
Project Motor Racing has had a rather rocky start in life, launching to muted reviews, but the Straight4 Studios team behind the title has now announced what it hopes is a path to redemption with a “roadmap” for development over the coming months.
Touted as a spiritual successor to the now-defunct Project CARS and particularly the GTR series, PMR wasn’t entirely as it was hyped to be. To the team’s credit, it was quick to address some of the early issues in the review copies and day one patch, by way of some early updates to the title — making small steps in the right direction.
Unfortunately, the state that the game released in resulted in S4S having to “reduce the size” of its team. Despite the “heartbreaking conclusion”, the team asserted that it would remain committed to improving the game with future updates.
Today’s short-term roadmap announcement gives a clearer direction of priority fixes, comprising several improvements coming to the game, as well as continued work delivering some new features. While S4S has already released updates addressing performance issues, vehicle handling and tire behavior, the effort to improve the game further is the main objective, ultimately shaping PMR “into the game you believe it can be”.

Rounding out the year and moving in to 2026, the focus remains on delivering “steady, consistent progress”, continuing to release updates that improve the overall stability of the game, performance, vehicle dynamics, visuals and online reliability.
Though, as mentioned, new features oft-requested by the community are also in the works; features that will “deepen immersion, improve racecraft, and elevate the overall sim experience”, and will be delivered over the coming weeks and months.
The road ahead certainly looks promising, with further handling improvements across all classes of racing machine featured in the game, UI and UX improvements across the board, and a complete overhaul to the game’s penalty system.

There will be a continued effort in improving the stability and and functionality of the game’s online features, as well as rendering and visual enhancements. This will be of particular interest as, despite releasing barely a month ago, PMR lacks in visuals even when directly compared to Project CARS 3, a game released over five years prior.
Improvements to the game’s audio, as well as visual upgrades to both the vehicles and environments will provide a much needed jolt to the racer, especially when combined with the aforementioned graphical fettling. Rounding out the upcoming improvements will be updates to input and haptics, changes to pit lane and pit stops, and optimizations for AI opponents.

In regards to new features, players can look forward to a radar system that will likely play a huge part in improving the racing experience, both online and off, spotter support, and rolling starts. VR support for PC will definitely be a very enticing addition for those with a capable headset on the lookout to fully immerse themselves behind the wheel of their chosen ride, and new online modes are also on the way.
Triple-screen support will only strengthen the team’s intentions to improve the immersion aspect even further, the game’s front-end (how PMR is currently presented and interacted with) and menu will be overhauled, and finally a restructuring of the career mode and expansion therein.
While the order in which the improvements and new features are listed within the roadmap don’t reflect a specific particuar triage, it certainly paints a better picture of what’s to come with the goal being to build a better base for the rest of the game to jump off and future improvements.
We’ll be keeping a close eye on Project Motor Racing, so stay tuned!
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