Tuner Garages

  • Thread starter Kent
  • 2,497 comments
  • 215,098 views
:
Lds I saw your Cizeta performance at

the Settings:
Break Balance Controller:
Suspension:
Spring Rate: 13.9 / 16.1
Ride Height: 87 / 87
Dampers (all): 5 / 5
Camber Angle: 2.5 / 1.5
Toe Angle: -1 / 1
Stabilizers: 7 / 7

can you try this , make the spring rates : min /min

and give me the result


Ok, so I’ve tested the way you said, and, I am a bite undecided.
The way it is, the car has stability, its more soft and I don’t need to worry about the irregularities of the pavement, but I need to apply more the breaks and it doesn’t do the curve, has quicker that with the a more lower Spring Rate.

With a low Spring Rate (and I tested min/min) do the curves quicker, but spins a little and, with a low Spring Rate and a low Ride Height, the suspension can bottom up.

So I’ve lowered a bit more the Spring Rate, and changed the Ride Height, and I think it is a lot better.

I hope you test the car and these variations, because two opinions are better than one…
 
Minichris 350Z Turbo ‘03


This is the 350Z, competing with the likes of the Dodge Viper, TVR Speed 6, and Ford GT.


Specifications

Colour – Monterey blue pearl metallic (blue)
Engine Type – -:-
Displacement – 3.4L
Power – 406 BHP/6200rpm
Weight – 1320 kg
Trial Mountain Time - 1’38.7xx


Parts:

Original Turbo
Racing Brake
Semi-racing Suspension
Racing transmission
Carbon driveshaft
Wing BB
YOKOHAHA 002

Settings

Suspension

Ride Height – 100/105
Camber Angle – 2.8/3.3
Damper – 8/8

Down force

25/25

Driving aids

ASM (under)0
ASM (over) 0
TCS 1

Gear ratios

Auto settings 9
6th gear 0.800
Final 3.590
3rd gear 1.750
 
Well, I've just watched the video for GT5 prologue and it was close to a stake through the heart of my GT4 playing... That is to say, I'm not going to be happy with GT until I'm playing GT5. :drool:
(Jordan uploaded the video to this site, availible in the GT5 forum, 60+ mb)

Any way, since school is right around the corner and GT5:P isn't far behind that, I'm looking to get another showdown into the works.

The question is this... What should we do about judges and submissions.
Should we keep the original format or should we switch so that everyone can be a judge as long as they judge all cars and keep a fairly unbiased opinion?

Get back to me on this one, I'm looking forward to getting things started.
Btw, I'm even considering going with two classes in the showdown and allow judges to submit for either class then only judging the opposite class. :D
 
What do you do in school?

I'm all for keeping the format as it is, with one or two classes, but with the chance of judges to submit a car, to be judged by everyone else, judges or not.
 
acurarsxtf4.jpg


acurarsx2ba6.jpg


The Acura RSX was an automobile sold by Honda has a replacement for the Acura-badged version of the Integra.

Summary of the Car:
Car: Acura RSX type-S;
Colour: Premium White Pearl;
Year: 2003;
Drive train: FF;
Dimensions: 4374x1725x1400;
Mass: 1255 Kg;
Engine Type: L4: DOMC;
Displacement: 1998 cc;
Power: 249HP / 7400rpm;
Torque: 24.34kgf.m / 6000rpm.

Tuning Parts
CAR > New Car
Wheel: Enkey 013
Wing: 3D Type AW
Racing Brakes
Brake Controller
Stage 1 NA Tuning
Engine Balancing
Port Polish
Semi Racing Suspension
Fully Customisable Transmission
Twin Clutch
Semi Racing Flywheel
1 way LSD
Sport Soft Tyres

Total Spent: 97.340Cr.

Settings:
Break Balance Controller: 7 / 10
Suspension:
Spring Rate: 4.3 / 3.1
Ride Height: 114 / 114
Damper: 1 / 1
Camber Angle: 2.0 / 1.0
Down force: 15 / 15​
Transmission:
1st Gear: 3.448
2nd Gear: 2.270
3rd Gear: 1.655
4th Gear: 1.282
5th Gear: 1.006
6th Gear: 0.784
Final: 4.389
Auto: 9​

NO DRIVING AIDS (0/0/0)

Top Speed: 258 Km/h

This car was tested and tuned on: Grand Valley Speedway: 2’15.833
 
LdS
Ok, so I’ve tested the way you said, and, I am a bite undecided.
The way it is, the car has stability, its more soft and I don’t need to worry about the irregularities of the pavement, but I need to apply more the breaks and it doesn’t do the curve, has quicker that with the a more lower Spring Rate.

