They better be on otherwise its just a timetrial and it defeats the purpose of racing in the first place.
They better be on otherwise its just a timetrial and it defeats the purpose of racing in the first place.
I think damage will be default, so if you hit someone you'll be penalized for the race, due to the mechanical damage. So to answer your question, no.
Don't know just yet, But suspect that their might be a option in offline racing to turn off visual damage when the game comes out. That way might please both parties on damage.
The Best Buy demo's out lately seems to have some with damage turned on & others turned off. The one I tried had it turned off.![]()
Of course we are all annoyed of the bumper cars and crashers, but how do you expect to get away from it? It's everywhere, in every online game.
I tell you what though if im racing against strangers on GT5 I would prefer collisions off. The winner of the race on FM3 is decided by your starting position and whether you avoid being hit by the idiots. Exactly the same will be true on GT5.
lol, In all those races everyone is in the same car.
Yes Turn 10 removing the public lobbies was ridculous. Now we're left with these silly hoppers.I feel your pain [and been there/done that too].
I just hope PD gives the people/host of whatever lobby the choice to have collisions on or off. I'd like lots of choices actually...that, in my opinion, was one thing Forza2 got right. The people in the room usually communicated w/the host to change things like collisions/braking line/class/etc.
FM3's on-line is a headache.
Sad but very true.
I can understand the Ops comments though because the online experience on FM3 is simply shocking. Take this evening for example, it took me 45mins to get a race because I kept on getting kicked out of the room. Now I didn't even race these people and the reason for the kicking was simply due to my rank. I have even had to set up another account so I can play online.
The main cause of collisions online isn't because of dirty racers, although they do exist, the main cause is people just don't know how to race. I've lost count how many times someone has smacked into my rear because I braked in the correct spot. The trouble is a large majority still believe fast in, slow out is quicker when we all know the reverse is true. The other cause is some people do not have enough awareness of those around you. This for me is the biggest difference between online racing and racing in real life. You don't have nowhere near the same awareness of those around you compared to real life.
I tell you what though if im racing against strangers on GT5 I would prefer collisions off. The winner of the race on FM3 is decided by your starting position and whether you avoid being hit by the idiots. Exactly the same will be true on GT5.
Watch this video I put together of the idiots on FM3.
Yes I think this is an excellent idea. Only last night did I say to my friend whilst playing Forza that there should be some kind of licence test before your allowed online. This at least would teach them the basics of driving.This is why I hope expert level races will only be available to those that have an S license or equivalent. This means the people that will race in those are the ones that put the time into it, not the 13 year olds that wanna crash.
This is why I hope expert level races will only be available to those that have an S license or equivalent. This means the people that will race in those are the ones that put the time into it, not the 13 year olds that wanna crash.
This is why I hope expert level races will only be available to those that have an S license or equivalent. This means the people that will race in those are the ones that put the time into it, not the 13 year olds that wanna crash.
Sad but very true.
Watch this video I put together of the idiots on FM3.
Prologue did a pretty revolutionary thing with it's ghost-in-the-race algorytham.
After Spec III it basically works like this - collision is On, but if you approach the critical point on the track with too much spped, you became a ghost. It is very noticable in Suzuka, where such alghoritham has been forced in all 5 critical spots.
That way you do not loose the feeling of actual race - because collisions are basicaly on for clean and aware drivers - but you also do not loose everything because somebody forget to press the brakes.
All above for Public races off course.
I notice some of the collision penalties are very unfair, even going as far as to say the other person should have got the penalty.I think prologue in the end was close to being great. It has problems that need to be worked on, like getting unfair penalties
Nice hahaha, FM3 has it's fair share of idiots I presume!