Why is Shift 2's handling so wonky?

I've recently started playing again. The physics are broken unless you tune your car just right.

Where in GT, you usually tune to influence oversteer, in shift 2 you have to tune to influence understeer. Try setting a harder suspension in the front and a softer suspension in the rear. Little front downforce (speed in front corners in rear) things like that. It usually helps the iffy physics...

Although if you touch another car 9 times out of ten you're still gonna have a bad time. :banghead:
 
Adjust the caster, set it to the right further and it will improve the car drastically. You want some positive caster to get the car to respond properly. For some reason the tunes had way to much negative caster making them twitchy and in turn very oversteery.
 
I've recently started playing again. The physics are broken unless you tune your car just right.

Where in GT, you usually tune to influence oversteer, in shift 2 you have to tune to influence understeer. Try setting a harder suspension in the front and a softer suspension in the rear. Little front downforce (speed in front corners in rear) things like that. It usually helps the iffy physics...

Although if you touch another car 9 times out of ten you're still gonna have a bad time. :banghead:
While on GT tuning has an actual meaning, on Shift2 you'll find yourself doing random things with the cars 9 outta 10 times.

A good try is to soften the tire pressure and add a little camber to the front, it worked well to me
 
It depends what you're playing on. There are control issues on console, and PC if you haven't got a high enough frame rate.

That aside, the basic tune on just about every car is really soft. REALLY soft. The explanation given was that the cars needed to be drivable on all tracks and there's a couple of really bumpy ones, but actually they just made all the cars into wobbly piles of jelly.

Stiffen springs, roll bars and dampers and you'll be in for a much better time. If you know how to tune this will probably be relatively easy for you, otherwise you might have to go searching for tunes.

You can learn to drive the wobbly cars if you want, it does teach you to be smooth and slow with your inputs, but it's not really as much fun as having a good, responsive car. The physics aren't flash, but when you get the tune right they're at least on par with earlier Gran Turismos.
 
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