With a low Spring Rate (and I tested min/min) do the curves quicker, but spins a little and, with a low Spring Rate and a low Ride Height, the suspension can bottom up.

So I’ve lowered a bit more the Spring Rate, and changed the Ride Height, and I think it is a lot better.

I hope you test the car and these variations, because two opinions are better than one…

maybe it depend at which track you are playing.
anyway this car is my favourite , I will test your new setting and give you the feedback. 👍
 
Code:
[COLOR="WHITE"][SIZE=4]Drift? Grip?
Today it's all about speed!
½ Racing and Super® present:
"½ & Super® Toyota Corolla Levin AE86"[/SIZE][/COLOR]
Power mods!
Super® N/A 20V 4AGE tuned to over 195 horsepower
Street Legal™ Intake/Exhaust System
Uber™ camshafts and pistons
Ultra Thin Head gaskets.
½ Racing special computer
GT4 Parts and settings:
Code:
OIL CHANGE
CAR WASH
Yokohama 011/TO0260
NA tuning: Stage 2
Port Polish
Engine Balancing
Racing [computer]Chip
Suspension/Drivetrain:
TW clutch
SM Flywheel
Limited-slip: 1.5 Way 
Carbon Driveshaft
Suspension: Original
Weight Reduction Stage 1
Chassis refresher
Roll cage
Racing Brakes
Brake adjuster
Super track Tires(S3)

Suspension:
Spring rate: 11/8.7
Ride Height: 83/83 (adjust per track)
Dampers: 5/7
camber Angle: -1.9/-2.6
Toe Angle: 3/0
Stabilizers: 6/3

Brakes:
5/9
Thank you! please post some criticism :D
capable of 1'06 on Tsukuba Circuit!
 
LdS
Ok, so I’ve tested the way you said, and, I am a bite undecided.
The way it is, the car has stability, its more soft and I don’t need to worry about the irregularities of the pavement, but I need to apply more the breaks and it doesn’t do the curve, has quicker that with the a more lower Spring Rate.

With a low Spring Rate (and I tested min/min) do the curves quicker, but spins a little and, with a low Spring Rate and a low Ride Height, the suspension can bottom up.

So I’ve lowered a bit more the Spring Rate, and changed the Ride Height, and I think it is a lot better.

I hope you test the car and these variations, because two opinions are better than one…


forgive me LdS,this setting were this the best one,the first yours

the Settings:
Break Balance Controller:
Suspension:
Spring Rate: 13.9 / 16.1
Ride Height: 87 / 87
Dampers (all): 5 / 5
Camber Angle: 2.5 / 1.5
Toe Angle: -1 / 1
Stabilizers: 7 / 7

I test them all.
 
SimmiS' Garage
Hey and Welcome To siMMis Tuning Shop! Here we stive for quality over quantitiy, so there wont be more than a few cars here!

siMMis SSC
img0029hs2.jpg


Please, do not edit settings and post here PM Me!
All feed-back Gratefully Recieved.
Please PM me if you have a problem, or request a setup :)
 
siMMis SSC​
Price : 272,250
Top Speed : 246 Redlining gear 6
summary coming later today, please bear with me, sorry for the wait :)
If you are bored of slow, and super expensive cars, then this is for you.

Want that SLR Mclaren, but is 610,000 Too much?
Maybe a zzII, but then again 500,000 is a bit pricey?​


Un-edited photos used for proof of looks
img0029br2.jpg
img0030fr9.jpg


-----------------------------------------------
Car To Buy :- Chevrolet Corvette ZR-1 (c4) - Legendary Chevrolets
-----------------------------------------------
Parts to Buy :-
Exhaust - Racing
NA Tune up - 3
Boost - NOS
Computer - Racing Chip
Port - Polish
Engine - Balancing
Brakes - Balance Controller
Suspension - Racing
Transmission - Fully customisable
Clutch - Triple
Flywheel - Racing
Propellor - Shaft
Weight Reduction - 3
Spoiler - Of your choice!
Racing tyres - Of your choice!
-----------------------------------------------
Setup :- FRONT REAR
Balance Controller 3 6
Suspension :- - -
Spring Rate 7.7 7.0
Ride Height 110 110
Damper Bounce 8 8
Damper Rebound 8 9
Camber Angle 2.0 1.0
Toe 0 0
Stabiliser 4 4
Down Force 0 5
-----------------------------------------------
Transmission :-
AUTO 12
1. 3.336
2. 2.247
3. 1.641
4. 1.257
5. 1.009
6. 0.850
7. -----
Final. 2.500
-----------------------------------------------
Driving Aids :-
ASM Oversteer - 6
ASM Understeer - 7
Traction CS - 5
 
