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- mungusCREEP
Since it has yet to be confirmed what these points are for, let's discuss them AGAIN. Only this time, decide which of the two is more of an accomplishment?
#1 Obtaining 100% complete with a high amount of A-Spec points. It seems that this is the popular vote. It shows that a player with a higher number has been a better driver throughout the game. This reasoning is good only if the amount of days passed is very low. Doing races over and over continuously add to your A-spec points. So somebody 5 years from now could have a million A-Spec points with 100% complete but it doesn't tell the whole story. Having a low amount of days is key.
#2 Obtaining 100% complete with as few A-spec points as possible. As in real racing, the object is to try and outclass your opponents as much as possible within the guidelines of the rulebook. Eventually, people catch on and new rules have to be put in place (ie GT-One, 787B). Right from the beginning of the game, you should be trying to have as much of an advantage against the field as possible. Using this philosophy, the number of days passed should be low as long as you are smart with purchasing/not purchasing cars, knowing which mods will give you the best results and putting the right vehicles in the right races. The flaw with this is the ability to import 100,000 credits from GT3.
Try to keep it on topic and let's hear what you think is the better accomplishment and why.
100% complete with as many A-spec points as possible. 👍 👎
or
100% complete with as few A-spec points as possible. 👍 👎
#1 Obtaining 100% complete with a high amount of A-Spec points. It seems that this is the popular vote. It shows that a player with a higher number has been a better driver throughout the game. This reasoning is good only if the amount of days passed is very low. Doing races over and over continuously add to your A-spec points. So somebody 5 years from now could have a million A-Spec points with 100% complete but it doesn't tell the whole story. Having a low amount of days is key.
#2 Obtaining 100% complete with as few A-spec points as possible. As in real racing, the object is to try and outclass your opponents as much as possible within the guidelines of the rulebook. Eventually, people catch on and new rules have to be put in place (ie GT-One, 787B). Right from the beginning of the game, you should be trying to have as much of an advantage against the field as possible. Using this philosophy, the number of days passed should be low as long as you are smart with purchasing/not purchasing cars, knowing which mods will give you the best results and putting the right vehicles in the right races. The flaw with this is the ability to import 100,000 credits from GT3.
Try to keep it on topic and let's hear what you think is the better accomplishment and why.
100% complete with as many A-spec points as possible. 👍 👎
or
100% complete with as few A-spec points as possible. 👍 👎