A-Spec points - Two schools of thought.

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what the hell are u guys thinking?? LOL.

just get ur fav car (Trueno Splinter for me on Sunday races....) and start wacking from stock to fully mod while progressing.
 
No not at all, I fully understand that. So from a non-car junkie point of view there's no way to tell the difference between a 200 PT beatable race and a 200 PT unbeatable race other than the fact that you got lapped in within the first 2 laps. :)
 
S4V8
No not at all, I fully understand that. So from a non-car junkie point of view there's no way to tell the difference between a 200 PT beatable race and a 200 PT unbeatable race other than the fact that you got lapped in within the first 2 laps. :)

Exactly. I ran the Red Emblem race in a stock M-spec NUR, the points indicated 150ish, I bum rushed the back four cars, but lead car and I had varying lap times of hundredths of a second difference and I never could catch him. In the same series there was another NUR in the pack and he would flat wax me in the straights.

The Aspec points is a great idea, but it is still hard to tell what your going to face. I think sometimes the competition has to be modified and there is no way to tell when.
 
I'm a little confused by the A-Spec points.

With my Civic Type R with a wing I beat the sunday cup. That's all I can beat. I get 2nd or 3rd in the Civic race, and in the FF cup I can get 5th. With the FF cup i'm just getting killed on the straights so I added a stage 1 turbo (now down 9 points to 50 a-spec points), same problem.

It seems that in the easy races i'm just getting killed on the straights and can't catch up. Even in a 10 point race I pull into second place pretty quickly, but no matter how hard I try I can't get 1st.
 
Remember that adding NOS makes most 150+ point races easy wins, since having it on board doesn't affect the point system.

If you combine this with a car that racks up good scores regardless of the race and competition, such as the Lotus Elise, you can easily get close to 200 every race while still maintaining a good shot at winning. I just dominated the Clubman Cup with a 111R '03 Elise tuned to about 175PS, never getting less than 150 points a race and always winning at the first try.
 
So Justin, would you consider having NOS as a cheat or a magic trick to use against the competition when you're trying to land upsets in racing?
 
Well John, I think the issue of NOS is open to debate. Personally I don't like I'm cheating just because the game doesn't bring the points down if I use it. Then again, IF you mount it for the sole purpose of obtaining more points, as I often do, it might be considered an exploit.

I'm still happier this way than thrashing the field with an overpowered car. If you NEED to use NOS to win, it means you're way slower than the competition. Good enough for me.
 
i think its funny to use NOS if your using a car with under 200hp, but I've only used it once and i didnt really like it much. It must be fun in 2 player battle though.

Nitrous may be fun for some, but nothing beats good tuning. I favor cornering performance over straightaway speed anywayz :P
 
The A-SPEC point system is very simple. The more A-SPEC points you have the better you are at racing a car in GT4.

It might be a braging thing for some, but for me its an indication of my skill level.

dont see what all the fuss is about... :)
 
The A spec point system is broken so it really doesnt mean anything, as far as i can tell they are generated between all the cars power to weight ratio's and the further you are away from the average the less points you get.
This way if youre in a rave with 4 really fast cars + youreself but one really slow one (crap P2W) the A-spec points system makes it impossible to win unless you have a 10 point car.
Oh and 60 a-spec points means every car in the race is equal, anything higher than that is 'slower' than nearly every other car in the race.
I have 17k last time i checked but tbh they dont mean anything to me
 
Claytonb
The A-SPEC point system is very simple. The more A-SPEC points you have the better you are at racing a car in GT4.


I got 200 points in the truck race and I am far from a great driver.

It said it was a 200pt race so I figured I would lose badly, I shot straight to the front of the field and won the race with ease.

I've had races for 81 pts that were far easier than races for 8 pts I think the whole A-spec thing whilst a good idea in principle doesn't really pan out.

Also like said above it doesn't take NOS into account which can give a huge advantage.
 
I don't care about a-spec points at all, for me it's about being efficient and planning ahead to get 100% without wasting time or money.
 
jamezracer
I don't care about a-spec points at all, for me it's about being efficient and planning ahead to get 100% without wasting time or money.

I love wasting time and spending money endlessly! Why? Neither the time or the money is real! Enjoy it, as I always say.

However I don't care how anyone chooses to play...fast, slow or thorough. What ever gets your jollies.

As for A spec points, I'm with the crowd that feels they're a good idea but not execucted properly. I to have ran into the whole "To hard for 10 points" "To easy for 200" points problem. Sometimes they do give you a good estimate of how hard the race is but they're to inconsistent.
 
Doing races over and over continuously add to your A-spec points.

Has someone already pointed out that this is not true?
 
i dont care much about the Aspec points. im a pretty sloppy driver at times (too long playing it, lol) and i dont care about my win ratio as ive lost countless races in the beginner FR challenge trying to find a car that can beat it. for me, the only things that matter are % complete and amount of cars :)
 
How about just simply 100% as an outstanding accomplishment of it's self? I personally could care less about the A-Spec points. All the good time and effort put into the game to finish 100% is more than an accomplishment in it's own right. A-Spec points aren't that much of a factor to me, or a motivation. I just enter any car I want into a series (that's allowed of course) and throw the points out the window.