How does it handle without driving aids? Personally I drive them all (except for the Tank Car) without them.
 
Not too badly but ill edit this, remove aids and edit suspension done soon hopefully

edit ;= Hmmm im afraid that its beyond repair. ignore that car, i might remove it and add a different one
 
edit ;= Hmmm im afraid that its beyond repair. ignore that car, i might remove it and add a different one


NO, don’t do that, nothing is beyond repair, not heaven the Tank Car…

I’ll try the car today afternoon, and see what’s wrong…


Never give up of a car, even if it seems impossible to drive it…
 
The question is this... What should we do about judges and submissions. Should we keep the original format or should we switch so that everyone can be a judge as long as they judge all cars and keep a fairly unbiased opinion?

I'm with keeping the original format.👍
 


349 hp / 284 ft.lbs.
1155 kg

Change the Oil.
Choose Wheels from GT Auto.

Parts and Tuning from "RE Amemiya":
Sports Exhaust
Racing Brakes & Brake Balance Controller
Port Polish and Engine Balancing
Full Custom Transmission
Sports Clutch, Sports Flywheel, Carbon Driveshaft
Full Custom LSD
Original Suspension
Sports Soft Tires (S3)
Weight Reduction Stage 1

Settings:
Brake Balance: 12/15

Suspension:
10.0/10.5 Springs
89/92 Ride Height
5/6 Shock Absorbers
3.0/3.5 Camber
0/0 Toe
5/5 Stabilizers

LSD: 20/20/20
Transmission: Default works perfectly for the Nurburgring.
Driving Aids: 0/0/0

Please leave feedback if you test the car. I am confident the car will run very well on any track. Thank you for your time in reading and testing my latest tuned car.
 
slrmclaren2yr4.jpg


slrmclarendd3.jpg


The Mercedes-Benz SLR McLaren is inspired by the Mercedes-Benz 300 SLR of 1955 which was actually based on the W196 F1 car, yet named after the road-going Mercedes 300SL Gullwing.

Summary of the car:
Car: Mercedes SLR McLaren;
Colour: Crystal Galaxy Silver;
Year: 2003;
Drive train: FR;
Dimensions: 4643x1953x1125;
Mass: 1435 Kg;
Engine Type: V8: DOHC;
Displacement: 5409 cc;
Power: 671HP / 6500rpm;
Torque: 85.21kgf.m / 3250 - 5000rpm.


Tuning Parts:
CAR > New Cars
Wheel: BBS 006
Racing Exhaust
Racing Brakes
Brake Controller
Port Polish
Engine Balance
Racing Chip
Racing Suspension
Fully Customisable Transmission
Large Single Clutch
Racing Flywheel
Variable LSD
Sports Soft Tyres
Weight Reduction Stage 1 and 2

Total Spent: 705.200Cr.

Settings
Break Balance Controller: 11 / 16
Suspension:
Spring Rate: 12.9 / 13.6
Ride Height: 93 / 93
Dampers (all): 5 / 5
Camber Angle: 2.5 / 2.0
Toe Angle: 0 / 0
Stabilizers: 7 / 7​
LSD:
LSD Initial Torque: 5
LSD Acceleration: 60
LSD Deceleration: 30​
Transmission:
1st Gear: 4.305
2nd Gear: 2.572
3rd Gear: 1.736
4th Gear: 1.235
5th Gear: 0.897
Final: 2.647
Auto: 9​
 
minichris502 request:

mazdarx7xm5.jpg


mazdarx72fb6.jpg


Well, normally I put quotes of other peoples, but this time, is my turn. Actually this car gave me a lot of work. My customer (minichris) wanted Drifting Mazda RX-7. In the beginning I thought that was going to be easy, but when I put my hands to work…I’ve though: I’m in trouble…this car will never drift properly. I’ve P.M. Kent for his advice, but he two didn’t achieve on making this car drift properly. I was running out of ideas on making this car drift…and it was when I applied some logic laws, and EXTREAMITTLY tune the car, in fact, has you can see in the difference between the Front and the Rear Damper, Ride Height and Spring Rate. And what do you know? It worked, I’ve stabilized the amount of spinning the tyres (setup this way) had. All in all, I’ve just two things to say: I’ve made it!!!; and: Never give up of a car, even if it seems impossible to drive/tune or whatever the reason…Nothing it’s impossible, just believe.

