WILL GT7 SELL

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YZF
What you wrote is more of a bugs/glitches rather than arcade type. These things must be fixed, but that doesn't mean that the whole physics engine is arcadish. Arcade is in NFS, which has nothing common with GT6.

BTW regarding the grip level and fastest times, everything is ok in GT6 - you do have to induce some little oversteer to go faster and thats what all racing drivers do in the real world too.
The tire model is physics not a bug. And ride height was a bug, but it has been around long enough (4+years)that its now an entrenched part of the physics. And I don't think you'll find most racing cars breaking the back end loose in every corner.
 
The tire model is physics not a bug. And ride height was a bug, but it has been around long enough (4+years)that its now an entrenched part of the physics. And I don't think you'll find most racing cars breaking the back end loose in every corner.

Ok, that specific part - tire model - is not a bug, but it's an improvement over previous GT games and it is going in the right direction. It might be not the best tire model in the world, but it still simulates grip loss under load, wear, offroad-onroad conditions, etc. That's not arcade at all. It can be improved, but it's still a simulation.

There are a lot of cars in GT6 that have inherent understeer, so if some other cars tend to oversteer and loose back too quickly for you, you should adjust setup and they'll behave properly. But that's just setup thing, not physics engine being arcadey.
 
It will sell since it's going to come on the PS4 and most gt fans are craving a next gen Gran Turismo game. I just hope by that time PD learn from GT6 and go back to the roots of what made the series awesome.
 
YZF
There are a lot of cars in GT6 that have inherent understeer, so if some other cars tend to oversteer and loose back too quickly for you, you should adjust setup and they'll behave properly. But that's just setup thing, not physics engine being arcadey.
That wasn't the point at all. Point is, you can't be fast or competitive in GT, TT's specifically since they are the universal "fast" test in the game, and any competitive racing in general, without a car being dramatically oversteery to the point of feeling arcadish. Most TT tunes start with throwing a massive amount of ballast on the back and working from there and the quickest way around most corners is to unsettle the back end to get the car to rotate because there's no longitudinal nor much lateral grip penalty for doing so. Yes you can drive realistically if you want to and not do that, you just can't be competitive at the same time.
 
Yes it will sale, especially if its given proper marketing. Gt5 had a huge push it sold great, Gt6 did not it sold less.
 
That wasn't the point at all. Point is, you can't be fast or competitive in GT, TT's specifically since they are the universal "fast" test in the game, and any competitive racing in general, without a car being dramatically oversteery to the point of feeling arcadish. Most TT tunes start with throwing a massive amount of ballast on the back and working from there and the quickest way around most corners is to unsettle the back end to get the car to rotate because there's no longitudinal nor much lateral grip penalty for doing so. Yes you can drive realistically if you want to and not do that, you just can't be competitive at the same time.

May I ask you what times/positions you achieve in Seasonals generally or e.g. in recent GT Academy TT?
 
YZF
May I ask you what times/positions you achieve in Seasonals generally or e.g. in recent GT Academy TT?
What does that have to do with anything?
 
What does that have to do with anything?

You say:

"you can't be fast or competitive in GT, TT's specifically without a car being dramatically oversteery to the point of feeling arcadish."

So in order for this to be true, you have to be competitive and fast in TimeTrials, otherwise 'how do you know?'
 
YZF
You say:

"you can't be fast or competitive in GT, TT's specifically without a car being dramatically oversteery to the point of feeling arcadish."

So in order for this to be true, you have to be competitive and fast in TimeTrials, otherwise 'how do you know?'
Actually no you don't. All you need to do is follow some of the Seasonal threads and download some replays of the top drivers. But if it really matters, I am routinely in the top 1% if I put some effort into it beyond just getting a quick gold and the cash. I rarely make an effort because TT's just aren't my thing, especiallly with SRF forced on or optional.
 
That wasn't the point at all. Point is, you can't be fast or competitive in GT, TT's specifically since they are the universal "fast" test in the game, and any competitive racing in general, without a car being dramatically oversteery to the point of feeling arcadish. Most TT tunes start with throwing a massive amount of ballast on the back and working from there and the quickest way around most corners is to unsettle the back end to get the car to rotate because there's no longitudinal nor much lateral grip penalty for doing so. Yes you can drive realistically if you want to and not do that, you just can't be competitive at the same time.

