[Wish] Cockpit dashboard should be back-lid

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In our everyday driving, we normally can the dash, the gauges and the needles clearly even without turning on LED-back-lighting...

But since GT5 Prologue, certain cars (e.g. FD RX-7, R34 GT-R, NC MX-5, Lambo Gallardo) have a very dark dashboard, meaning without sufficient direct "sunlight" from outside, we cannot see anything on the dash. We have to either listen to engine sound or see the on-screen meters for RPM.

Now in GT5, this problem still exists...

I hope PD can address this by adding back-lighting to the dash. Some cars already have this, and they work perfectly. For example, we can always see everything on the dash of R35, E92 M3, Audi TTS, Mazda Atenza, Ferrari 430...etc
 
Normally people would listen to the engine revs to change gears as its apparently better as you can then focus on the road ahead. I wouldn't know anything about this because I'm deaf :-P
 
The problem is the dynamic range of GT5's lightning engine. It more closely approximates what a camera sees, rather than what a human eye would see. At least it seems that way to me.
 
It is a small problem, but me being the madman of GT racing. I change with engine noise, and just guess how fast I'm going (though when I get a license I don't think I'll be trying that too soon :p)
 
How about an Interior Light... like when you want check the map on the Nurb but you need to turn on the light because it's pitch black & raining outside.... :)
 
In most cars, when you turn the parking lights on, the interior lights also come on. Why PD won't give us full control of the headlights is beyond me...
 
The problem is the dynamic range of GT5's lightning engine. It more closely approximates what a camera sees, rather than what a human eye would see. At least it seems that way to me.

You're probably on to something there, although it's more like the game, at any one instant in time, is representing the dynamic range that a typical display is capable of, rather than what the eye is capable of seeing. Having a wider "HDRI" aperture would help, but most displays wouldn't be able to physically show the extra range anyway (it would "clamp" the values, giving no difference).

I wonder if the situation is any better with the higher dynamic / colour range setting in the PS3 system options?
 
You're probably on to something there, although it's more like the game, at any one instant in time, is representing the dynamic range that a typical display is capable of, rather than what the eye is capable of seeing. Having a wider "HDRI" aperture would help, but most displays wouldn't be able to physically show the extra range anyway (it would "clamp" the values, giving no difference).

I wonder if the situation is any better with the higher dynamic / colour range setting in the PS3 system options?


I disagree. I think just about any display could show it just fine. A TV isn't limited by any specific dynamic range like a camera is. Any one pixel can be any brightness. For example here are examples of HDR photography, and they should show up just fine on your screen:

hdr.jpg



hdr-76.jpg


That, of course, is tone mapping and it is god awful. But if they did just a bit of localized contrast reduction, than I think it could work nicely.
 
It's because a TV can't reproduce the brightness and darkness of the real world (and the range that the human eye can see) and thus has to make the image brightness relative instead of absolute. So when you're in cockpit view, the image is adjusted after the outside world, making the interior darker. To have the interior in correct brightness the outside world would have to be way too bright, making it quite difficult to see the track. It doesn't matter if you're looking at a HD TV or an old fashion TV, the picture can never get really black and never as bright as the sky.
 
Night time is where it really hurts the most. If it's not a specific car, the gauges are impossible to see. I like to drive with no HUD, so this is just something where I have to hear it out. Good practice though.
 
Another issue (but maybe it comes from my screen) is at the exit of Eiger short tunnel I can't see **** for like 1 second!
It's practically like when you receive a flashbang in counter strike!
 
I disagree. I think just about any display could show it just fine. A TV isn't limited by any specific dynamic range like a camera is. Any one pixel can be any brightness. For example here are examples of HDR photography, and they should show up just fine on your screen:

*snipetty*

That, of course, is tone mapping and it is god awful. But if they did just a bit of localized contrast reduction, than I think it could work nicely.

Eh, no. TVs cannot show "any brightness they want to" - there is an upper and a lower bound. Those examples of "HDR photography" are in fact, as you rightly say, (locally) tone-mapped. That takes several shots bracketed across a range of exposure levels, and (usually algorithmically) "mixes" sections of them that give the best contrast for the given part of the composition, simply to give the impression of a higher dynamic range.
It takes the prominent features and compresses them into one image so it can be displayed on low-dynamic-range objects such as photographic paper or a TV screen and give the same / similar impression of colour contrast between neighbouring areas of the photograph, in a similar way to how our eyes would see it close up (so long as you focus on those sections alone). Of course, that makes the photo, taken overall, look a bit odd.

The Wiki entry for HDRI, which I linked to in my previous post, states that the average LCD screen has a much lower dynamic range than a typical camera (TVs are typically worse, depending). eran0004 said it best, mind you.
The HDR effect in GT5 is achieved through global tone-mapping, and in my opinion, could use some (slight) tweaking - Eiger and HSR are problematic even on overcast days, so the adjustment speed could be a bit quicker in those cases.
 
No I highly agree; I can never see the dash 90% of the time in most cars. Yet they already have the models to have them on (go take your car and drive it in a practice map in night; they already turn on)

when you mess with your headlights during the day it should turn them on also; that's how it is in real life for crying out loud! and it would just be a change of code; it would take someone 5 minutes to put this in!
 
Smackinjuice
No I highly agree; I can never see the dash 90% of the time in most cars. Yet they already have the models to have them on (go take your car and drive it in a practice map in night; they already turn on)

when you mess with your headlights during the day it should turn them on also; that's how it is in real life for crying out loud! and it would just be a change of code; it would take someone 5 minutes to put this in!

Go figure!
Enthusia had fading brake lights (like in reality) and backwards lights (as well as the famous red zone sound on RX7-8).
Enthusia was released before gt4...
 
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