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- thepatriots
I do not know about you but I always wondered why PD included Race Mod (RM) cars. Why include a ZR1 RM when you could just have the real GT2 Corvette?
Then it hit me, licensing. I am not speaking from expert knowledge but I believe developers can include whatever cars they want in their game, but, in order to "name" (Ie call the car the Corvette ZR1 GT2) the car, they must buy the license from the automotive manufacturer. Otherwise they would have to call it something else. If I am correct you license the right to use the name/title of the car (see C.A.R.S. development).
By calling it the ZR1RM PD essentially gets two cars for the price of one (theory). In my opinion this a great move. PD save money on licensing, and lets be honest, the difference between RM cars and their real life counterparts is pretty small (biggest difference is the crutty sounds... but that is another topic). NFS Shift 1 did a similar thing with its body kits. You could make a car look like the race car, while still calling it the normal car's name. Essentially RM's are body kits. This also takes some pressure off of PD to be 100% PD accurate. They have a little creative freedom.
To me, this opens the door to further RM's of cars. I do not think there is much preventing PD from creating a DB9RM or a 458RM... besides their love for Skylines
. I would love to see GT6 or whatever they are working on embrace this even more. I do not care that the Aston Martin race car I am driving is exactly like the DBR9 and is called the DBR9, it just has to be close.
So I ask you, does this sound sensible or a bit off the wall? What is your opinion.
Then it hit me, licensing. I am not speaking from expert knowledge but I believe developers can include whatever cars they want in their game, but, in order to "name" (Ie call the car the Corvette ZR1 GT2) the car, they must buy the license from the automotive manufacturer. Otherwise they would have to call it something else. If I am correct you license the right to use the name/title of the car (see C.A.R.S. development).
By calling it the ZR1RM PD essentially gets two cars for the price of one (theory). In my opinion this a great move. PD save money on licensing, and lets be honest, the difference between RM cars and their real life counterparts is pretty small (biggest difference is the crutty sounds... but that is another topic). NFS Shift 1 did a similar thing with its body kits. You could make a car look like the race car, while still calling it the normal car's name. Essentially RM's are body kits. This also takes some pressure off of PD to be 100% PD accurate. They have a little creative freedom.
To me, this opens the door to further RM's of cars. I do not think there is much preventing PD from creating a DB9RM or a 458RM... besides their love for Skylines
So I ask you, does this sound sensible or a bit off the wall? What is your opinion.
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