What? I think you need to take another look at the tuning section here on GTP. Very few of the top TT tunes us a ballast at all and when they do it's usually only to correct an inherent inbalance in the car.

I think you're mistaking the fact that most of the top times during TTs are done using SFR with some issue with the general physics in GT6 because your analysis is way off mark.
 
Actually no you don't. All you need to do is follow some of the Seasonal threads and download some replays of the top drivers. But if it really matters, I am routinely in the top 1% if I put some effort into it beyond just getting a quick gold and the cash. I rarely make an effort because TT's just aren't my thing, especiallly with SRF forced on or optional.

Yes, you do. In order to feel the simulation in it's full effect you have to push the car to it's limits, and without aids, ofcourse. Replays don't give you setup information and actually it's not even about setup at all. When you feel the car at the edge of the grip, it's nowhere near arcade at all.

Now don't be mistaken by some TT's which have SRF enabled, as this may seem arcadish. SRF and all other aids must be turned off.

1% thats top 1000... Well take a ride in latest GT Academy lap at Brands Hatch Indy, which has SRF and setup changes disabled. No arcade at all.
 
YZF
Yes, you do. In order to feel the simulation in it's full effect you have to push the car to it's limits, and without aids, ofcourse. Replays don't give you setup information and actually it's not even about setup at all. When you feel the car at the edge of the grip, it's nowhere near arcade at all.

Now don't be mistaken by some TT's which have SRF enabled, as this may seem arcadish. SRF and all other aids must be turned off.

1% thats top 1000... Well take a ride in latest GT Academy lap at Brands Hatch Indy, which has SRF and setup changes disabled. No arcade at all.
You're all hung up on the word "arcade" as if something has to be either arcade or simulation and there's nothing in between. I'm not saying GT physics are arcade in fact I said it has decent physics earlier in the discussion. There are portions of GT that are pretty good and portions of the physics that are not. What I said earlier was,
"Pretty graphics and decent physics are about the only thing standing between GT and full on Arcade".
The game itself is closer to an arcade game than a racing or driving simulation, but with good graphics and decent physics.

In the current GTA time trial they're using the handbrake to be fastest.....
I didn't watch any GTA replays yet wasn't aware of this, but yeah, on a course like Brands Hatch I doubt anyone in a real FF is handbraking to achieve the best lap times in real life, especially with 100 hp or whatever that thing has.:odd:
 
In a previous post I asked if GT7 needed to be more difficult. There were some interesting replies, but most avoided my most important question. WILL GT7 SELL.

IMO GT6 has been an unmitigated disaster. Look at the sales figures. GT1-10.8 million, GT2-9.8 million, GT3-14.8 million, GT4-11.4 million, GT5-10 million, GT6- according to latest figures around 2.5 million.

WHY?. What did we get, a few more cars, a few more tracks, YIPPEE. The worst and shortest career mode ever. To the average buyer this is the backbone of every GT generation. But oh what did we lose, SO MUCH!.

I have been a fan of GT since my son, knowing I was a great fan of motor racing introduced me to GT1 15 years ago. Through the years I have had two PS1s, two PS2s and three PS3s. Since I retired on a disability pension 10 years ago the game has become an integral part of my life.

So the important question is will I and enough other people pay £400+ for a PS4 and GT7. At the moment I,m not sure. I want the GT franchise to go on forever but I think I will wait for the reviews of GT7 when it is released before I buy it and this saddens me.
Of course it will sell.
 
In a previous post I asked if GT7 needed to be more difficult. There were some interesting replies, but most avoided my most important question. WILL GT7 SELL.

IMO GT6 has been an unmitigated disaster. Look at the sales figures. GT1-10.8 million, GT2-9.8 million, GT3-14.8 million, GT4-11.4 million, GT5-10 million, GT6- according to latest figures around 2.5 million.

WHY?. What did we get, a few more cars, a few more tracks, YIPPEE. The worst and shortest career mode ever. To the average buyer this is the backbone of every GT generation. But oh what did we lose, SO MUCH!.

I have been a fan of GT since my son, knowing I was a great fan of motor racing introduced me to GT1 15 years ago. Through the years I have had two PS1s, two PS2s and three PS3s. Since I retired on a disability pension 10 years ago the game has become an integral part of my life.

