Would you like PD to defect from Sony and go multiplat with extra emphasis on PC?

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I'd like to see it on Xbox for live, so i won't get booted offline so much. And this game can be made for the Xbox, it'll just come on 6 discs!

Hardly, the game is only 14-15 GB's in size and most parts of PS3 games do not use compression. Delete all the movies (HD video is rather large) and it'd probably fit on 1 DVD-DL.

Are you kidding me? Console is the grandfather of gaming.

The first video game was made on an analog computer. Regardless, I'm pretty sure arcades could be considered the grandfather of gaming as we see it today.
 
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What if they distribute it with Steam and lock the content down that way? The GTP forums would implode with people complaining about it.

I've got quite a few modded games on steam, so that's really not an issue.

Personally I would very much like the immense extra value that modding provides, and yes the game would be better quality on the PC.

However, from a business point of view it would be a bad move.
 
PD are a completely owned subsidiary of Sony Computer Entertainment so there ain't a chance in hell that they would produce games for anything other than Sony devices.
 
The trouble with going to a PC game is, firstly, PC games are easier to hack, mod and pirate. One of the things that makes a one platform console game so good is you KNOW all your opponents are on an even playing field. No-one is running some beta mod you don't have, or getting hacked upgrades you can't do, etc..

And piracy is rampant in the PC gaming community. Why would PD/Sony want to cut their own throats?

It seems obvious that GT needs the next-gen PS to be REALLY good, and get grids more real-world in size. In the meantime, at least we are all playing the same game, even if it IS with duped cars!
 
i would love GT on PC..since im hooked to GT5..i feel a lil werid bout a computer with a i7 3.44GHz processor, 6GB DDR3 RAM, GTX 580 graphics card that isnt getting used..and ild love to see GT on full graphics on that haha
 
The trouble with going to a PC game is, firstly, PC games are easier to hack, mod and pirate. One of the things that makes a one platform console game so good is you KNOW all your opponents are on an even playing field. No-one is running some beta mod you don't have, or getting hacked upgrades you can't do, etc..

And piracy is rampant in the PC gaming community. Why would PD/Sony want to cut their own throats?

It seems obvious that GT needs the next-gen PS to be REALLY good, and get grids more real-world in size. In the meantime, at least we are all playing the same game, even if it IS with duped cars!
The lighter side of mods though is custom race tracks, mods like a user created livery editor, and even extra body kits.

Infact, the best devs are the ones that are open to the mod communities. As long as they have HP limits and other things that a sever's AI can track. If you want mods in a server such as insane speed, leave the HP limit open.
 
One of the things that makes a one platform console game so good is you KNOW all your opponents are on an even playing field. No-one is running some beta mod you don't have, or getting hacked upgrades you can't do, etc..

In the meantime, at least we are all playing the same game, even if it IS with duped cars!

See what you just did there?

That problem is not exclusive to any platform, it happens everywhere.

Besides, if you look a bit deeper, there are loads of pc games with mods around that do not impair online play. It's very simple to build in checks to determine game version, preventing modded versions from joining retail versions.
 
PD is a first party studio so they won't go multiplat. As an aside, the game is perfectly fine where it is. If you want variety, that's why we have other platforms.
 
PC also depends on your operating system, graphics card, etc. Especially complicated and can you imagine the install size?
Im going to say it could go as large as 50 gigs to hardrive. It would still probably have to be on a blu-ray double layer. Forget about buying it if you have a Mac, or are running any 'nix distro. Even using WINE you coudnt do it without having a GD super computer.
 
A.

Mostly because common sense would lead me to believe that PD defecting would never happen. :rolleyes:

If anything, I'd rather they just hire more employees to make their games faster and with more content. :p
 
GT on a PC, Oh God no. Sitting on my couch, big TV and massive surround sound is how I like to do my gaming.

PC gaming is all about drivers and dlls, and OS conflicts, 19" displays. Nah, I like that I can stick the disk in, spend 30 minutes loading another futile Sony anti-jailbreak OS update and then off I go!
 