I race to have fun. Trying to achieve as many A-Spec points is to much of a chore.
 
Yeah, I enter some races to crush the opponents and get no A spec points, and yet some other races are impossible and don't give any. I'm not going out of my way to talk smack with some points that mean absolutely nothing if I can whoop you out on the track.

Tony
 
I think a good indicator of driver skill is A-spec points divided by number of racers. There are many ways to get A-spec points, so beating the driving missions for example increases this ratio by a lot, given the DM are very tough.

For example, I have 6700 A-Spec points, 231 races. A-Spec Race Ratio= 29.00
 
Our own GTPlaneteer Famine talked about the big factor involved in A-Spec points. He noted that it was about power and weight or something like that (I'm sure he'll set me straight anyways). So run a Hemi-powered Dodge Ram against cars much more capable, and you'll rack up A-Spec points like flies to stinky garbage. The reason why Driving Mission points are at 250 is because you're facing an equal on the track, or in a simply challenging position. You go from passing a Fiat 500R in your own Fiat 500R all the way up to using a McLaren-Mercedes SLR trying to recover from a God-forsaken 123-second start at the Nurburgring Nordschleife. It is basically a precursor to how well of a driver you are. If you have a mad amount of A-Spec points, you're a pretty damn good racer. I'm at 5,430 A-Spec points with 51.4% completion after nearly two weeks of gameplay, so I've stood eye-to-eye with the Devil and made him blink. About the most A-Spec points I've racked up outside of the Driving Missions is 118 A-Spec. This was a race at Hong Kong in the Boxer Spirit cup, using a Subaru Impreza Rally Car. I didn't tune it much because I didn't really want it. However, I had to upset an old Ruf in a Subaru-dominated field. Turns out that with some offensive strategy, I pulled off the upset.

I made an old topic called "Sound Off! A Sense of Importance." I discussed how GT4 could express a sort of way to make you feel important through racing. You know, you're given a sense of accomplishment. I'll tell you what. This game actually scares me :lol:. I never felt so vigilant, determined, or being extremely driven to do my best in each race until playing this game. The more you can beat the odds, the more A-Spec points you'll acheive. So, keep the races fair if you want to rack them up. Or if you're not the best of the bunch, kick it old school- completely drain your balance on your car/truck. Maybe when an online version of GT4 coems out, people will know who it is they need to race against. There's no substitute for good GT4 racing.
 
The missions sure are nice for a spec points - I just reached 11,000

Also the Suzuki GSX-R and Daihatsu Move '98 seem to be good for a and b spec points.
 
well yozu could see it both ways it depends if you want to have a challange during the race go for more aspec points if you just want to pass the game just get the best car and try to complete it as fast as posible. because there is no limit to aspec points and it doesn´t add up to your 100% score of the game aspec points are like a gold watch you could also buy a burger king watch wich will do the same as thegold watch but the golden watch just looks better (no offense burger king)
 
JohnBM01
I'm at 5,430 A-Spec points with 51.4% completion after nearly two weeks of gameplay, so I've stood eye-to-eye with the Devil and made him blink

I'm at 66xx at 32%. Not to pop your baloon.

Besides, Famine clearly pointed out that A-Spec points determine nothing but your cars... mass.

So basicly, their pretty useless.
 
Correction, 7600points.

What the hell, it tells absolutely NOTHING about your driving skills anyway.
 
That too, Chamelon. If you can knock off a Minolta Toyota 88C-V on Tsukuba Wet with the HPA Motorsports R32 Golf, then those 200 A-Spec points were well worth it.
 
I just had my first "easy 200pt win" yesterday. I took my '98 Impreza STi 22B (bone stock, still on the Sport Medium tires) into the "Normal" Tsukuba Wet race in the Special Conditions hall. Opponent was a Mercedes SL600 and they rated the race at 200 A-spec points. I caught him in the first turn and walked away from him for the remainder of the 3-lap race.

I've also lost single-digit point races, though, despite giving them everything I've got...so the formula is definitely not perfect. (I guess they don't figure in drivetrain differences on Tsukuba Wet as part of the formula as I'm sure the AWD vs FR traction difference is the primary reason I won that race so easily.)

I like the idea of A-spec points for gauging the difficult of a race, but they need to make three changes to make it actually useful:

(1) Work on the formula to make it a bit more accurate (I know it can't be perfect, but it can obviously be better than it currently is).

(2) Show you the possible range of points before entering a race (for example, it could state that based on your current car setup, you would get between 15-30 points for this race depending on which cpu cars the game selects).

(3) Get rid of the "ringer" / illegal car issue as this would make #2 useless. (In other words, the car that is notably faster than the other randomly chosen CPU cars but doesn't always appear (e.g., Shelby Cobra in the European 1000 miles race) or a car that player is not allowed to use as they don't meet the entry requirements (e.g., Cadillac Cien / VW W12 Nardo in the Pro. Hall Supercar race).)
 
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