Summary of the car:
Car: Mazda RX-7 Sprint R Type A;
Colour: Black;
Year: 2002;
Drive train: FR;
Dimensions: 4285 x 1760 x 1230;
Mass: 1179Kg;
Engine Type: Rotor2:Rotary;
Displacement: 654 x 2 cc;
Power: 343HP / 6500rpm;
Torque: 39.09kgf.m / 5000rpm.

Tuning Parts:
Parts bought on HKS tuning shop
CAR > New Cars
Wheel: OZ 002
Wing: 3D type AB
Racing Exhaust
Racing Brakes
Brake Controller
Port Polish
Engine Balance
Original Suspension
Fully Customisable Transmission
Triple Clutch
Semi-racing Flywheel
Variable LSD
Luxury and Road tyres
Weight Reduction Stage 1 ,2 and 3

Total Spent:

Settings:
Tyres Setting: Standard: Front: Road / Rear: Luxury
Break Balance Controller: 6 / 15
Suspension:
Spring Rate: 7.7 / 18.0
Ride Height: 89 / 137
Damper: 10 / 1
Camber Angle: 2.0 / 1.0
Toe Angle: 0 / 0
Stabilizers: 5 / 5​
LSD:
LSD Initial Torque: 5
LSD Acceleration: 60
LSD Deceleration: 5​
Down Force: 20 / 10
Transmission:
1st Gear: 2.377
2nd Gear: 1.591
3rd Gear: 1.156
4th Gear: 0.908
5th Gear: 0.711
6th Gear: 0.548
Final: 4.300
Auto: 19​
Weight Control:
Ballast weight: 100
Front/Rear Balance: -50​
Top Speed:

This car was tested on: Trial Mountain Circuit: 1’45.153

Review:
Well, I asked LdS for a drift car and that is what I got! 8½/10 on Trial Mountain now i'm off to drift this RX7 again 👍 :) .
 
Minichris MX-S MK1 '93


parts
  • oil change​
  • Engine balancing​
  • chip​
  • supercharger​
  • S2 tires​
  • Semi-racing suspension​
  • Semi-racing flywheel​
  • carbon driveshaft​
tuning

Suspension

Ride Height – 110/110
Camber Angle – 2.5/3.5
Damper – 5/5

Driving aids

ASM (under)0
ASM (over) 0
TCS 0

Specifications

Power:-- BHP/---0 RPM​
times

Trial Mountain Circuit in 1'--.-xx​
 


349 hp / 284 ft.lbs.
1155 kg

Change the Oil.
Choose Wheels from GT Auto.

Parts and Tuning from "RE Amemiya":
Sports Exhaust
Racing Brakes & Brake Balance Controller
Port Polish and Engine Balancing
Full Custom Transmission
Sports Clutch, Sports Flywheel, Carbon Driveshaft
Full Custom LSD
Original Suspension
Sports Soft Tires (S3)
Weight Reduction Stage 1

Settings:
Brake Balance: 12/15

Suspension:
10.0/10.5 Springs
89/92 Ride Height
5/6 Shock Absorbers
3.0/3.5 Camber
0/0 Toe
5/5 Stabilizers

LSD: 20/20/20
Transmission: Default works perfectly for the Nurburgring.
Driving Aids: 0/0/0

Please leave feedback if you test the car. I am confident the car will run very well on any track. Thank you for your time in reading and testing my latest tuned car.


After seeing the drift car RX7 posted up with a trial mountain time for comparison it was only a matter of time before I took my Grip RX7 out for a trial mountain run.

The result: 1'31.762 :P

(exactly as listed in post, no gt wing, s3 tires, weight reduction stage 1, etc etc).
Also, I didn't mention it, but this RX was also capable of perfectly controlled and accurate drifts when initiating the drift with the Ebrake. 👍
(although it is so fast I never bothered drifting... Could probably get down under 1'30.0 at trial mtn. if I was a little better and spent a bit more time tuning the RX).
 
