Why aren't F1 cars dimpled?

  • Thread starter Mike Rotch
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Mike Rotch

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Just and arb question, but golf balls are dimpled in order to ease air-flow over the balls surface thus allowing it to travel further.

Why then arent F1 cars also dimpled?
 
Dimples on a golf balls surface are to assist it spinning - the dimples reduce drag as the dimples catch air.

F1 cars don't have back spin on them, so dimples aren't an option.
 
Originally posted by vat_man
Dimples on a golf balls surface are to assist it spinning - the dimples reduce drag as the dimples catch air.

F1 cars don't have back spin on them, so dimples aren't an option.


I guess it would take a golfer to know that :D
 
dimples on an f1 car. if you dont know anything about golf (like me) you would think that would be a good idea. but the cars would look ugly though.
 
Wowsers, that's a topic of conversation I remember reading on USENET in 1995! I remember the topic title being "smooth paint = more drag?".

Anyway, here's an answer that was in that thread (Google Groups is pretty cool!)

Ok, I'll try to answer this one. Although my current work is in vibration and control, my degrees are in Aero. The bottom line is that a rough surface decreases drag only on cylindrical or spherical surfaces (like a golf ball).

There are two components to drag, one is pressure or form drag, which is caused by differences in pressures normal (perpendicular) to a body (this is the same property that creates lift). The other is skin friction drag which is a result of the tangential forces on the body. As you would imagine, skin friction drag is smaller for a smooth surface. But form drag is much greater than skin friction drag for cylindrical objects.

In an inviscid flow (no viscosity), the pressure on the windward side and leeward side of a cylinder are equal, thus no drag. But in the real world there is viscosity, which cause the boundary layer to separate from the surface of the cylinder very near the transition from windward to leeward sides. When the boundary layer separates, the pressure is lost on the leeward side which creates lots of drag. So the object is to delay the separation of the boundary layer. It turns out that if the boundary layer is turbulent, it will stay attached longer than a laminar (smooth) boundary layer. So the solution is to make the surface rough to create that turbulent boundary layer. The reason airplane (and racecar) surfaces are smooth is that in the case of a streamline body, the skin friction drag is the larger component in the total drag.

The idea of using pinholes in a surface to suck air into the body is again a way to delay boundary layer separation, thus reduce form drag.

There, I hope I didn't confuse everybody.
 
Originally posted by GilesGuthrie
Wowsers, that's a topic of conversation I remember reading on USENET in 1995! I remember the topic title being "smooth paint = more drag?".

Anyway, here's an answer that was in that thread (Google Groups is pretty cool!)

I guess that answer just about covers it :)

Thanks GG
 
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