To clarify, I'm not talking about other games in the genre at all. Even if they all had meiocre career modes, that wouldn't give PD a free pass to make GT5's follow suit.
I'm talking about it's brevity, and the lack of thought and imagination shown by PD's game designers, in the context of all the game's features. Features that add variety and excitement like damage, tyre-wear, weather, day/night acceleration are either not used at all, or barely used throughout GT5's career mode. The content is all there in the game, if PD had spent more time designing a career mode that fully utilised it, Gt5's A-Spec would have been amazing.
Btw thanks for the message :
I'll proceed to GET OVER a VIDEOGAME now hahaha