Yeah it’s hard to tell for me, I normally play late night so get a real mixed bag of opponents, ranging from A- E in the same race.
This. In the first beta, it was a number and showed you the points being added and removed with each sector, but people were getting really hung up on it. Even now, it's a real focus for lots of people, where what PD wanted, I believe, was a near invisible system which just got on with its job of pairing up like-minded and similarly skilled players. If they can sort out the rogue penalty system, it's probably not far off that. For it to work, you just need to do what you do, race how you race, and not worry too much about what your SR and DR figures actually are.I think if it was a bar then it might encourage some folks to just view it as a meter which shows them how much awful driving they can get away with.
There aren't really subcategories and even the main classes are arbitrary. It's a big sliding scale from terrible to awesome and the system does its best to pair you with a similar rating. That's why you get a mix if you're near a boundary or if there isn't a big pool of players online. PD just want you to drive as well and as clean as you can, then you'll be paired with more awesome players and less terrible ones. The reason they removed the numbers during the beta was because it was encouraging people to do something other than that.It would be nice. Especially when there are subcategories of each class which determine who your opponents are.
The reason they removed the numbers during the beta was because it was encouraging people to do something other than that.
So people don’t game the system. If I’m at maximum S then I have some leeway to ram people off the road and still stay in S. Then next race I’ll get my S back to maximum and do it all over again.They show your progress through the driver ratings so why not your sportsmanship too? Might encourage people to be cleaner if the know they are close to going up a level, possibly if they think they may drop one too.