For all those who question Kaz's dedication to updating this game and listening to consumers.
Eurogamer: What's not perfect? You said on stage you're going to be upgrading every week, every month – what specifically do you want to work on?
Kazunori Yamauchi: That's sort of a surprise we're keeping for the future. Once games go online it's no longer the type of thing where you just make it, hand it over to the players and they go out and play it. Games will keep evolving.
Now it's released we're going to have several million people who'll become citizens of Gran Turismo. From here on we have to listen to their voice and see what they want and change the game accordingly to match their needs. So Gran Turismo really is just at the starting point, it's really the beginning and we're just going to evolve from here.
Kazunori Yamauchi: It's like a living creature, dynamically growing as we speak.
Journalist: Why did it take so long? And what is yet to come to perfect the game?
Kazunori Yamauchi: All the parts of GT are very difficult to develop and there's quite a gap between just completing something and perfecting it. In the process there's a lot of work involved between and sometimes that means getting rid of what you already have and starting afresh. That's what took the longest.
As I mentioned, we're already doing an update on the 27th to refine the usability of the game to make it a better experience. I think it's going to be hard to find an end to that process
If you have just read all that well done, but if you have read all that and still question KY's dedication to continually improving this game then GT will NEVER EVER be the series for you.