Version 2.3 (though it feels more like 3.0)
New modules: Car Modder and Swap Modder (
requires _car/data to be extracted)
Added.
Surface
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15 new surface presets (including variant), Asphalt is a default value.
Texture Replacement
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13 textures in totall.
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The posibility to create your custom presets with your own textures. Fast and automaticaly.
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Live test/ parameter adjustment with sliders (note block not needed any more, all from app).
CollisionSoftener
-Added grass as "terrain collison softener" (ground absorb energy on each tyre colission).
-Rock/stone and Grass are ready for Rally, though the Tyre, Hay bale, and Foam haven’t been tweaked yet.
CarModder
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Rally Tyre added for broken or bumpy tracks. Primarily designed to ensure a smooth driving experience.
SwapModder
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Full Physics Swap: gearbox, suspension, aerodinamic...
-Restore button to erase any changes and return the entire car to its original state.
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EngineSwap: Only Engine and only Drivetrain.
1.Engine and their luts.
2.Drivetrain-> everything like gearbox, cluth, diferential, FWD-RWD-AWD.
-Restore button for both.
-[x]
Inject Fast-Shift Gearbox (50ms)
Updates [GEARBOX] section with modern racing response times and paddle support.
-[x]
Inject Racing Clutch &
Auto-Blip
Applies instant-engagement clutch curves and high-performance downshift blip profiles.
Important!! [Texture Replacement]
AC name de fourth slot as "Detail," but don’t use this texture format—you can only use Roughness, or it won’t have any effect. Please read the README in /resources/material.