Sounds better?

  • Thread starter Thread starter Mulan
  • 48 comments
  • 3,839 views
Messages
974
Sweden
GOTHEBURG
Hi,
just watching races on Nurburg, the cars sound alot better, there is details that i havent heard before, soundsqueel sounds better and even bumps.
This is so far from watching...can it be upgrades serverside?
 
I didn't notice any changes to the sound engine. Maybe the Doppler effect was raised a bit and echoed a bit more at tight, open areas like tunnels.
 
I didn't notice any changes to the sound engine. Maybe the Doppler effect was raised a bit and echoed a bit more at tight, open areas like tunnels.

Yeah, the reverb seems a touch more prevalent, but it still drops off more than it should. Apparently, and I forget exactly where I read it (I think in some documentation for ambisonics), the "dry" sound should be scaled inversely with distance, whilst the reverb should be scaled inversely with the square root of the distance, so it becomes more prevalent the further away the source is.

The reverb on the Nürburgring, for example, is exquisite; it's just too quiet most of the time.
 
Yeah I notice this also, while watching Bob doing the Lupo Cup. Seeing the backfire then hearing the sound was priceless :D
And I didnt remember seeing/hearing that before...
 
7.1 FTW I have never had a problem with GT5 sounds as a whole, don't get me wrong some cars sound trash, but some sound really good!
 
Yeah I notice this also, while watching Bob doing the Lupo Cup. Seeing the backfire then hearing the sound was priceless :D
And I didnt remember seeing/hearing that before...

"Speed of sound" was in the game since launch.
 
Yeah not this time. I haven't noticed anything different.


yes feels like you can hear the other cars better from incockpit too
Adding weight reduction to your windows makes other cars sound louder. You're sure your car doesn't have weight reduction?
 
What I hear is still a mix of this (PLAY THEM TOGETHER) :



and this

 
^ O you big Ol comedian! Ackackack.

Anyways he's not pointing out the engine sounds, but the dynamics of sound and range.

It's definitely different.

You can hear other cars around you more clearly now, and in replays.
 
^ O you big Ol comedian! Ackackack.

Anyways he's not pointing out the engine sounds, but the dynamics of sound and range.

It's definitely different.

You can hear other cars around you more clearly now, and in replays.

Isn't this always the problem? People forgetting to read the thread and instead spouting the same old pseudo-humourous snarky hyperbole just to make themselves feel better? Good times. 👍

The "dynamics" of the sound have been tweaked on a few occasions now, as have a few select samples themselves - for better and for worse. Replacing all the "defective" samples would require one hefty update; one we may never see for GT5.

That doesn't diminish the validity of some peoples' findings here, though.
 
JDMKING13
Nope 7.1 baby the rear speakers are the exhaust sound its amazing. Sometimes It sounds so good with the hud off I feel like im in a real car.

How close are your rear speakers?
 
I haven't noticed any changes. And I've watched a few hours replay. But you got to love all these roumers.
"secret new change? more dmg? more sound? more premiums? more videos? suits? helmets?"

uhmmm.... NO! No secret changes. Please check your local update-notice and see whats new or not. :)
But then again, this is partly what forums are for.
 
Well i have weightreduction but that shouldnt matter when i watch others online. I couldnt hear 3 cars so clearly before, now i hear the first clealy as first with its distinct enginesound, the second (right behind) is sounding as good and the third and so on are all perfectly apart soundwise too with really distinct enginesounds, tiresound and ambient sound.
When inside (actually havent tried nonpremium, this is for premium car so far) i hear the other cars more clearly. Before i couldnt hear if a car was next to me, easy to bump but now i know.
 
I think the placebo effect has been increased.