Annnnnnnnnnnnnnnnnnnnnnnddddddddddddd the fanboy insults and digs are deleted again.

Now how about this for as novel idea guys, can we have just one thread that doesn't end up as a Forza Vs GT and/or PS3 vs 360 flame-fest with 'fanboy' used every other sentence.

Oh and that's not a polite request either, its an instruction.

Next person to take this off topic and into flam-bait land gets a holiday from GT Planet.


Scaff
 
I say keep things the way they are. In my opinion Polyphony is doing just fine with the console.
As for on the PC Im too cheap and lazy to keep ontop of the latest hardware thats why I moved to consoles.
Also all these people talking about not wanting to sit at a desk and rather play on a couch. You guys need to get with the times. Ive got my laptop hooked up to my 32"tv and sit on my bed and surf the web with a wireless mouse and keyboard. This is also what my PS3 is hooked up to. so I can easily switch between the two when needed. Its good for racing B-Spec.
 
But what is the maximum resolution you can use on that TV? No where near the resolution of a 19" monitor I bet.
 
PD a part of Sony. Never going to happen. Even in fantasy land, no I would prefer PS3 always has GT5. No plans to play games on a PC.
 
See what you just did there?

That problem is not exclusive to any platform, it happens everywhere.

Besides, if you look a bit deeper, there are loads of pc games with mods around that do not impair online play. It's very simple to build in checks to determine game version, preventing modded versions from joining retail versions.

There's a big difference between duping a car, and hacking it to make it faster, handle better, engine swap it, etc. All things that HAVE been done on other racing games. If it's so simple to protect against this, how come some other games haven't managed to do it? As soon as you allow mods, SOMEBODY will take on the challenge to make the game uneven, to give those 'in the know' a huge advantage, and you can tear the community apart by doing that.

I don't want to go to a 'subscriber', iRacing type model. Got the PS3 exactly BECAUSE I don't have to pay for online gaming... I like the way things are, am prepared to wait for the PS4 for better graphics... after all, better graphics don't fix 90% of what is bad in GT5, anyway. A lousy game at 100+ fps is still a lousy game.
 
Im going to say it could go as large as 50 gigs to hardrive. It would still probably have to be on a blu-ray double layer. Forget about buying it if you have a Mac, or are running any 'nix distro. Even using WINE you coudnt do it without having a GD super computer.

Due to PS3 jailbreaking the game has been dumped, it's only 15 or 20GB (I cant remember), which isnt even a single layer. To top it off a nice chunk of that is video data.



Multiplatform would hurt the game, like it does all multiplatform games.
360/PS3/PC exclusives always outshine their multiplatform competitors.
 
There's a big difference between duping a car, and hacking it to make it faster, handle better, engine swap it, etc. All things that HAVE been done on other racing games. If it's so simple to protect against this, how come some other games haven't managed to do it?

The effect in this situation may be different, but the mechanic is identical; a weakness in the execution of the process is exploited. There could just as easily (have) be(en) an exploit that makes things uneven. It just happens, no code is perfect.

As soon as you allow mods, SOMEBODY will take on the challenge to make the game uneven, to give those 'in the know' a huge advantage, and you can tear the community apart by doing that.

I think you misunderstand the way modding works. Modding is not to make the game uneven. In fact, the first thing that is done in ALL games that allow modders to work on it, is to make sure that modded versions do not work with unmodded versions. This is common practise in PC gaming, and works very well.
Everyone with a certain mod will only be able to play each other.
 
But modding fractures the community. One of the strengths of GT5 is, we are ALL playing the same game. You split the community up into factions that think x mod or y mod is the 'better' mod, and soon you have a MUCH smaller gamebase. And you STILL have the issue of, no matter WHAT safeties are put in place, someone considers them a challenge.

You state yourself that NO game is totally secure. Maybe on a PC, that's true. But so far, the PS3 remains essentially an even playing field. That is the CORE of what racing is about.
 
But so far, the PS3 remains essentially an even playing field. That is the CORE of what racing is about.

