them to Mazda MX-5 for you.
  • Mazda MX-5 '89
  • Mazda MX-5 J-Limited '91
  • Mazda MX-5 J-Limited II '93
  • Mazda MX-5 V-Special '93
  • Mazda MX-5 S-Special '95
  • Mazda MX-5 VR Limited '97
  • Mazda MX-5 SR Limited '97
  • Mazda MX-5 1.8 RS '98
  • Mazda MX-5 1800 RS '00
  • Mazda MX-5 1600 NR-A '00
  • Mazda MX-5 1800 RS '04
So each of us had the cars with which we were familiar. Of course there was a minor issue in that those trim levels only actually exist on the Roadster and not the Miata or MX-5, but we largely ignored that because it wasn't relevant. We didn't notice that all the Mk1/NA models had Eunos badges either, even though they should have carried the Eternal Flame for the MX-5 and Miata models.

Now along came GTPSP. GTPSP effectively had GT4's car list but allowed network and online play and that posed a minor problem - a Japanese player could drive a Eunos Roadster SR Limited that a European gamer wouldn't have, where the European could have a Mazda MX-5 1.8 RS '98 that an American gamer wouldn't have and the American could drive a Mazda MX-5 Miata J-Limited '93 that the Japanese gamer wouldn't have. Unless the cars the players could use were the same on every disc and thus the same in every region, there could be instability in the online play.

So apparently what they decided to do was smoosh together all of the car lists from all of the GT4 regions - they could have optimised it so that we had one of each model, or just got rid of the non-existant Miata and MX-5 trim levels, but they chose to represent all eleven cars from each region.

Bam. 33 MX-5s.

I would be much happier if they spent some time building other cars instead of having 30 different kinds of the same car.

Famine
Except, as we've established, "instead of" the MX-5s, Skylines, RX-7s, S2000s, NSXs and whatever else, you'd get nothing at all.

If it could be in the game, it already is. Otherwise it's missing because it wasn't modelled (they didn't do it in time, or couldn't get a real example), wasn't licensed (the licence owners did not negotiate to the car's inclusion), wasn't chosen (PD simply didn't see a need for it) or wasn't known about (the guy making the "car encyclopaedia" somehow forgot it), in ascending order of requirement.

If PD didn't know about the car, telling them about it is great. Only they probably did know about it - they're trying to make a car encyclopaedia. If PD didn't want it in the game, telling them you want it is great. Only they probably do want it - they're trying to make a car encyclopaedia. If they couldn't get a licence for it or couldn't get a real one to model, telling them about it is superfluous.


Personally, I quite like having a 1.6 NA, 1.8 NA, 1.6 NB, 1.8 NB, 1.8 NB.5 and 2.0 NC MX-5 in the game. The fact they're replicated for Eunos Roadster/Mazda Roadster, Miata and MX-5 regions is... odd, but understandable if you know where the car list came from and why. The alternative to having them is having nothing.

You may be surprised to learn this question pops up often.
 
I blame daan and Famine. Just be glad we didn't get the 27 variations of the 2CV that they also requested.
 
Another reason there are so many models is because this game does not have a vinyl editor. So they have to create a new car for EVERY single paint design they want in the game. If they had a vinyl editor they would not need as many cars at all. 💡
 
Another reason there are so many models is because this game does not have a vinyl editor. So they have to create a new car for EVERY single paint design they want in the game. If they had a vinyl editor they would not need as many cars at all. 💡

Vinyl editor? :confused:
 
One reason is that people like to have the exact car they own in real life in the game. I see no issue but would like more variety as well.
 
How do you know it won't be in there?

Nobody can know for 100% regarding anything about GT6, but the general consensus is standard cars are OUT.

Kaz stated he only added them to create some variety (200 premium models, alone, do not allow for much variety). Assuming GT6 is on the PS4, I doubt PS2 quality cars will make ANOTHER generation leap.

Many standard cars are not even "worthy" of entire premium conversion while others absolutely beg for it.
 
My guess is that PD's research shows that there are enough GT5 consumers who like to collect the cars more than driving or racing them. Have you seen the size of the GT5 Marketplace Section? That group of users wants more cars........not fewer. It's a big enough group to keep PD interested in maintaining a large database of cars. Some say that PD/GT5 tries to be too many things to too many people, but if they can continue to maintain a balance of all the features GT5 has going forward, people will keep buying. :sly:
 
Marketing.

Over 1000 Cars Sounds much better than about 190 Cars. If you dont count Standard and duplicate cars.

And Some people like a Car and want to drive different versions of the Car.

And its easy to create 20 GT-R for example if you made 1 GT-R.
 
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Nobody can know for 100% regarding anything about GT6, but the general consensus is standard cars are OUT.

Kaz stated he only added them to create some variety (200 premium models, alone, do not allow for much variety). Assuming GT6 is on the PS4, I doubt PS2 quality cars will make ANOTHER generation leap.

Many standard cars are not even "worthy" of entire premium conversion while others absolutely beg for it.

Exactly which standards are not "worthy" of proper modeling, and in exactly who's opinion??

I do expect the current crop of standards(as they exist now) to be gone in future titles as higher quality is required as the hardware improves(and as gamers whine like they do so well - overall, not pointing any fingers of course). But sadly some cars that are loved by many - and more that are very well loved by a few - will probably be lost forever due to this, since they can't create updated versions of them all.
 
Its a Japanese game, so you would expect PD to include a lot of mainland cars. If the game was Italian, you would probobly expect more versions of the Ferrari Dino or Lamborghini Muira instead of countless Skyline models and Lightweight Compact Cars we never use.
 
Its a Japanese game, so you would expect PD to include a lot of mainland cars. If the game was Italian, you would probobly expect more versions of the Ferrari Dino or Lamborghini Muira instead of countless Skyline models and Lightweight Compact Cars we never use.

Some of the funnest racing is in those Lightweight Compact Cars.
Too many models of this and not enough models of that - it just goes to show you will never please 100 percent of any group at any time.
 
I like most of the standard cars, though. I would like them to maintain the variety that GT5 offers. I mean, it would be cool if they can upgrade some standards into acceptable status for the next generation console, I just want to have them.
 
Marketing.

Over 1000 Cars Sounds much better than about 190 Cars. If you dont count Standard and duplicate cars.

And Some people like a Car and want to drive different versions of the Car.

And its easy to create 20 GT-R for example if you made 1 GT-R.

Agreed. I remember seeing the commercial in NA for GT5 when it came out. The guy was like, ohh you have 400 models? Try a thousand!. Those were'nt the exact numbers he used. But you get my point.
 
s0ul_chicken
Some of the funnest racing is in those Lightweight Compact Cars.
Too many models of this and not enough models of that - it just goes to show you will never please 100 percent of any group at any time.

I admit , PD did a good job of pleasing racers of all areas, but there is about 150 Nissans in the game...almost 1/7 of the games total cars....dont you think thats a little much?
 
D3ATHS1NBUNCH3S
I admit , PD did a good job of pleasing racers of all areas, but there is about 150 Nissans in the game...almost 1/7 of the games total cars....dont you think thats a little much?

No
 
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