But on a serious note, I haven't noticed any changes in the sounds. I also wonder if changes in the sound would not require a rather big update, in terms of filesize? Well, I know nothing about how they built the sound in GT5, but I know that sound samples can be quite big, especially if they're supposed to alter in pitch and dynamics and such (like an engine sound would have to). I know that the sound databank for the notation software Sibelius 7 weighs in at 38 gb, but that is covering pretty much every instrument known to man... And the soundbank I'm using for my notation software is 140 mb, which is average for a standard MIDI set in a rather low quality. A soundbank with good quality can easily be 30 mb per instrument, which in this case would be 30 mb per type of engine. Unless they have some smart way to compress the filesizes of those things, which they probably have...

I'm also guessing that the sound bank of GT5 can't just be changed in small patches, if they needed to change something in the sound bank, they would need a patch which deletes the entire sound bank and then installs a new one. Again, guessing. I only know how these things work in notation softwares :P

But small changes, in like volume, reverb, doppler etc can probably be quite small patches, as it's only fiddling with the numbers in some file somewhere, and not actual changes to any sound files.

Edit: To clarify (BUT STILL GUESSING!). Sound databanks are often quite complex (computers are made to work with visual content, not audio), and alterations in the actual sound bank would often require a special software to be used. If you for instance want to swap an old and low quality V8 sound to a new and improved V8 sound, you would need to do that in a special software that can open the bank and work inside it. That's why I don't think they can change an engine sound here and there through patches, I think they would need to take the old sound bank, open it up with some software at the PD workshop and do the changes there. Then construct a patch which removes the old sound bank and installs the new one. My guess is therefor that when we see a sound bank update, it would weigh in on at least 1 gigabyte.
 
Last edited:
Never liked GT5 sound but in 5.1 it's whole another story. Changing camera or view position affects sound dramatically. Especially in 5.1. But I think they need to make new samples (redone completely) to match really good sound engine.
 
Isn't this always the problem? People forgetting to read the thread and instead spouting the same old pseudo-humourous snarky hyperbole just to make themselves feel better? Good times. 👍
If you have something to say you could say it to me, you know? And by the way I was so drunk when I posted those videos.
I won't edit my message though. It's not funny, it's a bit exaggerated but to me it's the truth. Please don't be so sensitive about it.

And about those so called dynamics, I did read the thread thank you very much. If you look back at page1 I answered two times.
I can't hear a difference with my 5.1.

Do these things really matter to you anyway? Wouldn't you be happier if PD improved other aspects of game? Important aspects maybe?
How about tweaking the physic engine or improving the online experience instead of giving us useless suits, horns and color items?
And of course, as I said, SOUNDS. Cars don't feel alive if they don't have proper sounds. They're a pretty "incentive" to jump in a car and drive.
 
Last edited:
^ He kinda did through my response, but it's no biggie HardVibes.

Anyways, I noticed the difference, and whats funny is I noticed it before this Forum Post, and when I saw this post, it only justified it for me further.

Its obviously not too farfetched to assume this, as people have already seen an increase in damage https://www.gtplanet.net/forum/showthread.php?t=221632......... which is no "secret" or "placebo"... as the pictures speak for themeselves(for better or for worse).

And also I think it does matter, as it creates more of an immersion within the game like anything, and it's not like it's stopping them from doing the other stuff you speak of, think of it as just more FREE addition... it's not the end of the world.

And by the way I doubt they're are gunna jump into tweakin the physics engine. And by the way with these last updates they have been changing the online experience, making it much more fluid/less laggy as possible. So... It's still a win win.





EDIT: Also I remember Griffith500 to be pretty keen and knowledgeable in the GT5 Sound Thread, so I'm sure he would be pretty aware of any changes.
 
Last edited:
Perhaps altering sounds doesnt take much space when not adding new sounds. But it would be cool if they made a DLC pack for sounds only. Id buy it right away if it sounded like the real thng from within cockpit.
 
No seriously. As he said. I dont think a supermini bugfix, has tweaked a gigantic part of the game. But who knows? The trueth is out there


Edit: sarcasm removed. Cheers, gossip-group :)
 
Last edited:
Back