Please explain why Activision rolled out a black-ops perma ban the other day to PS3 machines. Apparently everyone wasn’t on an even playing field and it wasn't just people using 'jailbreak'.
 
I think you are going to see a very determined effort by Sony to make the PS3 secure again. It's one of the few advantages you get over a PC system...

And, just because an exploit happens on ONE game it doesn't mean it can happen to them ALL. As was said, security varies from game to game. Hopefully, PD sees this as important and can work against modding and hacking.
 
But modding fractures the community. One of the strengths of GT5 is, we are ALL playing the same game. You split the community up into factions that think x mod or y mod is the 'better' mod, and soon you have a MUCH smaller gamebase. And you STILL have the issue of, no matter WHAT safeties are put in place, someone considers them a challenge.

You're partially right, modding does fracture the community. But is that a bad thing? Let me explain.

Right now, if I go online, I already see a rather fractured community. This is by the very nature of the game. There are groups for every level of racing and rule set. Some only play DTM races, some want to keep driving their x2010, others just like to drift... it goes on and on.

What happens when mods come along is, you will see some large modding projects that aim to drastically improve the experience of one or a few aspects of the game.
For instance, I used to play a PC game called Sports Car GT. A decent semi-simulation racing game for it's time (1999). Among mods released for the game were a mod providing a full BTCC championship, or a mod creating drag-racing with all sorts of cars.

As you can imagine, this only improves the experiences players wanted to have in that direction anyhow. And because in this way new content keeps coming along for free, long after the release of a game, modding has proven to be greatly beneficial to keeping players with the game.

You state yourself that NO game is totally secure. Maybe on a PC, that's true. But so far, the PS3 remains essentially an even playing field. That is the CORE of what racing is about.

GT5 is an even field for now yes. The PS3, I'm sorry to say, is not. It's just as susceptible to exploits and hacks as any other computer system.
The recent jailbreak developments are very much proof of that. Other games on the PS3 have known exploits and whatnot for a long time already as well (Dirt 2 anyone?).
 
You're partially right, modding does fracture the community. But is that a bad thing? Let me explain.

Right now, if I go online, I already see a rather fractured community. This is by the very nature of the game. There are groups for every level of racing and rule set. Some only play DTM races, some want to keep driving their x2010, others just like to drift... it goes on and on.

But you multiply that division even MORE once you add a variety of what will probably be MUCH argued over different mods. You will then have those that want to race DTM, but those will be further divided into those that want engine and drivetrain swaps, those that don't, those that mod their physics for better grip, those that don't, those that think 'x' mod is for arcade weenies, others that think 'y' mod has too much grip, no consensus over ANYTHING, yada yada yada...

Not something I look forward to, anyway.
 
But you multiply that division even MORE once you add a variety of what will probably be MUCH argued over different mods. You will then have those that want to race DTM, but those will be further divided into those that want engine and drivetrain swaps, those that don't, those that mod their physics for better grip, those that don't, those that think 'x' mod is for arcade weenies, others that think 'y' mod has too much grip, no consensus over ANYTHING, yada yada yada...

Not something I look forward to, anyway.

Why not, actually? Sure those arguing may look stupid, but in the end everyone gets to drive with people who feel EXACTLY the way they do about it. And let me tell you, that is a whole lot of fun.
 
PD is owned by Sony and Sony uses GT5 to push PS3's. So PD can never leave Sony and would never make a GT5 for PC or *gasp* 360.

PD could easily make more money by going multi-platform. They could also make more money by creating more racing games.
 
One one hand, a modern gaming PC would be able to make GT look much more amazing than it already does. It could be great.

On the other hand, it would also be more work. And mods aren't really GT's style... with the exception of the standard/premium divide in GT5, GT has always been about high standards of quality all around. Mods, on the other hand, can come in a wide range of quality, from terrible to excellent. It would be easier to implement a true course maker feature on PC though, so that would be nice.

For now I think they're better off staying with Sony, but if they suddenly announced a PC version, I'd certainly be interested in trying it.
 
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