So the important question is will I and enough other people pay £400+ for a PS4 and GT7. At the moment I,m not sure. I want the GT franchise to go on forever but I think I will wait for the reviews of GT7 when it is released before I buy it and this saddens me.

If the sound is not significantly improved I will not buy it. This sentiment is expressed by the many GT fans I personally know.

We are all grown adults with enough hobby dosh to buy all the needed bits to enjoy our sims. Big TV's, wheels, cockpits, larny pedals etc. But if the sound is not improved we are not going to buy GT7.

I think enough folks are this fed up with GT that GT7 will see lower sales. Low enough to get Sony's attention.

Hell, we barely play GT6 anymore due to the bad sound.
 
My 2 cents worth. Re the origional post you can't compare sales figures to games that have been out for years. GT5 is still on sale.
GT6 has only been out 5mths, and lets face it rival developers have closed the gap on GT. Whereas 10 years ago it had the monopoly on the racing sim genre.
Anyway guys just enjoy GT6 for a while GT7 may be 2-3 years away.
 
I think enough folks are this fed up with GT that GT7 will see lower sales. Low enough to get Sony's attention.

Hell, we barely play GT6 anymore due to the bad sound.

It's certainly not the only reason I don't play it much any more, but it's right up there. Next to bad AI and a short career mode. And the lack of any races in the Seasonals. I'll be content if the AI is better in 7, but I think I'll want some of my other gripes addressed as well to really get excited about the next game. Sounds being next on the list.
 
Ok im gonna say my point. and i hope people see it.. Im not a Game Designer (all tho i wish i was).. But ive played allot of racing games & in real life i use to Street race (wanna get back in).. But anyways to the Point.. IF GT7 dose come out. they need to do it right.. enough of having 7 visions of the same car, limited tracks, and cars that We really have no clue about. GT is a SIM GAME. so go back to the basics. give us cars we know. And use the space you wasted when doing 15 GT-R's and have Way More customizable parts, Track Designer, Engine Builder. and such.. Hell Hire Me to work on the next game. Ill do it with whoever on a team :gtpflag:;) :gtpflag:
 
Imagine if Simbin, Turn 12, and PD team up to work on GT7. Impossible in many ways, but that would probably result in the greatest race sim ever created.
 
In a previous post I asked if GT7 needed to be more difficult. There were some interesting replies, but most avoided my most important question. WILL GT7 SELL.

IMO GT6 has been an unmitigated disaster. Look at the sales figures. GT1-10.8 million, GT2-9.8 million, GT3-14.8 million, GT4-11.4 million, GT5-10 million, GT6- according to latest figures around 2.5 million.

WHY?. What did we get, a few more cars, a few more tracks, YIPPEE. The worst and shortest career mode ever. To the average buyer this is the backbone of every GT generation. But oh what did we lose, SO MUCH!.

I have been a fan of GT since my son, knowing I was a great fan of motor racing introduced me to GT1 15 years ago. Through the years I have had two PS1s, two PS2s and three PS3s. Since I retired on a disability pension 10 years ago the game has become an integral part of my life.

So the important question is will I and enough other people pay £400+ for a PS4 and GT7. At the moment I,m not sure. I want the GT franchise to go on forever but I think I will wait for the reviews of GT7 when it is released before I buy it and this saddens me.
I think it will sell because of different aspects. One is people will want to see the difference between gt6 on ps3, others will get it maybe to moan about it.But for me I will buy because I like GT no matter what and not only that my ps3 might be on the way out. I just love racing, GT is the only racing game for me.
 
I think it will sell because of different aspects. One is people will want to see the difference between gt6 on ps3, others will get it maybe to moan about it.But for me I will buy because I like GT no matter what and not only that my ps3 might be on the way out. I just love racing, GT is the only racing game for me.
Amen.
 
i think most people realise that GT6 didnt need to be made

it doesnt do much significant over GT5

but it seems that a premiere console needs TWO driving games

one serious, one less so

Forza 5, Forza Horizon 2

GT7, Drive Club

its the yin, its the yang

GT7 will do 10 mil.

Drive Club will do 10 mil.