Aah it's good to be back! I love unlimited free time for 4 more weeks:)
the summer vacations are GT heaven for me.:D
@ kent: Did I miss something important?(propably not.)

hmm, better get started with a fresh project.:)
 
Aah it's good to be back! I love unlimited free time for 4 more weeks:)
the summer vacations are GT heaven for me.:D
@ kent: Did I miss something important?(propably not.)

hmm, better get started with a fresh project.:)

Nothing really... I mean, a few people have left this thread to make tuner threads of their own... A few people have continued posting new projects 👍 ... However, for the most part this thread has been relatively quiet.

I think there might be a few people waiting on a new tuner showdown but I can't be sure of that since my last inquiries were met with little to no response. :indiff:

Glad to see you back aroudn though. 👍
Hope you have something new for us real soon. :cheers:
 
Kent's Mazda RX-7

Well, what can I say…it is a disaster……….. (Just kidding)
Don’t worry, it is great!!!

Well the first thing I’ve noticed was the breaks, lovely…you don’t need to apply them to many to brake enough, plus they help in the corner (I love brakes set to oversteer).

2nd: The car already drove smoothly, and with the suspension setup…wow what a car (what can I say?).

3rd: Things I didn’t like: well, the transmission was good, but it could be a lot better if it was a little bit short in the beginning (the firsts 3 shifts) and very long on the end (the last two shifts), that way the car would have a better acceleration and it would get (perhaps) a higher top speed., but that is superficial, because the transmission depends a lot on the track, but I think that if it had the specs already mentioned (short beginning and long end) the transmission would get more universal.

After seeing the drift car RX7 posted up with a trial mountain time for comparison it was only a matter of time before I took my Grip RX7 out for a trial mountain run.

The result: 1'31.762 :P
Well, compare a drift car with a grip car, it is a bit like comparing a mouse with an elephant…1st I am not habituated to drift car, drifters can do a lot better time than me…plus, although the car I tuned has more horse power, it is running on N3/N2 tyres and has less acceleration (to prevent wheel spin).

Also, I didn't mention it, but this RX was also capable of perfectly controlled and accurate drifts when initiating the drift with the Ebrake. 👍
I don’t like to much the handbrake drift, plus, for me a drift car is a car that drifts in almost any curve, naturally, without the need of handbrake or shift control.


All in all, the car had a good behavior and I think 9.2/10 it is a well deserved classification.
 
The review is much appreicated LdS. (+rep)
Thanks again.
Also, I'm glad you didn't find the understeer of that car to be overwhelming. I know I tuned it for a just a touch of understeer in certain scenerios but the lack of complaints shows me that you drove the car properly, which is the cause for no complaints. :cheers:

Thanks agian, looking forward to seeing this thread fill up with entries once again! :cheers:
 
The review is much appreicated LdS. (+rep)
Thanks again.
Also, I'm glad you didn't find the understeer of that car to be overwhelming. I know I tuned it for a just a touch of understeer in certain scenerios but the lack of complaints shows me that you drove the car properly, which is the cause for no complaints. :cheers:

Thanks agian, looking forward to seeing this thread fill up with entries once again! :cheers:

Thanks for the +rep, it wasn't needed...but thanks

Has for the understeer...well for me it wasn't very noticeable…
:cheers:
 
I think I won't be so active for a period of time, considering I've just bought myself a ps3 + motorstorm + Resistance...

just to let you guys know.;)
 
Welcome to the Tuners Garage thread 13thmonkey.

1st. You have to do a garage. Do this by simply posting on this thread, with your garage Title and (if you want (it isn’t need)) a description. Then, after making the garage, you have to link you car to the garage. To do this click on the post number (in your case #838) and copy the link that is on your “browser” (where you put the www. And stuff…) and link it to your garage. See some of the garages on the first post, to have an idea.

2nd. Read the instructions on the first post:
  • Only Normal Cars and Concept Cars may be used.
  • All modifications are allowed.
  • Submissions should be posted in this thread, labeled, and displayed as well as possible.
  • Garages will be linked in this post (PM me if your garage doesn't appear).
  • You must link your cars to your garage on your own.

Race Cars aren't permitted

With that said, have fun
:cheers:
 
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