1. TCS and ASM harm corner speeds.I'm asking these questions in the hopes of getting more Gold prizes than I currently do. Any advice is appreciated.
#1 - What driver aids slow the car down the most?
#2 - How much does using a dualshock controller slow a person down?
All laps are not created equal are they? On the full Nurb it is 5 seconds a lap and the data confirms this. Obviously shorter track = smaller gap.1. TCS and ASM harm corner speeds.
2. Some people have used ridiculous figures like 5 seconds a lap, but I say about 1 second.
I'm asking these questions in the hopes of getting more Gold prizes than I currently do. Any advice is appreciated.
TC is definitely quicker in the right circumstances. I prefer to have TC in a high powered car in the rain as oppose to not having it. SRF is basically a go quicker mode, which is why most open lobbies ban it.
Correct:tup: I think people forget just how wide the spread is in skill level between Gran Turismo players. There are definitely some people that would benefit from having all the aids on simply because it will slow them down and keep them from spinning out and getting into trouble. Staying on the track for a full lap is usually faster than running off into the grass for a few 360's.These are just things that aid people that are bad at handling oversteer/loss of traction. Those people will be quicker when using them obviously, but a good driver will be hindered by these electronic aids.
it really isn't just ABS, it's more of a car stability aid that provides much more benefit than simple ABS would.
I don't understand why ABS is even adjustable, like a car either has it or it doesn't.
It should just be an on-off switch in the game instead of 0-10. My opinion.
I don't understand why ABS is even adjustable, like a car either has it or it doesn't.
It should just be an on-off switch in the game instead of 0-10. My opinion.
Actually it is a proven fact. Here's the proof. Despite the overwhelming use of the DS3 in TT's with around 75% of users, 900 degree wheels absolutely dominate every single leaderboard in terms of occupying the top 100-200 spots.WHEEL VS CONTROLLER
Well, this is a tough subject to cover to be honest. It is very situational. For example, a car with good front end grip that will grab the corner, will not be as slow with a controller. However, a car with not much grip in the front, will be quite a bit fast on a wheel. If you drive a completely stock Nascar on Motegi Speedway, the lap times will be at least 4 tenths slower on the controller. If I recall correctly, a race in a league I run in with stock Nascars had seperated packs during the race. I believe the pole was a 33.756 and the fastest controller was a 33.8xx.
Don't be fooled though. This is track and car specific, I believe the wheel will almost alway be faster, but that is not a proven fact.
Hope this helps.
Actually it is a proven fact. Here's the proof. Despite the overwhelming use of the DS3 in TT's with around 75% of users, 900 degree wheels absolutely dominate every single leaderboard in terms of occupying the top 100-200 spots.
Take this example. The Corvette prototype TT brought out many of the big guns like eventual winner, GT legend Dholland. Participation was broad with 78,000 entries and the track long and challenging. The results?
Top 23 all with wheels
Best DS3 was 24th 4.5 seconds off the pace.
The 10th best DS3 in the world was 90th, 7.5 seconds off pace.
Most importantly I think, only when you get to about 9.5 to 10 seconds off the pace do you see a regular smattering of DS3 users.
Only 29% of the top 1000 are DS3 stick users, in spite of being 60% of overall entrants.
Yes a DS3 did squeeze out a win or two in TT's and some good finishes and on some tracks the DS3 had a better showing, but when you take the millions of data points the answer is abundantly clear. Wheels dominate, end of story.
I have a database of millions of points of data to support my conclusion, so yes it is a fact. If you have some different facts please provide them.Actually, no, it is not fact nor is it the end of the story. All you have done here is come to some conclusion/opinion based on the data available. First of all, not everybody that plays the game takes part in the Seasonal TT's, wheel users or not. Second, you also have no way of knowing if those DS3 users put in a solid, 100% effort. There are just too many variables that can come into play here for your "proof" to be taken as fact in regards to which is faster. There has been no definitive tests, that I know of anyways, to prove one way or the other. In order for this to be stated as fact one way or the other, there would have to be some official testing to be done. Until then, it is just a matter of opinion based on some results and the debate as to which is faster will no doubt go on forever.
You have a career ahead of you as a diplomatI agree with both @Johnnypenso @GTP_CargoRatt despite ther differing opinions. In my opinion, the most dedicated players are going to be spending hours on each TT and will have proper, more accurate equipment for it (a wheel), more casual players don't mind sticking with a controller, but I do think you can be just about as fast with a controller if you are skilled enough. Using myself as an example, I haven't put effort into TT's for years because I am inpatient and would rather battle door to door than against lines and ghosts. However I've finished in 4th as my best result on a GT Academy seasonal because I put a few hours into it, and I am far from the skill level of the top TT'ers and GT Academy guys. Maybe I could be faster with a wheel because my time using it is a fraction of the time I've spent with a DS3, but generally my lap times were about the same with both.
I'm asking these questions in the hopes of getting more Gold prizes than I currently do. Any advice is appreciated.
#1 - What driver aids slow the car down the most?
#2 - How much does using a dualshock controller slow a person down?
Because Polyphony Digital logic.I don't understand why ABS is even adjustable, like a car either has it or it doesn't.
It should just be an on-off switch in the game instead of 0-10. My opinion.
Because Polyphony Digital logic.