PS4 will do 10 mil. THIS YEAR
 
Forza NO , Drive Club maybe , GT7 YES. the only other game I would consider playing is Drive club, but will it be in the same league as GT7 don't think so as far as sim style goes.
 
Drive Club will be 1080p/30fps with a Forza Horizon style party whatever atmosphere

It will sell a storm due the fact theres no drive game for ps4 now and it has a potential 7 mil. customers crying out for content.

GT7 will no doubt be 1080p/60fps and be the same tour de force people expect.

Its no doubt both games will be super successful because the ps4 is super successful.

I suspect Drive Club may even be more successful than GT7 due to the fact the subject is casualised and isnt anywhere as near as painfully anal as Gran Turismo is.

We all love GT but in the real world, people have moved on.

Drive Club is the new hotness for people who want to drive but really dont know anything about driving.
 
It will sell since it's going to come on the PS4 and most gt fans are craving a next gen Gran Turismo game. I just hope by that time PD learn from GT6 and go back to the roots of what made the series awesome.

I'm actually craving PD finish the one I've already bought. If they abandon GT6 - and I mean that in the sense of any of the heavily-publicized features we've yet to receive - I'm unlikely to buy GT7 based on that. I'd have no reason to believe a word from them at that point.

Hopefully, of course, it doesn't come to that. But if it does happen, you can imagine the gaming media will also be mentioning it quite a lot...
 
I'm actually craving PD finish the one I've already bought. If they abandon GT6 - and I mean that in the sense of any of the heavily-publicized features we've yet to receive - I'm unlikely to buy GT7 based on that. I'd have no reason to believe a word from them at that point.

Hopefully, of course, it doesn't come to that. But if it does happen, you can imagine the gaming media will also be mentioning it quite a lot...
Hate to admit it but your right, Ive not yet had my fill of Gt6 and then having too think that 7 is out when it does happen.
 
I'm actually craving PD finish the one I've already bought. If they abandon GT6 - and I mean that in the sense of any of the heavily-publicized features we've yet to receive - I'm unlikely to buy GT7 based on that. I'd have no reason to believe a word from them at that point.

Hopefully, of course, it doesn't come to that. But if it does happen, you can imagine the gaming media will also be mentioning it quite a lot...
Well you KNOW PD and Sony are counting on some absolutely fabulous improvements to the series to cover past sins, so to speak. I can be as mad as I want about what I see right now as unfinished ill-conceived poorly executed improperly supported busted beta game, but if GT7 rolls out with moddable body parts and sweet livery editors (free of IRL car manufacturer limitations) and an actual career mode.....well....time to get an updated evaluation on the kids!:lol: Monthly fees, the fact that new PS3s still sell at $250+ US (so no discounts on PS4s soon, I suspect), whatever new paid DLC schemes they dream up....none of it will matter, for I shall HAVE to have that game.:cheers:
 
In a previous post I asked if GT7 needed to be more difficult. There were some interesting replies, but most avoided my most important question. WILL GT7 SELL.

IMO GT6 has been an unmitigated disaster. Look at the sales figures. GT1-10.8 million, GT2-9.8 million, GT3-14.8 million, GT4-11.4 million, GT5-10 million, GT6- according to latest figures around 2.5 million.

WHY?. What did we get, a few more cars, a few more tracks, YIPPEE. The worst and shortest career mode ever. To the average buyer this is the backbone of every GT generation. But oh what did we lose, SO MUCH!.

I have been a fan of GT since my son, knowing I was a great fan of motor racing introduced me to GT1 15 years ago. Through the years I have had two PS1s, two PS2s and three PS3s. Since I retired on a disability pension 10 years ago the game has become an integral part of my life.

So the important question is will I and enough other people pay £400+ for a PS4 and GT7. At the moment I,m not sure. I want the GT franchise to go on forever but I think I will wait for the reviews of GT7 when it is released before I buy it and this saddens me.

Has GT6 been an unmitigated disaster though? 2.5 million compared to 10 million for GT5 makes it look that way but how many of those 10 million sales were as a result of the game being bundled in with a PS3? I only got GT5 because I was buying my son a PS3 for Christmas and went for a bundle with a shooter, a football game and a driving game. GT6 came out at the end of the PS3's life so there would have been very few sales from bundles. I'd be very surprised if PD were expecting GT6 to sell anything like as many as GT5.
 
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